Chapter 476: The "Sealed" Axzodia (Asking for Subscription)

This draw is called immortal art!

It can also be said to be a stroke of fate, or the king's seal.

Whatever you want, the final result is already predestined, that is, the game must draw the last Axodia part card, otherwise he will not win at all.

The reverse is also true.

After dropping from the game's health to 100 points and entering the "blood lock" stage, whether it is a seahorse or someone else, the ending has been determined, and no one can win him.

Here's a trivia:

In the "Yu-Gi-Oh" anime or manga plot, the number of HP points does not fully reflect the situation on the scene and the situation of future battles.

In other words, compared to 4000 points and 100 points, it is very common for the team with higher points to be killed by the team with lower points.

On the contrary, it is the side with the lowest points, and it is strange to lose this duel!

Back to the plot of the anime.

After collecting the five component cards, the sealed Ekzodia lifted the seal, stepped out of the magic array, and easily took away the blue-eyed white dragon and the seahorse off the field with a "Turtle Sect Qigong Wave".

"No matter how strong the card is, it will be meaningless if you can't communicate with it. As long as it is integrated with the card, it can work miracles! ”

"Seahorse, I'm going to crush the evil inside of you!"

Win the game of Dark Game, teaching Seahorse his philosophy of the Inkcard.

Subsequently, a looming golden eye appeared on the forehead of the dark game, and he used the secondary skill [Psychic Impact] for the first time.

Under the impact of the heart, the dark game shatters the evil in Seahorse's heart and drives away the demon in him.

The scene is comparable to an exorcism.

I have to say that this kind of "metaphysics" gameplay of playing cards and starting to engage in "metaphysics" is indeed the most ridiculous part of the original "Yu-Gi-Oh".

But right......

Who doesn't love the second half of the teenager?

Viewers who like to watch this kind of animation,More or less with a little bit of middle two disease,As long as it's enough middle two,The so-called sense of disobedience is simply sprinkling!

The duel is over.

Lying on the hospital bed, Grandpa Shuangliu woke up from a coma as if he had foreseen the picture of the game winning the duel.

And on the other side.

Bekas, who was holding a red wine glass and a shawl with white hair, also learned from his subordinates that the seahorse duel had lost to the game, and the golden eye in his left eye was shining.

Things seem to have gotten interesting.

……

The first season of the Wanbao version of the "Yu-Gi-Oh" anime is actually a project adapted by Gu Miao with reference to "Yu-Gi-Oh: Monster Duel" broadcast on TV Tokyo.

Why not the Toei version?

This is because although the Toei version is a classic and has a very high status in the minds of "Yu-Gi-Oh" fans, it is too short.

And Toei didn't finish filming......

It is rumored that Toei originally felt that "Yu-Gi-Oh" did not make money, and the content such as dark duels was too heavy and dark, so it was not done.

But who knows what will actually be?

Anyway, Gu Miao felt that since he wanted to shoot the animation of "Yu-Gi-Oh", it was better to directly choose the most representative "Yu-Gi-Oh DM" as a starting point.

As for the original Muji Toei or something, it's okay to laugh and laugh.

Straight to the point.

Although it is based on "Yu-Gi-Oh DM", the Wanbao version is not a complete copy of the original, and many changes have been made in the setting and plot.

The setting changes have been said before.

Due to the proliferation of village rules and the phenomenon of "mouth hu printing cards" in DM, Gu Miao directly abandoned the original rules and launched the duel system that was only perfected later in advance.

The focus is on the plot aspect.

In terms of the main plot, Gu Miao has not changed much, but in terms of some branches and details, he still made up for the gaps.

The story of the seahorse and the adoptive father, the source of the dark game and the thousand-year-old building blocks, the thousand-year-old artifact and the pharaoh and other secrets will be revealed to the audience in the subsequent episodes.

And Ekzodia......

In the plot of the original "Yu-Gi-Oh DM", Ekzodia in the game deck just showed his face in the first episode, and "regretfully exited" in the third episode.

I believe that when they see this, many people can't understand why Feather Moth has to throw away the game's Axodia part card on the premise of no injustice and no revenge.

There are even people who have a great grudge against the role of the feather moth because of this.

Actually, he is not to blame.

Why? Because the plot of "Feather Moth Throwing Card" is not his own idea at all, but the meaning of the animation production team and Kazuki Takahashi.

Who can win the game without throwing cards?

In the early Yu-Gi-Oh village rule system, it was theoretically delayed with garrison monsters until the parts were collected, and no tactics were needed to lie down to win.

Exodia is powerful, even more perverted than the God Card.

It's simply invincible!

Some people may complain, what village rules system, HP is only 2000 points, Ekzodia is easy to get stuck, can't recruit blame and then lose, where is the invincible hanging?

The person who asked this question probably overlooked one thing.

If you use this set of cards to get a card hand, it doesn't mean that the king will be a card hand! Do you understand what the protagonist's aura is, do you understand the fairy card drawing, do you understand the gold content of the card printed on the spot?

Will the king of Kouhu be stuck?

This joke is not afraid to laugh at other people's dentures!

All in all, in the original "Yu-Gi-Oh DM", the destruction of Ekzodia, in fact, the production team was unable to deal with this set of cards.

So it can only be ruined.

But that's the original, and it's Ekzodia under the village rules system. In the Wanbao version, after the rule system has been changed, Ekzodia is not invincible.

There's no need to let Feather Moth act as a villain to come forward for the production team and carry the black pot for Takahashi and Nozomi.

It's a good idea to do it another way!

For example, the use of ...... is prohibited

In the Duel Kingdom match, Becas will be the first to come up with the concept of "forbidden cards", so why don't you just put Axodia in it first?

Forbidden cards, restricted cards.

This is actually a fairly new concept, because a card is so strong that it needs to be banned and restricted, and you can't find a few in the early Yu-Gi-Oh.

Ekzodia is eligible for the nomination.

Because in the early days, they were mainly "mortal bones" monsters, everyone was a tabula rasa monster, and there were still few magic cards and trap cards, and Ekzodia was indeed a "supermodel".

You can lock it in first, and after a while, the effect monster becomes the mainstream.

When magic cards and trap cards are frequent, and Axodia is no longer so unsolvable, it's not bad to release it for the game to "occasionally draw" a few hands.

Besides......

In the Wanbao version of the "Yu-Gi-Oh" animation, another key turning point in the plot is the "Three Phantom Gods", that is, the card of the gods.

There are only three cards of the original gods, namely the traitorous dragon, the sacrificial soldier and the corpse bird, which are also the three "generation" god cards that the majority of players are most familiar with.

And the Wanbao Edition has six God Cards!