Chapter 19: This game has another bug!

As for why it can be more collapsed than "Hell Track"?

Obviously, it comes from two aspects, one is the price, and the other is the gameplay.

"Hell Tracks" is only priced at 18 yuan, as an FPS game with acceptable quality and excellent graphics, this price is already the price of cabbage, and many people buy it without reading the game content.

But the price of "Sisyphus" has nearly tripled all of a sudden, and the number of players who have no brains to buy it has naturally decreased significantly.

Moreover, although the difficulty of "Hell Track" is set to be sparse, and it is headshot when it enters the single-player mode, at least players can also play casually in the online mode and shoot guns.

Even if you are abused, the process of shooting is still more exciting and fun.

But what about Sisyphus? Not to mention shooting, even the regular movements and jumps are not at all refreshing, making people feel like they are experiencing the life of a polio patient!

The combination of these factors made "Sisyphus" achieve more "proud" results than "Hell Tracks" within 2 hours of its release.

Of course, Gu Fan also knows that similar "suffering games" are not completely without a market.

There are some difficult games on the market, although they are not friendly to newcomers, but they can still become popular with good live broadcast effects, and finally get good sales.

But it was clear that Lilith, as the demon who knew the most about the game in the whole of hell, had already anticipated this in advance.

There is often a fine line between the "suffering game" and the "defense game".

Gu Fan could see at a glance that "Sisyphus" was still missing something if it wanted to become a qualified game.

What's missing?

It's very simple, there is a key "cool point" missing!

In all other suffering games, although there will be suffering, players will also have greater joy after overcoming these sufferings.

If it is only suffering but not happy, then it is not a "suffering game", but a "defense game".

Take the "Digging for Ascension" that Gu Fan played in his previous life, although it looks like a defense, it actually has a huge cool point: players can use the hammer to reverse the top or hook the wall bulge and then instantly exert force, so that they can cross an extremely long distance at once.

It's a very risky operation, but it's also very rewarding, and if successful, it will bring huge sensory stimulation, which is why so many players play tirelessly.

Assuming that players in this game can only crawl with a hammer at a slow pace, it will definitely not be popular just by relying on the outrageous difficulty and the highlights of the anchor's defense.

There is tension and relaxation, which is the way of the game.

Sisyphus is a game that lacks such a key thing, so so far, it is still a pure garbage game, and it is simply not enough to generate the motivation to keep players playing for a long time or paying for it.

Lilith happily ate potato chips, took the projector remote control, and changed several live broadcast rooms in a row.

Obviously, the painting style of these live broadcast rooms is similar to that of Lecturer Ding.

Gu Fan took out his mobile phone and briefly looked at the feedback from the game comment area and major game platforms.

As you can imagine, it's also unfriendly.

Most of the negative reviews focus on the game's weak protagonist performance and outrageous difficulty, but in a word: the core of a good suffering game is never suffering, but the feeling of pleasure after suffering.

And Sisyphus is a game that doesn't have any coolness at all, so it's not a suffering game at all, it can only be regarded as a defense game!

The evaluation of this game is naturally all the way down, and like the original "Hell Track", it soon came to "mostly bad reviews", and headed towards "a flood of bad reviews".

Lilith waited until just after 1 a.m. before leaving satisfied.

Great, it looks like it's Christmas Eve!

The inexplicable bug like last time did not happen, and the collection of negative emotions is very optimistic.

Before leaving, she glanced at Gu Fan again, and Gu Fan didn't seem to be affected by anything, maybe it was just that she was a little tired from developing games recently, and she yawned while washing up and going to sleep.

……

……

The next night.

Lilith came to Gu Fan's residence again, lying on the single sofa and watching Lecturer Ding's live broadcast.

Gu Fan continues to pay attention to the changes in negative emotions and game data.

Obviously, Lecturer Ding's spirit is obviously not as good as on the first day.

There were quite a few streamers who were streaming Sisyphus live last night, but by today, the number has been greatly reduced.

Some streamers were persuaded to quit by the game, and some streamers were persuaded to quit by the audience.

Even the audience can clearly feel that this game does not seem to be fun!

Even if it's a bit fun to watch the anchor break the defense, unlike other suffering games, "Sisyphus" seems to easily make viewers feel bored and burned.

Therefore, many anchors choose to give up after a simple experience.

Dante's situation is more embarrassing, he has promised to broadcast live for five days before, and now it is only the second day, it is still too early to quit, and he can only play hard.

"Okay, brothers, let's play this Sisyphus today.

"Let's move on."

The game has no save function, and you have to start from scratch after quitting, so Lecturer Ding returned to the original waterfront and continued to push the stones.

I can clearly feel that the popularity of the live broadcast room has also decreased, after all, the audience has been watching it for two hours yesterday, and there is no freshness.

Lecturer Ding himself felt very bored, so he could only mechanically push the stone while chatting with the audience, trying to maintain the heat of the live broadcast room as much as possible.

Lilith was delighted.

Gu Fan could guess what she was thinking: let you spoil me and do a good thing! If you get the chance this time, you will definitely have to torture you!

Gu Fan had no doubt that if she could, Lilith even wanted Lecturer Ding to play "Sisyphus" for the rest of her life and be tortured by the same style at the foot of Purgatory Mountain.

Playing and playing, Lecturer Ding yawned.

And the number of negative emotions floating more and more frequently in Gu Fan's vision also shows that Lecturer Ding's patience is being exhausted little by little.

However, at this moment, Lecturer Ding suddenly shouted.

"Oops!"

This sound frightened the sleepy audience in the live broadcast room, and a long list of question marks instantly floated over the barrage.

"What a surprise!"

"Xiaoding, what are you doing, you can't bite the lighter if you don't have a job, don't be hard."

"That's it, it's good to scare me out of a heart attack."

At this time, Lecturer Ding was like a driver who had just woken up from fatigue driving, and he pointed to his computer screen in disbelief: "Brothers, did you notice just now, is this big rock speeding up?" ”

These words stopped the audience in the live broadcast room.

Accelerated?

How can it be!

Yesterday, Lecturer Ding has been live for two hours, and the mechanism of this game is so simple, I have already figured it out, and I haven't found any mechanism for speeding up at all?

It's probably due to fatigue driving.

Lecturer Dante, of course, was not convinced, he trusted his feelings very much.

"No way, it was absolutely accelerated just now, I can feel it! You wouldn't be able to get here at normal speed!

"Strange, how can it be accelerated......

"Excuse me?"

Lecturer Ding recalled the previous operation and vaguely had a guess.

He controlled Sisyphus to retreat slightly, coming to this relatively flat and empty area.

Then, he began to push the ball forward.

Only this time he didn't just press the "W" key, but pressed the "spacebar" key every once in a while while he was moving!

The mechanical keyboard used by Lecturer Ding was very loud, and everyone in the live broadcast room could clearly hear the rhythmic clicking sound.

Then, a shocking scene happened.

This big rock is really rolling faster and faster!

If it weren't for Lecturer Ding's preparations, he might even rush off the cliff because he couldn't stop the car.

"Brothers, this game ...... It's a bug again!

"Huh, why do I say 'again' yes?"

Lecturer Ding scratched his round, as if he had opened the door to a new world again!

……

As soon as the bug was discovered, Lecturer Ding tested the bug repeatedly.

Soon, he found the reason.

It seems to be because of the action of "jumping"!

As we all know, in the game "Sisyphus", the corresponding action of "spacebar" is "jump".

However, the operation of "jumping" can only be completed if "carrying a stone".

If he pressed the spacebar in a normal state, Sisyphus would also make a leg kick, but he could not jump because he had to hold the big rock in front of him with his hands.

And this action is very inconspicuous and can be easily overlooked.

However, this simple "leg kick" can provide a small acceleration effect on the big rocks!

Originally, the thrust of Sisyphus was fixed, and the large stone was moving at a constant speed.

But this small acceleration upset the balance.

If the player can press the spacebar consistently and at a certain pace, this small acceleration effect will stack up all the time and make the big rock faster and faster!