Talents as well as professions
[The teleportation has been completed, and the Ancient Whisperer returns to the exclusive room.] 】
[The exclusive room is absolutely safe, and no one can enter except for the permission of the old saying]
Blue subtitle message, Sai Yin shook his somewhat dizzy head, and retched against the wall for a while, the teleportation of the Reincarnation Paradise is simply a kind of torture.
The sound of wings fluttering sounded, and the blood crow appeared on the shoulder of the priest, and it seemed to be a little dizzy, and its little head shook around.
After a while, when the discomfort had subsided, the priest began to look at the room, it was surrounded by completely enclosed walls, there were no windows or doors, and the ceiling was emitting a faint light, making the room very dark and cool, and not feeling stuffy at all.
Suddenly, a message came from the Yin Priest's arm, and he could activate the imprint with his consciousness and get the message from it.
Sacrificial Yin subconsciously activated the mark on his left arm, without any hindrance, and after a burning sensation came from the imprint, blue words appeared in front of the eyes of Sai Yin.
1. Personal Information.
Second, the task
Third, there is room for savings.
Fourth, skills.
Fifth, equipment.
Except for the personal task column, which is black, the others are flashing with a light blue light, and the priest uses his consciousness to select personal information, and a long string of blue text pops up in an instant.
Personal information is as follows:
Contractor No. 10086. (In order to protect the Archiers, this is a hidden number, and no means can lock the Archiers.) )
Name; Worship Yin (Ancient Speaker)
Grade; LV.1。 (First Order). Every 10 levels are one level, and the level increase does not have any attribute bonuses, which is the permission of the ancient saying in the 'paradise', corresponding to the world difficulty, mission difficulty, etc. )
health; 100%。 (This stat cannot be fully digitized and changes depending on the severity of the injury)
mana; 0。 (Permanently locked to 0 due to class and talent limitations)
Strength: 10 (Attack, Weight, etc.)
Obscurity: 50 (class-specific attribute, wake-up value will increase when the ignuity is reduced to 0)
Awakening value: 0 (If the uncertainty is reduced to 0, it will increase by 10%, and every 10 awakening values will be greatly increased by all attributes, if the awakening degree reaches 100, it will forcibly use the awakening skill.) )
Dexterity: 5 (Movement, Attack Speed, etc.)
Stamina: 5 (Health, Defense, Ailment Resistance, etc.)
Intelligence: 6 (spell damage, mana, perception, etc.)
Charisma: -1 (permanently locked in negative numbers due to class and talent limitations)
Lucky: 1 (Item opening, crafting, etc., this attribute is extremely difficult to improve, please cherish the opportunity to improve)
Note: The standard attribute for adult males is 5 points, and Lucky is 1 point.
Ominous talent: Any creature close to you will add a layer of ominous buff, this buff can be stacked up to ten layers, each layer will reduce the opponent's willpower and defense and mana by one percent, after stacking to ten layers, it will trigger the willpower judgment, if the willpower judgment is not passed, the slash effect will be triggered, after killing an enemy/ally with an ominous buff, you can get a layer of whispering buff, up to three stacks, each layer of whispering buff can make your ominity increase or decrease randomly.
Evil Talent: Greatly increased talent against evil or dark kinds.
Symbiotic Talents: You will gain a large number of sub-talents, all of which cannot be turned off.
Incompatible [Special Talent]: Cannot ingest any elemental power.
Exclusion [Special Talent]: After you enter the world, you will be particularly excluded by the world.
Assimilation [Special Talent]: The longer you enter the world, the world will be assimilated by you, and the world will quickly perish.
Dislike [Special Talents]: Almost all creatures will have some negative emotions towards you, and it will be difficult for you to talk/trade with creatures other than those of the same faction.
Discomfort [Special Talent]: Unable to adapt to the laws of light, although not afraid, it will produce a certain amount of discomfort.
Pollution [Special Talent]: Everything around you will be polluted, and after being polluted, it will become distorted and deformed, and gain a short life (deformed life, the strength is determined by your strength, and the deformity is controlled by your will, if it is not controlled, it will enter a hidden state as usual. )
Shadow [Special Talent]: You will be surrounded by a layer of shadows, any creature with a lower strength than you, unable to query your information, and unable to directly observe you, if your strength is too much lower than you, it will be counterattacked.
Weakness [Special Talent]: All creatures around you will enter a state of weakness, and the degree of weakness is determined by strength.
Devour [Special Talent]: You can devour any creature to obtain a sample of it, and summoned offspring have a chance to learn the creature's skills or characteristics.
Weird [Ununlocked]
...
Old God, Outer God, Ancient God (very special profession, this profession is brought by the ancient saying, cannot be abandoned, unique)
Skill one
Pollution: LV1 (passive)
Skill effect: All people or things that have direct cause and effect with you will be polluted, and the degree of pollution is determined by the willpower of the polluted person, if the other party is completely polluted, it will trigger??? effect, randomly converting the opponent into some kind of offspring, this passive will ingest your origin life force from time to time.
Skill two
Enlightenment: LV1 (active)
Requirements: Requires 30% of the user's health and a certain amount of Blood Raven
Skill effect: In addition to the health of the attributes greatly increased, get the enlightenment buff, after the complete enlightenment, the health will be deducted by 10%, and temporarily obtain the exchange skill.
Special skills
exchange
Skill Effect: Enter the True-Immortal state at the cost of the original vitality beginning to drain.
Special skills
True - indestructible state
Skill Effect: Immortal and indestructible.
Skill three
Blood Raven's Fury: LV1 (Active)
Prerequisites: Summon more than 30 Blood Ravens, each of which will deduct 0.01% of your HP per second.
Skill effect: The attribute of the blood crow is doubled, and each attack will make the opponent perform a fear judgment, if the judgment is not passed, the opponent will enter a state of fear, in the state of fear, willpower will be reduced by 50%, and all attributes will be reduced by 30%.
Skill four
Undead Realm: LV1 (Passive)
Skill Effect: When your HP drops below 50, the Blood Raven and your full stats are doubled, all followers and you cannot be destroyed, (Slash/Seal will not be able to counteract) and the attack comes with a bleeding effect, your HP begins to flow at a rate of 1% per second, and killing the enemy in the field will increase the unknown according to the enemy's strength.
Skill five
Parasite: LV1 (Passive)
Skill Effect: Each time you attack, there is a low chance that the opponent will be parasitized, and after the opponent is parasitized, the health will flow at a rate of 0.03% per second, and when the health is ingested by the parasite by 10%, the parasite will hatch. (This passive will ingest your Origin Life Force from time to time)
Skill Six
Awakening: LV1 (active/sealing)
Usage Conditions: Actively unblock this skill
Skill Effect: Random Awakening??? , after waking up, all stats are increased to ??? , the original vitality will be zeroed, and the soul will be ignited.
Skill seven
Container: LV, max (passive)
Skill Effect: You will ignore all attacks and probes from the soul level and the causal level, this passive, will ingest the original life force from time to time, and the amount of loss is determined by the degree of awakening.
Skill eight
Blood Raven: LV1 (Active)
Conditions of use: Consumes 10% of health
Skill effect: Summons a blood crow, the basic attribute of each blood crow is 50% of your attribute, when the blood duck attribute reaches ten, one hundred, one thousand... will increase all stats by 10%, and each Blood Raven will ingest your health from time to time. (A Blood Raven exists by default)
Skill nine
Summon LV1 (Active)
Conditions of use: Consume a certain amount of flesh
Skill Effect: Summons a random heir, and the strength of the heir is determined by the quality and quantity of flesh and blood you sacrifice.
Skill 10, not unlocked, soul crystals required to unlock (large)
[Due to your profession, you have a chance to use the Abyss Original Sin Object at no cost]
[Personal information is convenient for the ancient saying to estimate their own strength, and has nothing to do with the real combat effectiveness, the level of attribute value will affect the physical fitness of the hunter, but the battle is not just a physical fitness decision, please be cautious]
--------------------- this chapter is introduced, it will not be written in such detail.