Chapter 514: Long Qian (2) (Ask for a Recommendation Ticket!Ask for a Monthly Pass!)
Infernal Od should be less than 5 feet tall and look human-like, but with the legs of a wolf and the thick skin of a lizard.
Their skulls resemble lizards, with an elongated snout, a mouth full of jagged teeth, and flat nostrils. The eyes are covered in large wool-like hairs, and they also look very close to humans.
Their hands and feet appear to be very large, with huge claws at the tips of their hands and feet. The tail of the lizard, which has a barbed end, is about twice the length of its body, and it sways behind it.
Due to the intention of training the troops, and out of the consideration of weighing these mortals in the material plane, Quest did not have his own partners to participate in the battle, they were only responsible for pressing the formation.
The one who really commanded the battle was actually the leader of the mercenaries of the material plane. In addition to this, there are also some sporadic single-gang gangs, who also wisely choose to obey the commands of experienced people.
"Archer!"
Many of the mercenary leaders shouted the same order, and some mages stood there chanting incantations hoarsely while waving their hands in the air, ready to cast spells.
Many warriors picked up their longbows and stood behind their teammates with swords and shields and drew arrows, each shooting about two or three arrows.
Before the first Infernal Od could rush in front of them, the arrows had already fallen on the enemy, and a few were swept away, but most of them pierced the rudimentary leather armor and sank into their flesh.
But those "kobolds with wings" are far tougher than expected. Unless it's a direct shot in the eye, nose, mouth, or something like that, they don't care much at all.
Arrows were pulled out at random and discarded to the ground, and even some of Infernal Ode, who were also holding short bows, fired the arrows back into the formation of the mortal mercenaries, launching a wave of counterattacks.
As for the wounds caused by the arrows, they healed on their own after a while, and did not affect their movements at all. Only some spell attacks, reducing the number of Infernal Erd's troops.
It's just that on the battlefield where the legion is a unit, this level of attrition has no effect at all, but instead stimulates the ferocity of Purgatory Erd, and they roar and speed up their pace, looking like a rainbow.
Although Sneijder's legendary spells prevented the Purgatory Olds from flying into the skies in this area, they used their curved feet to jump forward, and their speed was not affected much.
Unable to stop the enemy from a long-range attack, they barely took a few rounds of arrows before rushing to the front of the mortal legion, and the distance between the two was less than twenty paces.
"Sword and shield hand!"
Seeing that they were about to enter hand-to-hand combat, the experienced mercenary leaders immediately changed formation, and they let the shield-wielding warriors step forward and replaced the long-range shooters with bows and crossbows.
The shield-bearers raised their shields and shot at the rushing enemy, trying to keep them back. However, these creatures have purgatory, and they are much stronger than the average kobold.
The sword and shield hand, who had thought he could withstand the impact, was immediately completely shocked by the speed, strength, and weight of Infernal Oard.
Those monsters, with their flesh and blood alone, even dared to crash into the shield of steel, without fear that they would be harmed.
The clanging sound rumbled in the clearing, and some of the sword and shield hands did not stand firmly, and were thrown to the ground by the enemy as soon as they saw them, and before they could wield their weapons, they had no chance to use them.
"Caster Support!"
A powerful mercenary group, no matter how short of funds, will be equipped with one or two spellcasters, and its purpose is to deal with the current situation. In the event of a frustrated battle, sometimes it only takes one or two spell support to change the situation.
At present, the enemy and the enemy are in a melee, because they are worried about causing unnecessary accidental damage to friendly troops, so those mercenary leaders all tacitly do not call for "spell strike", but only allow "spell support".
However, depending on the characteristics of each mercenary group, the form of spell support varies: some focus on buffs, focusing some of them on the strongest fighters, others on defeating the enemy, and they will use restrictive spells to disrupt the opponent.
"Lion Courage!"
"Cat elegance!"
"Brute force of the ox!"
These three spells are the three most common spells for "buffed" support. If possible, the caster will also add some temporary constitution to the warrior. Several enchantment effects add up to make a warrior strong enough.
Whether it's used as a "blade" or as a "shield", it can often be used to good effect, and in the battlefield of skirmishes, this tactic can often work wonders.
On the other hand, the caster targets the enemy, and they do their best to hinder and weaken the opponent. At the same time, they need to be careful not to affect their own fighters.
Truth be told, in this chaotic situation with other mercenary squads in combat, the difficulty of "defeating" support is much higher than that of "buffing" support, and since they are not particularly good at spellcasting, the types of spells they can choose from are naturally limited.
The "Greasy Technique" is the most common, and can be thrown far behind the front of the engagement, and if you are more attentive, you can use the "Activate Rope" spell on the pre-set rope to disrupt the enemy's offensive rhythm.
It's just that, after all, most of them are just mercenaries from the material plane, and they have not experienced the blood and fire of the battlefield of the lower realm. So it's not very clear how difficult the devil's army is to deal with when fighting a massive legion.
Spell support had some effect, but it didn't open up the situation as usual:
Those warriors who have been stacked with buff spells have just shown great combat power, and soon there will be Purgatory Erde's sergeant major, half-dragons, and even some Abysharon demons to besiege them;
The "enemy-defeating" spell that was thrown out didn't last long at all, except for causing chaos among the enemy at first, and then being countered by some Abysharon magicians.
Generally speaking, it is still the fighters on both sides who determine the merits of the battlefield situation, and the rest of the methods can only be regarded as harassment at best, and basically cannot have a decisive effect.
All the fighters, but anyone with some experience, abandoned the wide open and closed attacks, like veterans of street brawls, wielding their swords no more than two feet around their bodies.
They carefully gathered together with their companions, trying to make sure that they were facing the enemy only head-on, and that they did not suffer from the enemy.
Even if a mortal mercenary gains an advantage on a certain battlefield, they will not rush to charge. Just tugging repeatedly, waiting for the enemy's battle line to show a flaw, and then stepping forward to take a bite.
The battlefield is the best teacher, and through actual battles, these mortals have begun to learn some of the tricks of the Devil's Legion.
They are improving.
PS. The following are not counted as word counts
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