Chapter 18: You should not know him

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.

Is it possible, for example, that the things in the metaverse copy will in turn affect people's real lives?

Especially when there is no game warehouse, and the built-in chip on the player's body always maintains a network connection with the outside world and exchanges information?

After all, the so-called game warehouse is actually only for people who have been playing games for a long time, "I/O" assistance, in layman's terms, it is eating, drinking, and Lazar.

And what everyone uses to play games is obviously a different set, or maybe only needs the nervous system of this part of the brain.

Even a girl like Zhang Chengcheng who is not deeply involved in the world has heard of some "computer viruses" that can take effect in the immersive game warehouse.