Chapter 184: Target: Super Middle School!
【Henggang Middle School Teaching Management Implementation Plan】
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[The current level is: regular high school]
[The next stage goal: upgrade to an excellent middle school in the district]
[Condition 1: 50% undergraduate admission rate in the current academic year]
[Condition 2: At the end of the school year, the school's reputation value reaches 1000]
【Completion Rewards:】
[1.Improvement of student quality]
[2. Funding Allocation Increase]
[3.Random unlock management skills]
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【Henggang Middle School Academic Affairs Office】
In the upper right corner of the game screen, there is such a simple mission objective.
Different from the mission interface of other games, the mission interface of "Henggang Middle School Simulation" is like a red-headed file, with a red title with a significantly different font, and two red lines up and down, with the completion conditions and completion rewards for the next stage of the goal in the middle.
In addition, there is a sign of "Henggang Middle School" in the upper left corner of the screen, and there is a line of small words below: Ordinary High School.
If you move the mouse over it, you can see the next few levels and the conditions for achieving them.
[District Key Middle School: The undergraduate admission rate reaches 50%, and the school's prestige value reaches 1000]
[Municipal Key Middle School: The undergraduate admission rate has reached 60%, and the school's prestige value has reached 2000]
[Provincial Key Middle School: The undergraduate admission rate reaches 90%, the first admission rate reaches 65%, and the school prestige value reaches 4000]
[Super Middle School: The admission rate of the first school reaches 90%, and the prestige value of the school reaches 10,000]
Wang Dawei thought thoughtfully: "Oh, it seems that the main goal of this game is to continuously improve the school level, and then strive to eventually become a super middle school, right?"
"Not at all I expected.
"Even a few of the numbers are not much different from the real data.
"But...... The conditions of this super middle school are too high, right? It's a leap! From 65% to 90%, the prestige value has increased from 4,000 to 10,000, more than doubled.
"Forget it, in short, Principal Wang will take office now to give the students a bright future!"
If it weren't for the existence of a ready-made template in reality, Wang Dawei would definitely call this book with a 90% admission rate that is too outrageous, and he can't do it with all his might.
But in fact, there are such schools in reality, and there are quite a few.
The admission rate of the top five key high schools in China has exceeded 90%, and the admission rate of the first one has reached 99.5%.
However, this first place is not the real Henggang Middle School.
In reality, Henggang Middle School ranks second, with a rate of 94%, but it is already quite outrageous.
Obviously, the ultimate goal of the game "Henggang Middle School Simulation" is to allow players to bring an ordinary high school to the height of Henggang Middle School in reality through their own efforts.
Wang Dawei took a brief look at the basic gameplay of the game.
The EQ argument is that the gameplay is simple and straightforward, and it's easy to pick up.
The saying of low emotional intelligence is that the gameplay is a bit simple!
But fortunately, as a simulation game, there is a big framework that should be.
At the top of the game is a whole row of status bars, which include basic data such as the number of students, the reputation of the school, and current funding. There is also a calendar on the far right, as well as a sign that reads "XX days left until the college entrance examination".
At the bottom of the calendar, of course, there are also pause and fast-forward buttons, which can be clicked to adjust the speed of time.
In addition, there are three dedicated pages in the game, which correspond to the three directions of school construction.
The first is day-to-day management.
Here, you can adjust the school's school and school hours, holiday time, and adjust the salary and performance benefits of all teachers and staff (including teachers, security guards, canteen aunts and cleaning aunts, etc.).
The second is instructional management.
Here you can arrange class schedules for each class, view all current teacher lists and attributes, assign certain teachers as class teachers or academic directors, or external teachers, etc.
The third is student management.
Here you can check the students' grades and mistakes, and batch deal with problem students.
In addition, there are some scattered functions, such as clicking on the unoccupied vacant land, the construction menu will pop up, and more buildings can be expanded; Or click on the canteen, playground, library and other sections on the map, and you can also pop up a detailed menu to perform some special operations.
For example, the canteen can adjust the density of tables and chairs, modify the menu and the price of the dishes.
At first glance, it seems to have a lot of features, but when compared to other business simulation games, it's pretty basic.
However, Wang Dawei didn't care too much, and his expectations for this game were not too high.
After all, the theme is here, as long as the basic functions are all completed, you can roughly continue to play.
In the game, the class bell and the class bell will be sounded, and the students will also take corresponding actions, such as entering the classroom, going to the playground for physical education class, going to the toilet during recess, etc.
However, the game obviously deliberately lowered the class time, so the overall pace of the game is still relatively fast.
Click on each student to see his or her profile, which is the student profile.
From the appearance, you can tell whether he has violated school rules and discipline, such as whether he has a strange hairstyle, whether he is wearing strange clothes, or whether he is carrying any contraband.
At the same time, you can also check the results of each subject in the last exam, as well as other attributes such as physical strength, mood, discipline, etc.
In the pop-up operational interface, players can perform a variety of operations on a student, such as changing the seat by dragging, or highlighting, admonishing and talking, going home for reflection, demeriting major demerits, dissuading dismissal, expulsion, etc.
However, there is obviously room for expansion in this interface, and some skill icons are inactive.
There is a reward for completing the mission objective: the school can unlock management skills after upgrading, which should be unlocked.
After understanding the basic operation of the game, Wang Dawei officially started the game.
"Students, as a top student, Principal Wang has always advocated the teaching concept of teaching without class. Please rest assured, when Principal Wang is here, the world will be peaceful, and when Principal Wang is here, there will be a blue sky!
"In short, I will definitely try my best to improve the grades of my classmates so that everyone can be admitted to the university of their choice!"
"First, let's change our seats."
Wang Dawei first briefly adjusted the number of students in each class in the management interface, and tried to make as many classes as possible within the scope allowed by the teachers.
At the beginning of this game, the resources were still relatively surplus overall, and the number of students was not particularly large, so it was still barely able to support this "small class teaching" model.
I don't know if this game is alluding to the decline in the birth rate and the decrease in the number of students in schools in recent years.
Then, he adopted the arrangement of good students and bad students sitting in the air.
In the class, the overall academic performance is gradually improved from the back row to the front row, but every good student must be surrounded by classmates who have slightly worse grades than him, and every poor student must be surrounded by classmates who have slightly better grades than him.
Why is it lined up like this? This has to do with a basic premise in the game.
In the game, students and students can influence each other.
If a student's grades are relatively good, for example, if the English score is particularly high, then the English score may improve subtly by the people around him.
Or a student has some positive traits, such as "diligent and studious", "helpful", etc., which can also play a significant role in helping the students around them.
Of course, the reverse is also true, bad students also infect their bad habits to the people around them, and even further lower the academic performance of those around them.
Therefore, Wang Dawei thinks that this should be a simple arrangement problem, everyone helps each other and drives each other, and soon they can improve together!
After adjusting all the students' seats, Wang Dawei was also tired enough.
Immediately afterwards, he began to rectify the school spirit and discipline non-stop.
When I saw people with perms and dyed hair, and those who wore strange clothes, I asked them to go home and rectify them. If there are props in the bag that are not related to studying, they will also be confiscated immediately and punished.
As for the fights and brawls that often occur on campus, it is even more intolerant, and if you are caught, you will be directly demerited, or you will be expelled.
"Hey, how else to say that I play this game as a professional counterpart, although we haven't been teachers, but we have been students, these routines are clear!
"But the question is, how come after the rectification, there are less than a quarter of the students left in my school?
"How bad is the quality of students in our school now!"
(End of chapter)