Chapter 861, The Kingdom of Mortal God

Next, there are some blue drawings.

Fang Hao opened it and glanced at it.

[Classical Scale Armor Set] Level 3 Defense.

[Effect: Physical Defense +5%, Magical Defense +3%. 】

The Classical Halberd is also a blue weapon.

A decent weapon, but it doesn't have much of a characteristic.

After reading several drawings, they were collected in the Book of Lords.

Even though I got the orange architectural drawings, I still had some regrets in my heart.

This map is obviously related to the Mengwu Elephant Formation, and perhaps it is really like what the old man "Elro" said, the blueprint is sealed in the sarcophagus.

It's just that it's been too long, let alone any blueprints.

Even the armor and weapons of the mud maid guards were rotting.

Now, the only hope is to find a leather hand-drawn map in the sarcophagus, which the traveler can't collect, and he doesn't know much about the area.

The owner of the cemetery is buried in this area.

The location of the map should not be beyond this range.

After all, there are boundaries between races, and it is actually very difficult to hide in other people's borders.

Then we will see if the people living here can determine the location of the map.

If it doesn't work, you will issue a commission, and you will not believe that no one will know.

……

Sitting in his chair, he pondered for a while.

Fang Hao opened the Book of Lords again and opened the "Barracks Synthesis Blueprint".

Now in my hand, there are still three barracks composite maps left, and today I happened to get another orange barracks.

Craft one first and get the faction out.

The blueprint unfolds in front of you, and familiar hints appear.

[Please select the blueprint that needs to be crafted into a barracks]

After thinking about it for a while, he directly chose the two barracks blueprints of [Rock Mud Swamp] and [Wild Mausoleum].

Same as before.

After selecting the drawing, the class attributes are also displayed.

[Mud Maid Praetorian (10th Order)] β†’ [Unnamed] ← [Bone Giant (10th Order)]

Faction: Elementalβ†’ Unconfirmed← Faction: Undead

[Race Traits: Elemental Body, Earth Elemental Body, Constructor Conception, Praetorian Guard] β†’ [Unconfirmed (Max 5 Items)] ← [Race Traits: Undead, Hollow Skeleton, Light Weakness, Giant Body, Terrifying Face. 】

[Skill: Meng's Strike, Straight Piercing, Regeneration, Law of Courage, Mud Swamp] β†’ [Unconfirmed (Max 6)] ← [Skill: Iron Whip, Sky Collapse. 】

[Intrinsic Skills:; Advanced Combat Mastery, Advanced Halberd Mastery, Advanced Heavy Armor Mastery, Advanced Earth Elemental Mastery. β†’ [Unconfirmed] ← [Advanced Combat Mastery, Advanced Iron Whip Mastery.] 】

The attributes of the mud maid are still somewhat special.

Belonging to the elemental camp, it is not a living being, but belongs to the category of the elemental body.

With the experience of the first two times, this third time is even more proficient.

Start selecting directly

In terms of "faction", Fang Hao first chose the undead, and then chose the elemental body.

However, the two attributes are not compatible.

If you choose the undead, you can't choose the elemental body, and if you choose the element, you can't choose the hollow skeleton.

In other words, you can only choose one of the two.

[Elemental Body]: This unit is an elemental body, and does not accept resurrection, sacrifice, blindness, hypnosis, disease, hunger and other states or magic effects.

[Earth Elemental Body]: No Achilles heel, immune to Earth Elemental negative status, Earth Elemental Abundance All Attributes +20%.

[Constructor Conception]: A living constructor structure that does not collapse, is immune to horror, psychic, psychic or psychic states or magical effects.

[Praetorian Guard]: Garrison, Attack +15%,

After reading the characteristics of the mud maid, Fang Hao frowned.

How do you feel that this mud mercenary is a class that has been synthesized once?

Elemental immunity

The state of living beings, blindness, hypnosis, disease, and hunger cannot be effective.

And below, there is another "construct" conception, which immunizes the effects of the mind and spirit.

No matter how you look at it, it feels like it's artificially processed.

But in this way, it is actually no worse than the undead.

After seeing it.

Fang Hao camped and directly selected the elements.

[Faction: Elemental]

The moment you click in, the "Elemental Body" in the following feature will be automatically added.

Then proceed to select the features, and you can select five items for each.

Bone Giant.

[Savage Giant]: Ancient Savage Giant, Physical Defense +35%, Magic Resistance +30%.

[Frightened Face]: A huge undead unit that has a chance to cause panic, confusion, and immobility to living beings.

Elemental bodies, horrified faces cannot be added.

So, the five features are also a good choice.

[Race Characteristics: Elemental Body, Earth Elemental Body, Constructor Conception, Praetorian Guard, Savage Giant]

After the trait is selected, there are skills, and a total of six can be selected.

After a general glance, he made a choice directly.

[Skills: Strike, Straight Piercing, Regeneration, Law of Courage, Muddy Swamp, Sky Collapse.] 】

[Strike]: Strikes the enemy, dealing an additional 50% weapon damage.

[Straight Pierc]: Quickly pierces the target enemy, dealing an additional 75 piercing damage to the target enemy, and the accuracy is +15%.

[Regeneration]: Earth elemental body, if the conditions are met, the body can repair itself.

[Law of Courage]: Increases your attack and attack speed by 25%.

[Mud Swamp]: An earth-based spell that temporarily causes a swamp to form in the target's area, slowing down/restricting the target's movement.

[Sky Collapse]: Smash the area in front of you and produce an explosion.

The six skills, all of which are not bad, have their own role.

The only unchosen [Iron Whip]: The chain smashes the target, dealing an additional 50% charged damage.

It's also weapon type damage.

The reason why I didn't choose this is that the skill bar is full, and the second point is that the swing of the iron whip requires a certain range.

For the crowd tactics, it may not be able to play out.

There is no choice.

The last "inherent skill", there is no good choice, all of them are added.

[Intrinsic Skills: Advanced Combat Mastery, Advanced War Halberd Mastery, Advanced Heavy Armor Mastery, Advanced Earth Element Mastery, Advanced Iron Whip Mastery. 】

After the skill is chosen, there is only one name left.

It's no longer as tangled as the first two times, and the name of this thing is pretty much the same.

After thinking about it, he directly typed in [Giant Maid Praetorian Guard].

There was a flash of light in the blueprint.

The system prompt also appeared.

[Synthesized Class: Giant Maid Praetorian Guard (Tier 10)]

[You have created a new class building]

[Unlock Blueprint: Giant Maid Praetorian Guard Barracks Construction Blueprint]

Three prompts appear, indicating that the drawing has been successfully synthesized.

It's still the tenth order.

I don't know exactly how to reach the mythical level.

The third drawing is complete.

This means that the faction quest has been completed, and as long as it is built, you can confirm that you have built your own faction.

In order to solve the difficulty of not being able to obtain recruitment materials for a long time.

……

Come to the barracks area.

Open the drawing and select Build directly.

In the midst of anxious waiting, the orange light flashes, the building is complete, and the system prompt reappears.

[Barracks Building: Giant Maid Praetorian Guard Barracks, construction completed.] 】

[Your territory, build a new building, and the recruitment will belong to the current faction.] 】

You are in a non-faction state, triggering

Faction Missions. 】

There was a slight pause for two seconds.

The next one appears again.

[Faction quests are completed, and you can build a new faction by yourself.] 】

[You can "name" your faction here.] 】

At this point, the prompt has stopped.

The name should be simple and easy to remember, and the meaning should be better and domineering.

As for the naming of the faction, in fact, I have discussed it with the heroes before.

But the names of the heroes are somewhat related to their own races.

It's nothing more than adding a few more words and changing a statement.

In the end, Fang Hao directly made a decision, choosing one of the two in "Heavenly Empire" and "Kingdom of God".

The Celestial Empire, even if it is influenced by the culture of the past, is quite domineering, and the only thing that is bad is that it is somewhat similar to the "Holy Dynasty" of the lizard people.

The Holy Dynasty and the Celestial Empire, in a way, mean the same thing.

The Kingdom of God, the name has no origin, but in the archaeological history written by the elves, the "Empire of the Gods" is mentioned.

Of course, "Empire of the Gods" is the name given to archaeologists, and the people are the Empire of Giants.

Fang Hao's godhead power, Luo Lana's godhead, and even his rapid ascension, are all related to the giant gods.

[In view of the general environment,

After thinking about it, I still plan to choose the "Kingdom of God".

There is another reason, Fang Hao has now become a god, and he is the only god who remains in the mortal world.

It makes sense that one's own country is called the kingdom of God.

Start first, and change it later.

After thinking about it, at the renaming place, the heavenly "kingdom of God" was born.

[The faction is named successfully, and the current faction is "Kingdom of God.] 】

[You can "name" the Faction Recruitment Materials here.] 】

I'm going to rely on it, and the recruitment materials still need to be named.

Fang Hao didn't bother to think about it.

Directly name the "Tiger Talisman".

I remember that in ancient times, the tiger talisman was used to transfer troops, and the recruitment of troops actually had similar functions.

It was directly named Tiger Fu.

[Faction recruitment materials, named successfully, the current material name is "Tiger Talisman".] 】

[After the camp is built, the area to which it belongs will be automatically divided into faction ranges.] 】

……

Swish!

A ray of light rose from the entire main city.

The Book of Lords on the waist has also begun to change.

Previously, after being kicked out by the undead camp, the Book of Lords turned into a normal brown cover.

Now the whole thing has changed again.

On the surface, the eyes are biased towards deep purple, and some patterns such as thunder, flames, and water patterns also appear on the epidermis.

It's become more gorgeous and beautiful.

Turn the first page.

【Exclusive Faction: Kingdom of God】

[Faction attributes: Blessed land, coexistence of all races. 】

[Blessed Land: This faction's territory, Population +35%, Food/Industry +20%, Disaster Chance -20%.] 】

[Coexistence of all races: This faction territory has many races, accepts and accommodates many races and beliefs, and can build "faction buildings" that have joined the territory faction. 】

A new stat has appeared.

Needless to say, the blessed land has increased all kinds of required attributes.

The second point is the coexistence of all races, which means that the races in their own territory are relatively mixed.

Humans, dwarves, trolls, orcs, undead, and more all live here.

And the benefit is to join the race of the territory.

Faction buildings will no longer be restricted.

In other words, after I became in the "Kingdom of God" camp, the buildings of these races can be built.

For the traverser, this is really powerful.

Didn't wait for rejoicing.

system

The prompt reappears.

[Congratulations to the lord, becoming the first self-built faction lord, and the reward ...... is being distributed to you.] 】

Fuck.

I can't live tomorrow?

What a good thing, they all came together.