Chapter 634: Lack of luck, strength to make up
"High-five Surprise Attack" can also shoot short, which makes Anno unexpected!
"What?!"
After playing professionally for so many years, this is the first time he has seen the first "high-five surprise attack" in the opening game, and he has never fought hard!
Or to put it more prepared: in his career of so many years, he has never seen anyone think of fighting with "high-five surprise attack".
How much can't you think about this?!
Isn't this a mistake that only beginners make in competition?
The result is even more outrageous - the person on the other side really won!
The little dragonfly's "head-on blow" crossed the half court at an astonishing speed, hitting the ice doll headfirst, and at the same time throwing the two slaps sticking out of the void behind him.
"Bang!"
"Smack!"
Then two voices rang out almost simultaneously.
The former is a little dragonfly flying on the top of the ice puppet, and the latter is a slap summoned by "High-five Surprise Attack", but unfortunately it is only a blank slap, and nothing is patted.
By the time the crowd in the audience made sounds such as "lying down" in different languages, the little dragonfly had already flapped its wings and flew away, catching up with the ice puppet and starting a combo!
The damage of "High-Five" is very low, and it is more for the first time to slap the opponent into a trance, which is a more functional control skill.
But "head-on" is different!
This is one of the highest damage skills with one of the highest insect coefficients!
The power is second only to the ultimate.
This time, with the explosive level of play, the little dragonfly quickly established its own advantages at the beginning!
The ice puppet arched itself in pain after being overflew, and the brains that were beaten were buzzing for a while.
Who am I? Where am I? What just happened?
The mind of the ice-stepping puppet subconsciously pops up with a philosophical triple.
Isn't it normal for me to summon a slap to slap my opponent, and then calmly adjust my position and start my own rhythm?
Now what's going on? Can anyone explain this to me?
But even his master was just as confused at this moment, where could he explain it.
In such a stunned effort, the little dragonfly had already flicked its tail and whipped the ice-stepping puppet into the air, and then quickly started a floating combo with Lina's teacher!
She is more proficient in this set of air combat methods than Lina, and in terms of seniority, she is Lina's senior sister.
The ice puppet was beaten without temper, and waited until the end of the recovery period to launch a counterattack.
"Spew out the wind of ice!"
It's no surprise that the opponent will use an ice-based move.
The Ice Doll was rolling in the air at this time, unable to aim at all, and the "Freezing Light" was inaccurate, so it was forced to use a large-area AOE move: Frozen Wind.
The choice was the right one.
Naturally, it's easy to guess!
"Retreat! Distance yourself and use Quicksand Hell on the opponent's landing spot! ”
The ground below quickly turns into a sunken sand hole under the influence of the little dragonfly's skill.
The ice-walking puppet falls under the cover of the wind and snow, and just falls into the sand trap.
Simple landing point calculation, so easy for little dragonflies!
"Release water vapor and freezing gas, freeze the ground quickly, quickly!"
Anno ordered anxiously.
Even if you don't use skills, ice spirits have the basic ability to release frozen gas, just like most water spirits are born to spit water, and fire spirits are born to spit fire.
Anno is now very desperate to step on the ice puppet and freeze the ground to get out of trouble.
Ice puppet, as his name suggests, is a spirit that walks on ice.
They look like life-size gentleman dolls, wearing polite rods of civilization made of ice and tap-dancing shoes.
Most ice puppets are born with the natural ability to release freezing air through dancing shoes, so that they can freeze the ground and water, and walk on the ice in a skater posture.
It is similar to the Hinayana dragon gliding on land against water.
Only in this way can they maintain a flexible position and maneuver with their opponents, otherwise they will not be able to run fast with the fat beer belly of the ice puppet by running on their feet alone.
The failure of the opening game has brought Anno a huge sense of crisis!
He finally realized that the desert dragonfly of his opponent was not simple, at least in terms of speed, the pressure on the ice doll was very high!
Can't be trapped by quicksand traps!
Hurry up and skate!
But that also requires Chen Mu and Little Dragonfly to give them a chance.
"Little dragonfly, earthquake!"
Obviously, Chen Mu didn't want to give his opponent this chance!
At the moment when the ice puppet was about to break free from the "quicksand hell" with the help of freezing air, the little dragonfly fell to the ground and slapped it with one palm!
The earth shook with it!
"Ice puppet, guard!"
Anno's "hold" is much more beautiful than the first game, and the ice puppet just gets stuck and opens the energy shield at the moment when the shockwave hits.
The powerful ultimate quickly canceled out the energy shield, and in less than a second, the energy shield shattered, which made the ice puppet no longer have to stand in place with the energy shield.
"Skate back!"
Anno's command is fast, but the little dragonfly is even faster!
"Catch up, and then pump him away!"
The little dragonfly once again borrowed the dragon's tail to use the sword skills that looked like a pick.
The ice puppet floats in the air for the second time!
A series of blows followed, and he rolled in the air and became dizzy.
"Don't be greedy for damage, keep changing the angle of the knockdown!"
The little dragonfly and Chen Mu had a tacit understanding, and the little dragonfly understood this command as soon as he heard it.
The point of the floating combo is not to force the kill, but to maintain suppression, so that the ice puppet is always rolling in the air, up and down, and shaking.
This way he can't aim, and it's impossible to use the "Freezing Ray" to fight back!
Learning the lesson of losing to Shi Yu the day before yesterday, this time Chen Mu said that he would not let the little dragonfly be forced to connect to the "freezing light" again......
He admits that he has a dark face, and simply doesn't bet on that probability.
If you are not lucky, you will have the strength to make up!
Anno gritted his teeth again.
He ran out of options.
Continue to use "Frozen Wind"? But just now, Chen Mu has proved with his actions that people must be able to react to such a rigid response!
So far, Chen Mu's command has always maintained zero mistakes, to bet on the opponent to make mistakes? Anno himself felt unreliable.
"Use telekinesis to dodge with recoil!"
Under the crisis, Anno also proved that he was not a mediocre talent, and he was still a little impatient.
The Ice Puppet launches its telekinesis in the form of an air cannon, displaces it with the reaction force, and successfully dodges a small dragonfly's attack in the air!
"Adjust your center of gravity in the air and use high-speed spin to counterattack!"
Seeing that the little dragonfly did not relent, he rushed over again, and Anno quickly connected the instructions.
"Telekinesis" is a small skill, which regenerates quickly, and the ice puppet quickly uses a new skill to turn itself into a small spinning top in the air.
But Chen Mu's reaction was not slow.
This is a little dragonfly's revenge battle, and Anno is destined to be impossible to wait for Chen Mu's mistake!
"Steel Wing slaps him down!"
Want to spin at high speed to flick off the dragonfly's claws and flick its tail?
Chen Mu's tough response: Think beautifully!
Harden the wings into steel wings, and the little dragonfly ignores the opponent's spinning top and slaps down the hard wings!
Step on the ice puppet, take the beating and continue......
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