Chapter 1947: Pull a hair and move the whole body
In the endless sea of sand to the south of the Pyramid of Death, the Legion of the Celestial Legion of the Belém Empire and the legions of the Knights of Erie are entrenched here.
The last large-scale battle between the two wizarding world legions ended a week ago, which also caused the 'Trials of the Gods' seen by Locke and the others at this time to be far less tragic than before.
In addition to the Helphysine Legion, there are also two second-tier legions of the Belém Empire fighting together, so among the six space fortresses suspended in the sky, three belong to the Belém Empire, and three belong to the Erie Knight Alliance.
However, after the Western Islands coalition led by Locke and Master Jos arrived here, there were already as many as eight space fortresses on the wizarding world's side, including three second-generation space fortresses alone.
Before arriving at the headquarters of the Alliance of the Legions of the Elders of Erie and the Knights of Erie, the Captain of the Yenstone Glenn and the Knight of the Abyss Sacco personally came to greet Locke and the others.
Locke and the others had known since they appeared outside the plane of the Pyramid of Death.
And along the way, the two space fortresses have continuously released legions of slave creatures in the endless sea of sand south of the Pyramid of Death, which is even more powerful.
If in the past, fourth-level powerhouses like Locke from the Western Islands rushed to support them, the Sun-Roots General Glenn and the Abyss Knight Sacco mostly held their own identities and would not come to greet them in person, but only sent the fourth-level powerhouses under their command to come.
But now is different from the past, Locke and the others are taking risks to support them, and there are as many as twelve fourth-level powerhouses in the Western Islands Alliance, which is also worthy of the attention of the Sunstone Legion and the Erie Knight Alliance.
Needless to say, the Belen Empire, which is a large force and has a sixth-level knight not long ago, just take the Erie Knight Alliance as an example.
This Knight Alliance organization, which also has a prestigious reputation in the wizarding world, has only seventeen powerhouses above level four within it, and four of them have just been promoted in the past few hundred years. (Vertical and horizontal starter)
Sure enough, in this world, strength is the foundation of everything.
At a time when the Western Islands are engulfed with such a powerful force, even the Japanese Feldspar General Glenn and the Abyss Knight Sacco have to regard the other party's leader as a task at the same level as themselves.
And the only people who are qualified to be called the leaders of the Western Islands are Locke and Jos.
Although Kasus is also a native fourth-level knight of the Western Islands, whether it is the fourth-level black magicians in the north or the three sea kings of the Endless South Sea, they have nothing to do with him.
That is, at the end of each war, when the benefits of the war are divided, Kasus can get more benefits than those dark mages and sea kings.
"Rock Knight, Master Jos, you're here. Glenn nodded briefly to Locke and Jos, who walked out of the Space Fortress.
As one of the top knights in the wizarding world, Glenn, the general of the sunstone, is not good at communication and politeness between high-level officials, he is a rare pure knight.
On the other hand, the sea abyss knight of the Erie Knight Alliance, Sako, this water attribute fifth-level knight, was extremely enthusiastic, and he did not have the slightest shelf of a fifth-level powerhouse, so he even invited Locke, Joss and others to the camp they set up below.
At the invitation of Sako, the Knight of the Abyss, Locke, Jos, and Cassus walked to the huge fortress set up in the sand below.
Dark mages such as Krenia and Aquamans such as Avril were not invited due to their sensitive status.
Although it is embarrassing, it is the case, as a fourth-level powerhouse, they are regarded as high-level thugs in the Western Islands in more sense.
However, Athena, the goddess of wisdom, also flew to the fortress below, of course, she did not participate in the high-level council of the expeditionary force with Roque and others, but there were two of her clansmen in the fortress below.
One is Apollo, the god of the sun, and the other is Aros, the god of rivers.
The former is a member of the Olympian god line with Athena, the goddess of wisdom, and has a good personal relationship with Athena.
Artemis, the sister of the sun god Apollo, became the 'three goddesses' of the Olympian god system along with Athena and Venus. (also known as the 'Three Goddesses')
The latter is a fourth-level god of the Titans who is not well-known, because he knows the times and is the first to follow the Olympus god system to the wizarding world, so he has become one of the few gods of the Titan God Race today.
Since their defeat to the wizarding world, the Titans have become unusually united, and the twelve members of the Olympian family have worked together sincerely.
Athena went to find Apollo and Alius, mainly to discuss the mutual help and cooperation between the three Titan gods in the next war on this plane.
After all, the title of 'Proving Ground of the Gods' was not obtained for nothing, and with the intensity of the current war on the Pyramid of Death, as well as the number of fourth-level powerhouses covered, it also refreshed Athena's cognition.
Except that there are no sixth-level powerhouses fighting in this world, no matter how you look at it, the Death Pyramid Plane can be called the main battlefield between several major civilizations.
As for Locke, who followed the Ryspar General Glenn and the others to the central conference room of the fortress, after sitting down, he listened to the other party introduce the details about the Death Pyramid plane.
The content of the intelligence message cannot be compared with the situation on the ground after all, and as the Hylfeldspar General Glenn personally explained the details of the war on this plane, Locke and the others knew that the battle situation on this plane was much more complicated than imagined.
The general situation is that the Pycelstone Legion and the Erie Knights Alliance want to leave, but the Prisoners and a few dark creatures are unwilling to let them go.
And the previous battle in the Chaos Sea Star Domain also made the Bright Protoss extremely wary of the wizarding world.
Pulling a hair and moving the whole body refers to this meaning.
I'm afraid that once the knights and wizard legions of the wizarding world show their decline here, they will immediately usher in a joint attack by several forces!
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