Chapter 259: Three Semi-Finished Games

A week later, July 11.

Shortly after 6 p.m., Lilith rushed to the living room of the villa and slapped a stack of thick things on the coffee table.

"Gu Fan!

"Gu Fan, you guys!"

After shouting a few times and seeing that no one responded, Lilith decided to go to the snack rack first to get two packets of potato chips.

As a result, as soon as he tore it open and stuffed it into his mouth twice, the door of the living room rang, and Gu Fan happened to walk in from the outside and saw Lilith who was facing away from the door and stuffing potato chips into her mouth.

Lilith puffed out her cheeks, and she had a funny feeling of being caught stealing.

Gu Fan was a little speechless: "Mr. Li, you can lie on the sofa and eat comfortably, why do you have to stand......

Lilith hurriedly swallowed the potato chips in her mouth: "I'm happy!" You can take a pack at any time to eat like this!

"Okay, you're finally back, hurry up and get down to business, take a look at the things on the table."

Gu Fan sat on the sofa, and then picked up the thick thing on the coffee table to check.

There are four documents in total, the first three are research reports on three games, and the other is the financial situation of Reverse Heaven in recent months.

Gu Fan first picked up the financial situation of Reverse Heaven and took a look.

This report was obviously made by Xiao Mingyu, after all, Reverse Heaven is now a medium-sized game company, especially with a lot of cash lying on the books, and the financial system naturally has to be updated.

Before the development of "Ascension", the cumulative development and operating expenses on the books of Reverse Heaven had reached 53 million, and the cost of "Ascension" was more than 37 million.

The sales volume of "Ascension" has already exceeded 700,000 so far, and it is still growing.

So far, the net income brought by this game has reached more than 62 million, and the cost has been fully recovered, and every day after that is pure earning.

The net profit of "Road Rage Simulator" so far is more than 27 million, and subsequent sales are expected to continue to rise.

Coupled with the income grabbed from "Hell Racing", the current R&D funds on the books of Reverse Heaven have exceeded 100 million!

For some large companies in the industry at the moment, this is not a lot of money, but for a company like Reverse Heaven Games with an extremely fast turnover and a very high game success rate, this amount of money is indeed quite considerable.

And as time goes on, the game's subsequent revenue will continue to increase.

This also makes it possible for Paradise Games to make MMORPG games.

I don't know who Lilith is looking for, but anyway, at this time, she has screened out three games that are suitable for taking over, and formed a detailed investigation report.

Gu Fan flipped through them in turn.

Well...... If there is one key word to describe the commonality of these three games, it is "cool"!

This is also normal, after all, MMORPGs that are not cool can be called cash cows, who will sell them?

Even if it is sold, it must be astronomical, and it may not be able to afford it. What's more, Lilith wants a game that collects negative emotions, not a money-making game, which doesn't meet Lilith's needs.

These three MMORPG games are slightly different in age, but they are basically games from the last ten years, and on the whole, the quality is barely passable.

Of course, this "barely passable" is not necessarily a compliment, because in the field of MMORPG, "barely passable" is almost equivalent to "hitting the street", and only by being at the top can there be a little bit of survival.

The first game is a sci-fi shooter-style MMORPG game, called "Mission 3", which can be regarded as a classic IP of domestic games, and it can barely be maintained at present, and the net income can fluctuate around one million per month.

But the asking price of this game is quite high, asking for 80 million buyout.

In addition, the contract also stipulates that Reverse Heaven Games must properly accommodate these current players and provide them with a network environment and operation services that are not lower than the current state.

The second game is a bit nonsensical, it is a martial arts style or a fairy tale style game.

The reason why it is not clear whether it is martial arts style or fairy style is mainly because the division of this theme in China is relatively vague at present, and there are all kinds of cool special effects and flying effects in martial arts games, and fairy style games have a very down-to-earth economic system without that fluttering feeling.

Its name is "Easy Question", and its content is decent, and it is not particularly conspicuous in the massive MMORPG of similar themes in China.

Previously, the game had been in operation for three years, but it has been discontinued for nearly two months.

Although it is claimed to be a technical rectification, the internal staff knows that the game's daily income is no longer enough to maintain the server cost and various operating expenses, and is basically ready to run away at any time.

If you want to take over this game, you need 50 million, but the other party is also willing to package and give away all the player data, so that the few remaining players can still have a thought and continue to play.

The third game is a Western fantasy-style MMORPG game, called "Demon World Strife", and it is cheaper to take it over, only about 40 million.

However, this game did not survive to the day of its launch, and the project was on the verge of disbandment.

As for why the gang broke up? This report is also briefly mentioned.

Mainly because the producers of this game are unreliable.

This producer is obviously the kind of producer who wants to play one out and one play, and when he first made this game, he didn't think it too clearly, so much so that halfway through the game's development, he forced a major change.

As a result, the game collapsed.

Because the launch date is far away, many people have left one after another, and the development progress of the game has also been affected, forming a vicious circle.

What's worse is that the change has seriously slowed down the progress of the game, and when the project was originally established, the market conditions were barely in line, but more than two years have passed in the blink of an eye, and the direction of the market has changed dramatically.

So, the boss of that company made a simple calculation: if you want to complete the development of "Demon World Strife", you will have to invest at least another 10 million in the follow-up, and it will take at least three months.

The problem is that even if you do, there is a high probability that the game will hit the streets after it is released.

Just to take a look at the dismal data after the game's release, you have to take more than 10 million R&D funds, is it cost-effective?

But at this time, the company is already in a state of difficulty.

If you want to talk about investing money, there is a high probability of failure if you invest, after all, this game is no longer suitable for the market environment. Even if it is launched, at most, it is to let yourself die clearly and steadily.

If you want to say that you don't invest money, aren't all the previous R&D funds in vain? The rest of the game's code and art resources are worthless, and they can't be cashed out at all!

Sell this half-finished game?

Don't make trouble, where in the world will there be that kind of wronged head, taking over this kind of project that can't be seen at first glance!

As a result, they didn't expect that there was really a big wrongdoer coming to the door.

Lilith doesn't really mind that Disgaea is a half-finished product, after all, she was going to make changes to the game, and maybe even the name and basic gameplay.

In her estimates, it would be much more cost-effective to spend 10 million or 20 million revisions and then spend two or three months than to develop an MMORPG game from scratch.