Chapter 6: The game is buggy!
Gu Fan glanced at the hint at the edge of his field of vision.
[Negative Sentiment Earned by Hell Track: 482916!] 】
With the influx of players, the negative sentiment value has also started to grow wildly, a hundredfold compared to before, but this is just the beginning.
Obviously, Lecturer Ding's promotion is quite successful, and the traffic conversion data of each platform is also good.
According to this trend, it is estimated that the negative sentiment value that this game can transform will undoubtedly exceed 10 million, and may even reach 20 or 30 million.
But the game's sales figures are quite bleak.
So far, Lilith's marketing strategy has generated about 1 million valid clicks and more than 100,000 "living people" for the game.
In other words, more than 100,000 people downloaded the game and played it for at least a short period of time.
But so far, the game has sold 167.
Gu Fan wasn't sure if there was room for this number to rise, but he was pretty sure it still had room to fall.
Hell Tracks is a game with a weird charging model, allowing players to try it out for free for 2 hours, after which they will only need to pay if they are satisfied.
Most people don't pay before the trial.
But the world is so big that there are no surprises, and among the more than 100,000 living players, there are always some rich guys who have already paid for the game when they first saw the game screen or saw the anchor's introduction.
But as the truth of this game is revealed, there should be fewer and fewer rich brothers who buy it directly without trying it, and those who have already purchased it are likely to be refunded within a week.
Even in the most optimistic way, let's say 2,000 people buy the game in the end.
Then after the Antiheaven Game Company shared the accounts with various platforms, it could only account for a pitiful amount of more than 20,000 yuan!
And the 5% that was distributed to Gu Fan's head was less than a thousand yuan.
What's even more terrifying is that the art resources of this game are directly provided by Hell, and the money to buy game templates and game features is directly advanced by Lilith.
If these costs are counted, the game will naturally be a pure loss of money, and Gu Fan will naturally not be able to share a dime of the bonus.
Lilith was very happy at this time, and she secretly glanced at Gu Fan, and she was even happier.
Because Gu Fan was sitting on the small bench at this time, his expression was dull and gloomy, and he had obviously accepted his fate.
Lilith, who was very happy, and Gu Fan, who was very unhappy, didn't say anything, just continued to watch Lecturer Ding's live broadcast.
……
Soon, Lecturer Ding's meal time was only ten minutes left.
In the past 1 hour and 50 minutes, Lecturer Ding has fallen under the demon's gun countless times, but there is no way, in order to complete the task given by Party A's father, he can only grit his teeth and persevere.
After the last online battle, Lecturer Ding returned to single-player mode again and played against the infernal devil.
After a while, he entered the network mode again and played against his sailors.
And just like that, back and forth three or four times.
But even so, I didn't find anything to play in this game at all!
During this time, Lecturer Ding also played the role of a demon once, but this did not make him happy, but only made him more sure that the game's designers should indeed go to a mental hospital for treatment.
The demon side can choose a high-level demon with a life force of up to 2,000 points, and you can also choose supermodel weapons such as Hellfire Gatling and Apocalypse Heavy Cannon.
There is absolutely no chance of a win on the human side!
So in the end, Lecturer Ding and the sailors also gave up the treatment, they no longer attacked the warehouse at all, and they no longer paid attention to those demons, but the human players entertained themselves.
They turn on friendly damage and start happily fighting against guns.
Lecturer Ding has also given up completely, and he has to admit that this game promotion has completely overturned, but this is not his fault, it is that there is a problem with this game.
In the last ten minutes, he couldn't do anything, so he could only shoot casually with the sailors and mix up the time.
……
Lecturer Ding held an AWP sniper rifle and wandered aimlessly around the venue looking for the next "lucky person".
"Brothers, I'm going to show you only once, what is born to snipe, what is sniping!"
Suddenly, a sailor popped up at the corner not far ahead.
"That's you!"
Lecturer Ding captured his position for the first time and was ready to end the battle with a beautiful snipe.
His AWP instantly opened the scope and shot at the same time, and quickly flicked at the same time, hitting the sailor who had just emerged around the corner!
"Bang!"
However, the water friend's consciousness is also quite good, and he has already "slipped" back into the corner before Lecturer Ding shoots.
"Hey! Brother, don't run! ”
Snipers rely on instinctive reactions, and Lecturer Ding's crosshair subconsciously followed the figure of the sailor, but at the moment of shooting, he already had a premonition that this shot should not hit.
Because the sailor had already hid behind the corner wall, this shot naturally hit the wall.
The wall is so thick that the model is solid, and even a sniper's bullet can't penetrate it.
Lecturer Ding subconsciously switched out of the automatic rifle and prepared to rush forward to mend the knife.
However, a headshot prompt appears in the upper right corner of the screen.
HEADSHOT!
The sailor, who thought he was safe behind the wall, saw his head burst with bright blood and his body tilted to the side.
And after Lecturer Ding fired this shot, he was also confused.
"Huh? What's going on with the brothers, deceitful? ”
He didn't understand at all, according to his feeling of playing FPS games for many years, it was impossible to hit that shot just now.
Is it a nerve gun?
But even a nerve gun can't violate the underlying rules of this game, right?
The audience in the live broadcast room also saw this scene, but they didn't understand what was going on at all.
"Wait a minute, what just happened? Can this sniper be thrown off? ”
"It's open, isn't it?"
"Don't be embarrassed, Xiao Tou is not hanging!"
"A group of people who have never seen the world are obviously headshots through the wall."
"Can you wear such a thick wall?"
In a game, the entire scene map will not be refreshed, so Lecturer Ding subconsciously took two steps forward, wanting to look at the wall in the corner.
If there are bullet holes in the wall, it means that the shot did go through the wall and get a headshot.
However, what shocked Lecturer Ding was that the wall was smooth and tidy, and there were no bullet holes!
The bullet holes in this game are normal before, so it shouldn't be a display problem.
That is, the bullet did not penetrate the wall!
So where did the bullets fly from?
And the corpse on the ground is also suspicious: the sailor was obviously facing the direction of Lecturer Ding at the time, even if AWP's bullet pierced the wall and shot his head, his corpse should have fallen on his back.
But now he fell to the side, and the blood was spraying sideways.
All kinds of signs point to the same result.
The bullet did not penetrate the wall.
It hit the sailor from the side!
But a new question arises, why do bullets fly from the side?
Lecturer Ding scratched his head, his face full of doubts: "Brothers, this game seems to be ...... There's a bug! ”
……
Before you know it, the meal time has passed.
According to Lecturer Ding's character of "never working overtime", if it was another game, he would have quit the game at the speed of light at this time and started to conduct other live content.
After all, in these two hours, Lecturer Ding has done his best to promote this game.
But the situation with Helltrack is a little different.
The bug that appeared at the last moment aroused the strong curiosity of Lecturer Ding!
It was clear that the shot was fired from the front, but the bullet hit the enemy from the side and shot him in the head. This means that the bullet has turned a corner!
It arced through the air, so it bypassed the corners of the wall.
But the question is, how did this bug happen?
Lecturer Ding immediately organized sailors to conduct a series of tests on this, and then was surprised to find that this bug is actually very easy to reproduce, and it can even be said that as long as the method is done properly, it will appear 100%.
As for how it is triggered?
It's very simple, because of the operation of "sniping"!
The so-called "sniping" refers to pressing the left mouse button while aiming at the moment of opening the scope, and at the same time quickly flicking the mouse to aim at the opponent's real-time position with the front sight.
Then release the mouse at the moment of aiming, and a precise sniper headshot is complete.
But in the game Helltracks, things seem to have changed a bit.
After making a "sniper" operation in this game, the trajectory of the bullet is not a straight line, but an arc!
The specific parameters of this arc are related to the position when the left mouse button is pressed and released, as well as the direction, speed, and distance of the mouse!
Since the trajectory of the bullet is an arc, the position where it hits is naturally not the position to aim at when you release the mouse.
This will be the magical phenomenon of "bullet turning" and "headshot on the wall"!