v1.01 Warrior of Class Setting
1. Class transfer system: Warrior - Berserker - Dragon Knight (Note 3)
2. Advanced Criteria: Warrior class can be selected for ninth-order medium and above strength, sixth-order medium or above strength can be converted to berserker, and third-order medium or above strength can be transferred to dragon knight
The corresponding unit of the strength system (taking the impact force of the fist as an example, the normal person is about 120 kg):
1) Ninth Order: Low (120 kg) - Medium (140 kg) - High (160 kg)
2) Eighth Order: Low (200 kg) - Medium (240 kg) - High (280 kg)
3) Seventh Order: Low (340 kg) - Medium (400 kg) - High (460 kg)
4) Sixth Order: Low (560 kg) - Medium (660 kg) - High (760 kg)
5) Fifth Order: Low (960 kg) - Medium (1160 kg) - High (1360 kg)
6) Fourth Order: Low (1860 kg) - Medium (2360 kg) - High (2860 kg)
7) Third Order: Low (3860 kg) - Medium (7720 kg) - High (15440 kg)
8) Second Order: Low (61,760 kg) - Medium (71,760 kg) - High (81,760 kg)
9) First Order: Low (654,080 kg) - Medium (754,080 kg) - High (854,080 kg)
10) God-level stage: the weight of Hong (about 20,000 tons of t\nt equivalent, which can destroy a medium-sized city) - the weight of the wilderness (about 360 billion billion tons, which can destroy the entire continent of a terrestrial planet) - the weight of the universe (about 70 trillion tons of t\nt equivalent, which can directly destroy a terrestrial planet) - the weight of the universe (unpredictable, according to legend, it can directly destroy a parallel universe)
3. Skills at all stages
1) Warriors: Five Directions Slash, Sanskrit Bloodthirsty, Endless Suppression, Support
a) Five-Way Slash - A powerful area attack skill that spins in the air with a heavy sword and deals massive damage to enemies at once
b) Sanskrit Bloodthirsty - Once the damage is dealt to an enemy, the wound becomes non-healing, and the self will regain a certain amount of vitality
c) Endless Suppression - Perform consecutive kills on enemies, once the skill is cast, it will not stop until you or one of the enemies falls down to rest
d) Reinforcement - If a teammate is seriously injured, take the initiative to block the enemy's attack for them
2) Berserker: Senro's Fury, Jedi Counter-Kill, Blood for Blood, and Gods and Demons' Strike
a) Senro's Rage – Goes berserk and attacks enemies with five times its own strength
b) Jedi Counter Kill - When you are seriously injured, once you are attacked again, you will immediately counterattack the enemy with ten times your own strength
c) Blood for Blood - Attacking an enemy by draining one's own life force, dealing twice as much damage to the enemy as one's own life loss
d) Earth Strike - Hit the ground with a heavy sword, and the concussive sword energy can stun a large area of enemies
3) Dragon Knight: Dragon Summoning, Soul Burning Rush, Lonely Behind Enemy Lines, Shadow Report
a) Dragon Summoning - Summons a tamed dragon as its own combat mount, which can take damage for the dragon rider and attack the enemy with its own skills (Note 4)
Common dragons: Red Thunder Dragon, Tin Armor Dragon, Black Clawed Dragon, Bilin Dragon
Rare dragons: Winged Evil Dragon, White Dragon, Brute Dragon, Destiny Shadow Dragon
Divine Dragon: Millennium Ying Dragon, Yellow Dragon, Prison Cow, Jianxi, Mocking Wind, Pu Prison, Fox, Tyrant, Raccoon, Negative Dog, Kiss
b) Soul Burning - Rush in front of the enemy at the first time of entering the battle, attract the enemy's attacking firepower, and resist with a shield
c) Behind Enemy Lines - Force the enemy to attack you, and if you are encircled, the outer enemy will attack your allies
d) Shadow Report - 100% counterattack to enemy attacks, regardless of whether they are hit or not
4) God-level stage: Domain of Protection, Heart-piercing Roar, Armor-Piercing Sword Qi, Returning to the Yuan Ghost Killing
a) The Domain of Refuge, which reflects a certain amount of power damage, and the proportion of the rebound depends on the level of the two sides
Black Iron Shelter Domain (Reflects 50% Normal Strength Damage + 20% God's Strength Damage) - Bronze Shelter Domain (Reflects 70% Normal Strength Damage + 50% God's Strength Damage) - Silver Shelter Domain (Reflects 90% Normal Strength Damage + 70% God's Strength Damage) - Golden Shelter Domain (Reflects 100% Strength Damage)
b) Heart-piercing roar, bursting out with a deafening war cry, all those who do not have the will of the god level to fight will fall into a bad state, and the weak-willed enemy will be directly shocked to death by this roar
Yellow Roar (50% chance of death, additional stun) - Roar of Shaking (80% chance of death, additional stun + silence) - Earth's Roar (100% chance of shock, additional stun + silence + sluggishness) - Roar of the Sky (100% chance of death, even those with god-level will to fight will be inflicted stun + silence + sluggishness + blindness at the same time)
c) Armor-piercing sword energy, ignoring the enemy's equipment defense, directly dealing damage to the enemy, this move is also effective against inanimate objects
Primal Break (Ignore Rare Equipment) - Flood Break (Ignore Epic Equipment) - Meteorite Break - (Ignore Legendary Equipment) - Pangu Break (Ignore Artifact Equipment)
d) Guiyuan Ghost Killing, bursting out with a murderous aura ten million times that of its own strength, which is enough to destroy the heavens and the earth
Burning Moon Realm (10x Strength) - Sunfall Realm (100x Strength) - Star Devouring Realm (1000x Strength) - Destroying the Universe (1000x Strength)
Note 3: The next career stage automatically inherits all the skills of the previous class stage
Note 4: All mammals are for enumeration purposes only, and do not exhaust all such species on the continent