Chapter 059: Heavenly Moment Engineer!
Although Su Hao has completed the final main quest 2 [Terminator's Terminator], and the bronze side quest [Hunt the "Demon"! ], but is still allowed to stay in the current world, the reason is because there are still two team side quests [Resident Evil] and [Ambition of the Ministry of Machinery] have not been completed, and even if these two team side quests are completed, affected by the team rules, when the team leaves and enters the nightmare world, it will definitely enter and exit in a collective way, and Su Hao must wait for the apprentice to complete the side quest [Sepotine!] and spend the rest of your stay before you can leave here.
This is a good thing, and the time spent in the Nightmare World is also a resource, during which you can do many things, such as assassinating the Antelope gang or hunting the Terminator, both to progress through the title unlock and to capture some summoning keys.
On the other side, in the main office building of Seperting Technologies.
Sepotine's main office building is a huge silver-gray building, built in an unusually grand way, and the exterior looks full of sci-fi feeling, standing out from the crowd in the bustling West Coast metropolis of Los Angeles.
The apprentices are now sitting in the training room on the third floor, receiving 1-on-1 customized training from Loew, the head of the mechanical department.
Since the apprentice still has the final payment, that is, the lower limb (left lower limb) of the tantalum steel alloy exoskeleton has not been paid, in order to prevent the debt, Professor Loew is very serious. To his astonishment, the apprentice learns at an astonishing pace, like a porous sponge that is extremely dry, greedily absorbing everything he says. He received an unusually large amount of information per minute, but he could remember it so clearly and understand it to a level that even the best students he had ever taught could not match.
Half an hour later, Loew felt that his primitive teaching model was too slow, so he simply took the apprentice to his private office, turned on the private computer, and dropped all his materials.
As the apprentice stared at his personal computer and quickly browsed through various documents, CADs, and materials, a strange thought suddenly came to him:
What the hell is wrong with this world?
Are you a genius too?
Why so?
What he didn't know was that the apprentice had opened up the [Matrix Child] and [Matrix Brain] talents. The Matrix Brain can bring strong computing power support and information processing capabilities to the apprentice, and in this mode, he is simply a living computer with complete human consciousness, learning all the knowledge with ease, to the extent of copying and pasting! As long as he sees it, he can record it!
After 4 days, the apprentices completed a 1-on-1 customized training with the four program directors – Loew, Moss Dyson, Alpha, and Josh Smith – emptying them of all their knowledge, both in their heads and on their computers.
In this way, in just 4 days, the apprentice completed the induction training that a normal person can only complete in 15 days, but the training time is still 11 days, and the next thing the apprentice has to do is to use Moss Dyson's high authority to browse all the browsable resources of the Sepotin intranet OA system, and record it in his brain with the help of the [Matrix Brain] talent.
Six days later, the apprentice completed the task.
In the next 4 days, the apprentices interned in the four major project departments - mechanical department, biochemical engineering department, electronic engineering department and metallurgical department, and became familiar with their research projects and proficient in their research business.
On the last day, the apprentice began to sort through the information stored for the 14 days.
Finally, day 15 passed, and the apprentice received a hint from the Nightmare Mark:
"After a 15-day many-to-one professional induction training customized by Seputin, you completed all the training programs and browsed a lot of Skynet Technology's original knowledge information! Based on the training program and relevant information intake completed during your training..."
"Detected that you have the talents [Matrix Child] and [Matrix Brain]."
"Based on the above conditions..."
"You have opened the [Class System]!"
"You have obtained the relevant combat class [Heavenly Moment Engineer]!"
…
Heavenly moment... Engineer?
The apprentice then clicks on the [Career System] entry:
Support class you are currently working in: None.
Your current combat class: [Celestial Moment Engineer].
The Engineer of Sky Matrix
[Introduction: Days, i.e., Sky Net, moments, i.e., Matrix.] At the same time, he has mastered the engineer combat profession of Skynet Technology and Matrix Technology, and while it has its own good combat power from the beginning, it also has unlimited evolutionary potential. 】
[Grade: Colorless (purple).] 】
Note: The so-called colorless grade refers to the evolvable class, and the parentheses are the Nightmare Space's grade evaluation of the Heavenly Moment Engineer, which is purple. The Celestial Moment Engineer can evolve after meeting certain conditions, and the purple grade in parentheses will be further transformed into gold.
[Class Level: LV1]
[Level Cap: LV30]
[This profession initially comes with 10 science and technology career skill slots, and more will be unlocked as the level increases.] 】
[Class Talent 1, Matrix Mechanical Space LV1: You carry a 10×10×10 cubic meter private space with you, and achieve full control over the space. In this space, you can store and take out all kinds of industrial raw materials, parts and components, and mechanical units, and you can also install various mechanical equipment, and it comes with 3 pieces of basic equipment with ∞ durability - Matrix Technology - Inexhaustible Energy Reactor LV1, Matrix Technology - Wearless Original Component Maker LV1, Matrix Technology - Wearless Raw Material Refinery LV1. This talent will be upgraded for the first time when the class level is increased to LV10. 】
Note: When you are in a combat state, the production and repair speed of the Matrix Machine Space will be greatly slowed down, and you will not be able to collect the Machine, but will have to take it out.
[Matrix Technology - Inexhaustible Energy Reactor LV1: Rarity green, durability ∞, upgradeable, able to provide (10 units/unit time) of energy output. At present, the energy supply of the equipment "Wear-free OEM LV1" and "Wear-free Raw Material Refinery LV1" has been realized, and it is still able to provide energy support (4 units/unit time). The device cannot be carried out of the matrix mechanical space]
[Matrix Technology - Wearless Original-Maker LV1: Rarity Green, ∞ Durability, Upgradeable, allows the creation of various types of basic Originals through reloading materials, and can be used to create Nightmare Space approved Originals by spending a small amount of additional Universal Points (allowing you to carry out the current Nightmare World). The energy consumption (3 units/unit time) has been supported by the energy of the inexhaustible energy reactor LV1 to achieve normal operation. The device is not to be carried out of the matrix mechanical space. 】
[Matrix Technology - Raw Material Refinery LV1 that never wears: Rarity green, durability ∞, upgradeable, allowing refining materials by filling raw materials, and even direct soil refining. The energy consumption (3 units/unit time) has been supported by the energy of the matrix energy reactor LV1 to achieve normal operation. The device is not to be carried out of the matrix mechanical space. 】
…
[Career talent 2, Skynet Manufacturing LV1: Passive, based on this talent, 5% of the mechanical units directly manufactured by you will receive an additional enhancement, and the enhancement ability comes from Skynet Technology, which is completely random. 】
[Active, based on this talent, allows you to use energy to create 1 unit of 'Energy Mechanical Unit' without the need to craft it on the spot.] The amount of energy consumed depends on the on-the-ground production cost and technical complexity of the 'Energy Mechanical Unit', but the minimum energy value must not be less than 1. 】
[The essence of the 'Energy Mechanical Unit' is actually a summon, and the advantage is that it can operate normally without the support of energy sources such as engines and electricity, and the disadvantage is that the 'Energy Mechanical Unit' created with this talent has a limit in number and duration, and the duration is not more than 24 hours. 】
Note: The 'Energy Mechanic Unit' you are summoning must be the one you have successfully crafted in the field.
The above statement is a bit complicated, so let's just give an example.
If you make a screw, you can use energy to summon an identical screw.
If you make a chip, you can summon a chip of the same model.
If you create a T-800 Terminator, you can summon a T-800 Terminator for energy.
All of these summons, collectively referred to as "energy mechanical units", last for 24 hours and do not require the power of the engine, engine, battery, etc., to function normally.
At the same time, according to the production cost and complexity of different "energy mechanical units", the energy consumption of the corresponding unit summoned is also different. Assuming (just assuming) that summoning screws costs 1 point of energy, then summoning chips requires 2 points, and finally summoning the T-800 costs 40 energy, because the technical complexity and production cost of the T-800 is much higher than that of chips and screws.
At the same time, there is a limit to the number of 'energy mechanical units' that can exist at the same time. Suppose that if only screws are summoned, 1,000 screws can exist at the same time, and in the same way, 100 chips can exist at the same time, and the T-800 can exist 5 units at the same time.
Of course, depending on the operation, you can also achieve the coexistence of 1 Terminator, 70 chips and 100 screws.
It's a lot like the population/supply settings in the classic game Warcraft/StarCraft, where the population limit is 100, you can build only 100 peasants, you can only build 50 infantry, and of course, you can recruit 50 peasants and 25 infantry.
In addition, the energy mechanical unit can only be combined with the energy mechanical unit. That is, if you use this talent to summon a chip, it can only be inserted into the main host that is also an energy mechanical unit, but cannot be inserted into the physical host.
At last:
[This talent will be upgraded for the first time when the 'Apocalypse Engineer''s class level is raised to LV10.] 】