Chapter 158: Alpha0.8 Announcement! A new stronghold system and SLG gameplay?

Although Tempest acted very low-key at the suggestion of Elder Brother Fang, a pure steel arm was too eye-catching.

As soon as the two returned to the camp, they were surrounded by players.

Especially the intelligence players, they were so excited that they were about to cry, and they all went up to shake hands with the wind, and his unicorn arms were almost touched off the paint.

"Gan! Why haven't I encountered such a good thing! ”

"I don't care, unless I give me a whole one, it's a shady scene!"

"Woo woo, please, the planner brother will give me a unicorn arm, I promise to give you a pillar of incense every day!"

"Brother Guang smiled and said nothing after hearing this, and adjusted your luck to 0, and the next person to be assassinated by the plot will be you."

β€œgiao! I was wrong Brother Guang! Rather lie down! ”

In short, the wind that changed the mechanical arm was very strong for a few days, and the javelins, throwing knives and even bricks were all played with by him.

"A generation of versions and a generation of gods, the weakest sequence of intelligence is about to rise!" "The era of implanted prosthetics is coming, and the power system will eventually become a younger brother!" "These are extremely misleading and irresponsible reports.

Plus, it's not just the little players who have fun.

Since the installation of the prosthetic leg, Boss Xia has become cheerful, and he walks around the base every day when he has nothing to do.

That's a good thing.

Exercise is good for your health.

It's just that Boss Xia's eyes looking at him recently always make Chu Guang feel a little uncomfortable.

What do you say?

This feeling is like owing yourself tens of thousands of dollars, and I can't tell if I feel guilty or embarrassed. Chu Guang had been forced to do sales for many years before his life, and he really hadn't seen this kind of expression in the eyes of a few customers.

Sales.

Isn't it normal to be too handsome to be taken advantage of?

Chu Guang didn't mind himself, but this guy minded.

"If you don't feel comfortable using it, you can go for another surgery to remove it."

Xia Yan immediately dodged to the side.

"No way! Do you know how painful that surgery is? ”

"I don't know, the doctor didn't give you anesthetic?"

"I did, but I didn't get used to it in the first two days after surgery, as if my leg was my own and not my own." Xia Yan suddenly muttered in a low voice, "Anyway, this prosthetic body is not cheap, right?" ”

Chu Guang smiled and did not answer.

Joke.

Is there a bargain for Class E trades?

Even if it doesn't involve the prohibition of retention technology, the design and craftsmanship are definitely on the line.

However, it was also Boss Xia's luck that the Trailblazer did not have the ability to produce biomimetic prosthetics, and there were exactly two right legs left in the reserve.

Chu Guang and Li De bargained for a while before they got their hands on it.

Seeing that Chu Guang didn't answer, Xia Yan asked in a low voice.

β€œβ€¦β€¦ How much. ”

"A million silver coins."

Xia Yan glared at him in disgust.

β€œβ€¦β€¦ I'm serious about you. ”

"Ten million silver coins."

β€œοΌοΌοΌβ€

This Boss Xia couldn't help but tease, she just casually reported two numbers, she gritted her teeth and almost pounced on and bit someone.

But a little, a little bit after all.

Looking at Xia Yan, who stomped her feet angrily and went back to work in the weapon shop, Chu Guang finally didn't find a reason to deduct her salary.

Glancing left and right at the sparsely populated outpost.

Chu Guang sighed faintly in his heart.

"Let's open the B3 floor......"

I miss the time when it was so lively.

After the gameplay of the expansion was changed and the transportation route was opened, the players all went to the action camp to open up the wasteland, leaving a few professional players who entertained themselves and stayed in the industrial area to ponder those "tricks" that could not be used in life, and the outpost was too deserted.

And just like that, time passed day by day.

On the seventh day of withdrawal, players finally waited for the announcement on the official website of Wasteland Online.

The look of anticipation and excitement is distressing.

It can be seen that in the days when it can't be launched, every day is like an ordeal.

It's just that after reading the content of the announcement, the mood of the little players quickly fell back into a deeper abyss.

The content of the announcement is not the bug fix they were expecting.

It's a brand new version!

Boy.

This dog's official is not a good person again!

……

Official Website:

[Wasteland OL Sealed Beta Server Alpha0.8 Version Update Announcement.] 】

[Major Update:

1. The number of players in the closed beta has been increased to 500.

2. Added "Stronghold System" and how to play!

】

[Improvements:

1. Optimize the outpost quartermaster AI, add personality attributes to NPCs, it seems that Sven's Luo Hua is actually an alcoholic, and Ace, who has few words, likes furry things and is even willing to spend money for them.

2. Boss Xia added a new prosthetic leg, and the crutches were removed from the vertical painting, and if she gets angry in the future, she may be chased and beaten.

3. Richer food types, today's recommended recipes are sesame soy milk, glutinous rice dumplings.

4. Fix a small number of bugs. (The bug that cannot be revived is still not fixed)

5.……

】

[With the further increase in the number of players, the player manual and user convention have been updated to ...... version, new Legion, Enterprise, Academy and other full-map forces contact treaty, please get the closed beta qualification players to check it in time, so as not to bring you and others a bad game experience. 】

[Current number of reservations: 11,111]

……

Alpha 0.8 Developer Diary

Hikari: "Hello everyone, I'm your dearest planner Hikaru A-Hikari!" In last night's Death Lotto draw, after drowning a product koi, the procedural apes and siege lions finally got the bananas they wanted, and we got the new version - the revolutionary alpha0.8! Although I say this every time, this time is just as serious as the last time! ”

"We often think about how to build a human-computer friendly virtual community for Wasteland Online, which focuses on sandbox gameplay, rather than a runaway and disorderly fast food world."

"So in Alpha 0.8, we made a decision that went against our ancestors and added a special way to play Wasteland OL that traditional MMORPGs don't have - that is, the Stronghold system!"

"As we mentioned in the pie we drew earlier, the strongholds that belong to the player in the game will gradually develop and grow as the player's actions follow. With the assistance of our allies, the Operation Camp is growing rapidly and will soon become our second stronghold, connecting the Elm District with abandoned towns in the north, and attracting caravans passing through the northern outskirts of Clear Springs. ”

"Now that we've quantified the process, the prosperity of the player's stronghold will be updated in the VM's map in the form of data cards, and every mission you complete will add up a progress bar for the growth of the colony! You'll witness a survivor colony go from depression to prosperity, not just on the shelves of NPC stores, but on the faces of every resident! ”

"For players, we've added a new 'Area Reputation' stat that is integrated into the VM's map interface, which can be viewed by selecting the corresponding survivor stronghold."

"Friendly behavior, generous donations, and development-related quests can increase your reputation in this survivor stronghold. Conversely, unfriendly behavior will result in penalties and loss of your reputation in the region. ”

"When the reputation value is between -100~1000, the reputation level is cold, and you can freely take on regular tasks and trade goods. But to the people who live there, you're just an insignificant traveler. ”

"When you reach 1000 Fame, your Fame Level will be upgraded to Friendly, and people will start to value your opinion and see you as a close friend. When shopping in the area, you'll get discounts, unlock more quests, and be allowed to run businesses in the area. When you reach 10,000 Fame, your reputation level will rise to the highest level of esteem, and people will recognize your existence and believe that you have brought them prosperity. In addition to more exciting tasks, you can also take on some special public positions to show your personal value. ”

"When you reach more than 100,000 Fame, your Fame Level will be raised to Worship, and NPCs will see you as a benefactor, hero, or even a great man! They will carve your name in the square and even erect a statue for you. Not only will you unlock new achievements, you'll also have the opportunity to hold a key position at the Town Hall, and you'll be able to advise on the future of the Survivor Stronghold...... RPGs unlock SLG gameplay, doesn't that sound great? ”

"When reputation drops below -100, the relationship level will drop to hostile, and the player will be banned from entering the survivor's stronghold, unable to claim quests in the area, and will only be able to slowly repair over time, about 1 o'clock a day. When the reputation drops below -1000, the relationship level will drop to hatred, and it will be actively attacked, and even become a bounty for other players...... Of course, don't worry too much about that, after all, you basically can't deduct that much at once before being targeted by the guards and sent back underground. ”

"It's worth noting that regional prestige is not the same as contribution points. Contribution is a contribution to the faction, it is about your status and privileges, and prestige is the prestige of the regions within the faction, and it is about what people think of you. Currently, the reputation system is limited to factions, and survivor strongholds from non-player factions do not have this concept. ”

"The above is the 'stronghold system' and related gameplay of this update, more content please explore by yourself in the game, we are currently developing a 'career system', but we are not sure if it will be released in the next version."

The update announcement of the alpha0.8 version and the developer log were thrown on the bulletin board and forum of the official website respectively, and after doing these things, Chu Guang slipped away at the speed of light.

No surprises.

The forum was instantly overwhelmed by the 117+1+6 withdrawal reaction of the little players.

Quit smoking: "Wait, what about the bug that can't be resurrected?!" Repaired for a week! Really as if nothing happened?? qaq”

Elf King Fugui: ", the new version is here, and the bug hasn't been fixed yet?!" ”

WC really has mosquitoes: "Where is your company?!" (β•―Β°Π”Β°)╯”

Irena: "What do you want to do, persuade you to be kind." (Funny)"

Since the forums were full of wolf crying and howling, the players who discussed the new version did not dare to squeak, and all of them slipped away to the small group to discuss.

Only the cloud players are grinning and teasing these Europeans who have been sent to prison on the Australian mainland.

It's a problem to miss a version, right?

I didn't say anything about missing a few versions and a few expansions, and I saw that the number of reservations had exceeded 10,000, and I haven't touched the helmet yet!

Come down to you!

……

At the same time.

Cattle and horse club group.

Fang Chang, who has seen the updated content online, knocked down the information card added to the VM map page and sent it to the group.

【

Colony Name: Outpost

Stronghold Level: Village (Lv1)

Prosperity: 100

Industrial index: 150

Business Index: 150

Requirements: Food, weapons, building materials

Tendencies: Exploration (+10% gain from scavenging tasks), Industrialization (+10% gain from factory orders and production tasks)

】

[Regional Prestige: 0 (Neutral)]

Prosperity is mainly affected by the population, living conditions, and number of public facilities of NPCs, and the higher the prosperity of the region, the higher the number of tasks and the upper limit of the mission income.

The industrial index is correlated with productivity, and strongholds with a high industrial index have stronger logistical capabilities, cheaper equipment, and lower prices for industrial goods.

As the name suggests, a stronghold with a high business index has a stronger and prosperous market, which is more affected by foreign trade than domestic sales. Specifically, there are more tradable varieties, and more frequent trade fleets, merchants, and so on.

As for the demand, it is likely that these items can be sold for a better price in the region, and the propensity is similar to the bonus buff that the player receives when taking a quest from that stronghold.

For example, doing logging tasks in a stronghold that lacks timber can get higher profits.

This makes perfect sense.

As for regional prestige, that is Fang Chang's own attribute, and everyone's initial value is 0.

Completing tasks in the area that can "bring prosperity" to the local area can be increased, or "charcoal in the snow" can be obtained when the local area is short of certain supplies.

The gameplay has been enriched in an instant.

WC really has mosquitoes: "What about the action camp?" I'm a little curious about what level the Action Camp is now! ”

Fang Chang: "There is no information card in the operation camp, the prosperity is 15, I estimate that the prosperity can only grow into a survivor stronghold after reaching 100, and unlock the corresponding information card." ”

Fang Chang: "In addition, the prosperity of Bate Street is actually 140, but the industrial index and business index are very low, 10 and 20 respectively, which has just reached double digits. ”

Lao Bai: "It seems that this prosperity is mainly affected by the number of NPCs. ”

Fang Chang: "Not necessarily, my guess is that the player's influence on prosperity is mainly reflected in the form of tasks and transactions, and does not contribute to the population. After all, compared to NPCs with a fixed range of activity, players will be very mobile. ”

Night Ten: "Woo woo, I regret it!" I thought it would take three days at most, and I haven't played the game in a week! As a result, alpha0.8 is out! qaq”

Lao Bai: "Don't panic, everyone is very uncomfortable this time, and it's not that you can't come up alone, I heard that the compensation will be raised." (bared teeth)"

Night Ten: "Hey, it's a trivial matter whether to compensate or not, the main thing is that I want to move bricks." ”

Tempest: "Find a factory." ”

Night ten: "Gan, I'm tired of entering the factory, and I still have to go to class during the day!" It's as cool as in the game, and it's refreshing to play one night and the next day. ”

Lao Bai: "Speaking of Fang Chang, what do you think of this update?" Is Prestige Necessary for the Liver? ”

Fang Chang: "I speculate that the regional reputation should be for individual players, if we take the guild route, there is no need to deliberately brush, the main thing is to pile up contribution points." ”

Lao Bai: "What do you say?" ”

Fang Chang: "As mentioned in the developer's diary, contribution points are the contribution to the faction, and the regional prestige player has the prestige of a certain city in the faction. Didn't Ah Guang say it before? In the later stage, higher status levels will be opened, allowing players to form guilds and build their own survivor strongholds. Unlike NPCs' towns, player-built strongholds should not have regional prestige, at least not for guild members themselves. ”

Fang Chang: "As for prestige, even if you brush up to 100,000 and reach the worship level, it is just to enter the city hall to seek an official and a half-position, and you can become the mayor of the city if you are in the sky?" Although it can influence the development of the stronghold, I feel that in the end, it will definitely be dominated by NPCs. ”

Tempest: "Indeed, you can't leave the North County Monastery and Shining Gold Town to the management of players, that will affect the game experience of other players too much, at least the NPC strongholds related to the main line and important side lines still have to be in the hands of NPCs...... From a planning point of view, this should be the case. ”

Night Ten: "Is there a main line for this game?" ”

Tempest: "Of course, have you forgotten the declaration under the banner of the People's Federation?" (Squint)"

Night Ten: "Well, well, when I first entered the game, there was a similar setting, and I almost forgot about it. (Funny)"

Tempest: "Be careful of being sent back underground. (Squint)"

Night Ten: "If it doesn't exist, I've made a contribution to the shelter!" I've shed blood for the union! However, there is one thing to say, it is really uncomfortable not to be online, and the punishment for violations in this game is really exaggerated. ”

Quit smoking: "Do you have a hard time with me!" I'm all cracked! (crying)"

Lao Bai: "Hahaha, quitting smoking brothers is really miserable!" ”

Fang Chang: "It's not comparable, it's the fastest death achievement, this is still your most hanging." ”

Quit smoking:""

Chu Guang, who was squatting in the group and silently peeping at the screen, smiled slightly.

The little player who knows himself best is really here.

That's nice!