Chapter 18: Harvest Inventory, New Class Lair

It's been two days since I came to "Glorious Era", and these two days can be regarded as a lot of harvest.

The first is food, which currently has more than 3,000 units of meat and about 500 units of common food in stock.

Counting today's prey, the inventory can increase by thousands of units.

This is a direct alleviation of food scarcity in the city of Dusk, and there will be no shortage of food for at least the next month.

The second point is the class lair, which is the foundation of the territory.

He already has an elite 3-star lair in his hands, and the bandage mummy he recruited is extremely combative, and when paired with his sandification talent, it has the effect that one plus one is greater than three.

In the future, when you choose a class, you can continue to develop this type.

The third point is resources.

At present, he occupies three resource points, and he can have a stable income of eight or nine hundred resources every day.

The existing resources in hand add up to more than 7,000 units.

It's not bad if it's not rich.

Fourth, external exploration.

On the west side← a temple with a strong guard was discovered.

In the future, the city of twilight will be strong, and capturing this temple will surely be a dazzling reward.

An extremely rare nest of desert bees was obtained near the logging site, which could be raised later......

After carefully calculating the gains, Richard was in a very comfortable mood.

It took a long time before I focused on the class's lair.

"The Great Pyramid of Elite 3 Stars is upgraded to a Rare 3 Star and requires 100 Class Lairs. At the current price, it requires 40,000 units of resources, and there is a 7-day cooldown, so it is unlikely to upgrade anytime soon. ”

"And to upgrade an ordinary-level nest to an elite-level, you only need 10 class nests and 4,000 unit resources."

"I put all the resources in my hands into the new class, and I can directly get 1 new elite-level class lair."

"And if it's not enough, you can sell some of the food in exchange for resources."

"Use the resources in your hands to explode a wave of soldiers first...... Strength is the foundation of gaining a foothold in this world! ”

After clearing his thoughts, Richard immediately took action.

Open the market.

Search, Desert Faction Class.

Desert Scout 3 Stars - Costs 1000 units of wood

Desert Halfling Normal 1 Star - Costs 500 units of wood

Rancid Hyena Normal 2 Stars - Costs 6000 units of Iron Ore

......

Richard carefully checked the attributes of these class nests, but most of them were eliminated by him at the first time.

The bandage mummy's performance on the battlefield was so good that it became his reference standard.

And he also has to consider whether these classes are compatible with his desertification skills, consider logistics issues, and consider whether they can cooperate with mummies......

More importantly, what is the potential, and is it worth the huge amount of resources to cultivate?

After a series of conditions, after two hours, Richard eliminated tens of thousands of nests before he took a fancy to one.

Scorpion lair

[Level]: Ordinary 3 stars

[Recruitable Class]: Scorpion Warrior (Normal 3 Stars)

[Number of recruits]: 14

[Weekly production]: 7

[Recruitment Requirements]: 4 gold coins, 4 units of wood, 4 units of steel

[Introduction]: A normal desert class lair.

This class lair sells for up to 3,000 units of iron ore.

The scorpion warrior attribute produced by it made him quite excited.

Scorpion Warrior

[Level]: Level 1

[Potential]: Ordinary 3 stars

[Skill]: Necromantic Body (F level, reduces physical damage by 15%, immune to plague and poison, as long as you don't get decapitated, you won't die.) οΌ‰

Poisonous Scorpion Tail (F-level, Scorpion Tail can deal armor-piercing damage, and is also highly poisonous, and will deal toxic damage after being stabbed.) οΌ‰

Iron Pincers of Great Strength (Rank F, 15% sharper double pincers and 15% more powerful when attacking)

[Racial Talent]: Increases strength by 30% when fighting in the desert.

[Bond-Scorpion]: If the number of scorpions is greater than 10, the strength of all scorpions will be increased by 10%, and the toxicity will be increased by 10%;

If the number of scorpions is greater than 20, the strength is increased by 20% and the toxicity is increased by 20%.

If the number of scorpions is greater than 30, the strength is increased by 30% and the toxicity is increased by 30%.

[Introduction]: The necromantic life sealed in the Pyramid of the Pharaohs, I believe you will not want to be stung by it.

The potential is at the ordinary 3-star level, and it has 3 skills, each of which is a top 1 practical.

And there is another thing that he appreciates very much, the scorpion warrior is a necromantic life, and there is no need to think about logistics.

Although the Bandage Mummy is excellent, it also has a considerable weakness - a slight lack of attack means.

The scorpion warrior has powerful attack skills, and his attributes are already very good at this time, and once promoted, he will definitely get a greater improvement.

After thinking about it, Richard searched again, and confirmed that there was only this one scorpion warrior's lair.

Don't hesitate to buy directly.

After consuming 3,000 units of iron ore, this column was directly cleared, and for this he exchanged other resources for a few hundred units.

Continue searching for class lairs.

But this time it's synthetic.

As long as it's from the desert camp, it's enough, how can it be so cheap.

After purchasing 10 class nests, it was a coincidence.

The resources of more than 7,000 units that had just started were all emptied.

A series of 0...... on the properties panel

The Scorpion Warrior's Lair requires 400 units of wood, 400 units of stone, and 400 units of iron ore to build.

Richard was running out of supplies at this point.

Helpless to support the forehead.

"It's too poor......"

You still have to sell food.

"I wonder how much food is priced now?"

opened the trading market, and in the next second, Richard's pupils shrank sharply.

100 units of wheat - Sells for 2,000 units of iron ore.

50 units of fresh fish – 1,500 units of wood are available

10 units of wild boar meat - Sells for 400 gold coins.

......

The price of food is so high.

Each unit of meat can be exchanged for 30~40 units of resources, and as long as it is hung up, it is empty in seconds.

Wheat and rice are also sold for about 20 units.

Richard took a few glances and thought of the thousands of units of meat in the warehouse.

At this time, there is a sense of harvest from heaven.

It turns out that food is the most valuable harvest these days.

Thousands of units of meat can be sold for 30,000 or 40,000 units of resources.

Combined with today's harvest, the meat in the warehouse is definitely more than 4,000 units.

It's an amazing asset!

If all of them are sold, you can even raise both the mummy's pyramid and the newly arrived scorpion lair to rarity without taking into account the 7-day cooldown.