Chapter 103: New Game: God's Forsaken City (2nd Update)
"God's Forsaken City", this is a post-apocalyptic social survival game.
The story is set roughly in the Middle Ages in the West, and the player takes on the role of the lord of the Godforsaken City.
It is called the God-forsaken City because of the loose hell seals found underneath the city, and the humans in the city have either actively or passively accepted the knowledge of demons and reneged on their belief in the gods, and the city is plagued and morally corrupt, so it has been abandoned by the gods.
The angels saw this place as an unclean place and wanted to send light down on it to destroy it completely.
And the city lord played by the protagonist is trying his best to survive the difficulties so that the city can survive.
The main gameplay of the game can be roughly divided into two types: one is the management and construction of the cultivation mode, and the other is real-time combat.
The cultivation part is mainly for the resource allocation and construction planning of the city, such as:
Provide rations and drinking water to different units, consume resources to build city defense buildings and livelihood facilities, send adventure teams to explore outside the city or underground ruins, organize city defense forces, upgrade city defense mechanisms, promulgate policies, summon demons to help, etc.
In addition, there will be a variety of events in the city, such as hunger riots, church propaganda, disaster people fleeing, homes being sent out, plague epidemics, scorching heat, severe cold, strong winds, accelerated corruption, animal migration, angelic invasions, divine punishment, and so on.
Players also have to respond to and deal with these events as they develop on a daily basis.
In addition, as players deepen their exploration of the underground ruins, they gain more and more demonic knowledge, and they can also unlock up to five different "demonic skills".
Hell Vision: When enabled, you can see the target unit's attributes.
Infernal Power: When activated, you can gain powerful combat power.
Hell Knowledge: After activation, it can spread demonic knowledge and control thoughts.
Hell Summons: Summons demons to replenish armies and bring the undead back to life.
Infernal Gift: Gives others temporary access to any of the four abilities listed above.
In the real-time combat part, there will be a steady stream of enemies coming to attack the Godforsaken City, some are bandits and rogues from the outside world, some are crusaders who come to crusade, and some are simply powerful angels who will go down to the earth to participate in the battle.
And players can control a powerful hero character to participate in the battle, just like in a MOBA game, and of course this hero character is the city lord himself.
If that's all there is to it, Abandoned City is a fairly normal game.
It is nothing more than to operate, build, fight, and resist round after round of attacks.
But it's clear that Lilith designs games that are never so benevolent.
In the game "God's Forsaken City", in addition to the two gameplay methods of "management" and "combat", a "cultivation" gameplay has also been added!
In the plot, the city lord adopted a little girl Xia Mi as his adopted daughter, and in addition to business and fighting, players can carry out a series of cultivation operations on this little girl, which roughly includes five types:
Life: Choose various standards for little girls' clothing, food, housing and transportation.
Education: Convey certain knowledge, skills, or ideological education to little girls.
Favorability: Entertain with little girls, play with them, make decisions that suit her, and increase their favorability.
Transactional: Let the little girl help with various affairs in the city and improve her coping skills.
Special category: Extreme operations such as abandonment, imprisonment, and execution of little girls.
It's actually quite normal here, but here's the key question: this little girl is actually an inner ghost!
She fits perfectly with the definition of "virgin" that everyone summarized before.
When there is a clear shortage of food in the city, she will also save the refugees around her;
She would secretly release Angel Believer prisoners held in prison;
They even smuggled food and weapons from the city to other villages that were suffering from famine;
When the lord wanted to increase her working hours, she was the first to jump out and object;
When the city lord wants to go deep into the demon ruins to obtain demonic power to protect himself, she will also resolutely oppose or even secretly destroy it;
And the most outrageous thing is that even when the "animal migration" event is triggered, she will ask for a small amount of materials to adopt and treat these animals!
In short, the city lord toasted her and didn't drink it, and the city lord took the dishes and she turned the table, the existence of this adopted daughter itself is the biggest obstacle to the survival of the god-forsaken city.
Perhaps the player will choose to take special action and imprison her, or simply terminate her.
But, it still doesn't work!
Because from the plot point of view, this adopted daughter has a lot of background, she is actually the human incarnation of the archangel Chamil (Archangel Chamuel), once she dies, the angels will immediately send down divine punishment, completely raze the entire god-forsaken city to the ground, and the game ends directly.
That said, players face a dilemma:
Killing is definitely not good, killing directly descends divine punishment, and the game is over;
If you don't kill it, if you are imprisoned, the favorability of the adopted daughter Xia Mi will go crazy, and it will incite the prisoners in the prison to make a riot or something from time to time;
If she is not imprisoned, she will often make trouble, make some excessive demands, and seriously weaken the materials and defenses of the city, and if she does not follow her wishes, her favorability will still fall;
If it all goes her way...... Then the city will not last long and will be lost.
And the most annoying thing is that every time the player makes a decision that doesn't meet her expectations, she will issue moral torture to the player.
Even if the city lord died in the end because of the destruction of the city, she would only feel that this was the punishment that those who believed in demons should deserve, and she was a white-eyed wolf.
As for how should AI accomplish such a role?
Of course, with the help of fake-ai technology!
Previously, "The Legend of Destiny Wolong" had an accident with this technology, mainly because the story background of the Three Kingdoms was used, and the AI would be spoiled.
But "God's Forsaken City" is the original story background, and even the designers don't know how the plot will develop in the future, so it's okay to use fake-AI, right?
As for the benefits of fake-AI technology, it will make the behavior of NPCs more unpredictable, which makes it easier for players to break defenses.
Of course, this fake-AI technology still needs a series of adjustments, mainly to mark Xia Mi's mind with a steel seal, to ensure that players can't easily change her mind with acquired education.
Players may mistakenly think that as long as they are kind to her and brush up on their favorability, they can make her change her mind, but this is obviously wishful thinking.
……
Everyone couldn't help but look at each other.
It seems that the previous stereotype is really not wrong at all, Zhou Yang's conjecture is completely correct!
In fact, after yesterday's brainstorming session, many people's attitudes towards Lilith have improved.
Although this little girl doesn't give people a good first feeling, she looks like a stupid leader who doesn't understand games and likes laymen to guide insiders, but everyone's communication is quite smooth?
At least after everyone discussed "Madonna" and "Madonna", she made a fairly accurate summary.
Our Lady is stupid, Our Lady is bad, the former is a dogmatic fulfillment of a certain moral code at any cost, and even infringes on the actual interests of oneself and one's friends; The latter, on the other hand, uses moral kidnapping to force them to fulfill their moral code and apply double standards to themselves and others.
So, the players hate the Virgin Disease and the Virgin, not the real Virgin.
Isn't that an accurate and spot-on summary?
According to this line of thinking, if you want to create an allied unit in the game, you must be molded as a real Madonna, not a?
But how was the game "City Forsaken" designed?
Natsumi is the most important female ally in the game, which is not only related to all the development gameplay in the game, but also involves the management and combat content in the game.
But such a character is designed to be a top-notch, working against players everywhere, and it's like a dogskin plaster, you can't get rid of it if you want to!
The crowd exchanged glances, and it was clear that they were sure of one thing.
I was still wondering, is this investor stupid or bad?
Is it because the game design is too low, and the gameplay is thought to be fun, or is it knowingly?
Now it seems that there are probably more of the latter!
Lilith confidently asked, "What about my design?" Isn't it a genius idea? ”
Everyone didn't know what to say, so they could only look at Gu Fan.
Gu Fan was a little inexplicable: "What do you see me doing?" If you have any opinions, just mention them, and Mr. Li is not an unreasonable person. ”
(End of chapter)