017 Henry the Hero King
Henry Wang is excited now.
It's not just that I'm glad to experience such a game.
Because he just followed 147 to complete the "Novice Guidance" part, he turned on the communication function.
Just after he finished watching the video email from the commander, Henry Wang opened the version change log lying in the mailbox.
One of them was an update to the "video recording function", which allowed him to see the dawn of the dawn.
Henry Wang, who was in an excited mood, turned on the video recording according to the guidance of 147.
After trying the recording twice, he has fully mastered the use of this game's built-in recording feature.
Convenient!
Then he quickly entered the working state of the UP master.
Henry Wang first realized that if he used this game to make the next video, then the impact of this video on the game area would be subversive.
Even, for the entire gaming industry, it is a sensation.
You may be in the spotlight of online conversations for a long time to come.
But would Henry give up sharing a game for that reason?
"Okay, dear viewers, hello everyone, welcome to Henry Wang's live game for everyone."
"Today I bring you a large-scale virtual reality role-playing online game! It's called "Mobile Fortress", because it's still in the beta stage, and you may not be able to find relevant information on the Internet. β
"I've spent ten minutes fully understanding the game."
"So what is the experience, I can only tell you, the five senses are completely real, and it is cool to play!"
Henry Wang made the opening remarks of the video as usual, but he habitually walked around as he spoke.
Then he found himself lost.
ββ¦β¦ So what should we do now? β
"Garbage, the system doesn't give a guide, so let's do the main quest first."
Henry Wang is now at the door of the central functional area, opening the map, looking for the way while talking, and finally found the elevator when he came.
At this time, many players are crowded here, but only the role of Henry Wang is particularly conspicuous.
The game character he pinched for himself was stretched to two meters tall.
The same goes for the body width, which is directly full.
The game ID uses the game name commonly used by Henry Wang: "Henry Hero King".
Looking at this "little black" from a distance, like a bucket, just crowded at the elevator door, it can be said that it is a husband and a wife, and it is impossible to open it.
"That's our image, it's black, but it's a pity that this game can't pinch your face."
"We are ancient warriors, and the purpose of resuscitation is to resist the abyss."
"Ah, we don't know what the abyss is now, but that's okay! Someday we'll see you. β
Henry Wang and a group of budding newcomers squeezed onto the elevator.
The elevator was only a replacement for the conveyor in the functional area until the restoration was completed, but it was not very rudimentary, because the elevator was used to transport goods in the Alfa Mobile Fortress in the past, and it was quite spacious.
It's just that everyone follows the flow of the elevator, and no one knows which floor they want to go to.
"Dingβ"
As the prompt sounded, everyone poured out of the elevator.
As a result, the scenery in front of me suddenly opened up:
An endless sky.
It's just that the weather doesn't seem to be good right now, and several dark clouds are obscuring everyone's vision.
This is the deck of the Mobile Fortress.
Henry Wang was also a little confused after following everyone out, but the words in his mouth did not break:
"We'll just follow the people at the front."
"This guy looks like a veteran player, and his ...... There's still a piece of ...... on the ass Birthmark? β
"Where is this going?"
A group of budding newcomers followed the front one, but there were all kinds of doubts in their hearts.
The deck was empty, there was nothing, and if you looked a little, you knew that this place was a few hundred meters above the ground, what could you do here?
I saw that the man walked to the very edge of the deck, suddenly turned around, and shouted to the group of new people:
"My treasure? If you want it, I'll give it to you, go find it! I put everything in the world out there! β
Then, just like that, the whole person spread his arms and leaned back straight - and just fell down.
β¦β¦
Neuropathy?
On the other side, a group of veteran players came to the location marked on the map in pairs.
War relics.
"That's it, the two of us found out about this and promoted the plot."
Banmian and Zhou Ao led everyone to the finger of the mecha.
After playing the first version, although it was only two days, the label of "game veterans" undoubtedly brought them together.
In addition, a group of veteran players bragged and farted in the community, and gradually narrowed the distance.
Now that I have encountered this kind of main line that requires everyone to work together at first glance, I naturally chose to collaborate.
In particular, seeing this task, many people are at a loss to start.
How exactly should you "explore the ruins", and if you want to dig three feet into the ground, where do you start?
There is such a large area marked on the map, they only have a few small shovels, most of them are still digging by hand, with such an inefficient production method, want to complete the main quest?
It's better to find a group of children, they don't have to go to work every day, playing with mud is still their profession, just spend it here.
Oh yes, and even worse for kids, they can only play for three hours a week.
In the final analysis, players have long accepted the guided gameplay, especially in online games, even if the world is open, a mission will have a clear or implicit guide to tell you how to complete it.
But Moving Fortress is too open-ended.
Players are players, and the way they see problems and deal with problems in the game cannot be the same as in reality.
If the player really has no information at all, for such a main quest, the heart is completely confused, and they will not perfectly substitute the logic of reality into the game.
Qiu Wen didn't want to interfere with the player's experience at all, which also brought disadvantages to a certain extent.
But the advantage of this is that players rely on their own thinking to solve the task, and the sense of accomplishment they get must be incomparable to guide them through the task.
Just like the players at this time, they first thought of the two people who drove the story forward in the previous version.
"Boss of the board, you are a 'professional', how do you say we should dig?"
Everyone gathered around the "fairy board" and asked for opinions.
It's exciting to think that you're going to rob a tomb in the game.
"It's not exquisite, just dig it here, let's dig this guy out first, how about it?"
The board struck the metal pillar with his own small shovel.
The players were a little excited.
Where have you ever experienced this in real life?
I usually go to the countryside to experience the farmhouse, and I can be happy for a long time when I dig out a sweet potato and sweet potato.
That's why most players in the first version were stuck in the dirt and digging in the dirt, not because they couldn't think of a better way to gather resources, but because they were really addicted to the feeling of digging out things.
Like, the early scavenger hunts.
Follow the pirate's treasure map and dig up the treasure.
Moreover, many people are really curious about what this so-called mecha looks like.
There are also people who have the same idea as Zhou Ao.
Since this game is so real, then turn on the mecha.
This kind of thing is possible no matter how you think about it!