Chapter Ninety-Eight: Character Fusion, Magic Witch

[Ding, whether to enter the primary role fusion mode]

【Yes】

[No]

As soon as Gu Feng wanted to enter the character fusion mode, the dialog box of the system popped up in his mind, and he clicked "yes" without hesitation.

【Matchmaking, please wait】

One minute.

Two minutes.

Three minutes.

After waiting for more than three minutes, Gu Feng was about to give up playing the Bounty Tournament, but it was finally successfully matched.

[Welcome players to the character fusion mode, the way to win this game is to slaughter the city]

Slaughter is a technical term in werewolf killing.

The requirement is that one faction kills all the people from the other faction in order to win.

Plainly.

It's the good guys killing all the werewolves, or the werewolves killing all the good guys.

Compared to Tubian, it is definitely more difficult to slaughter the city.

In this mode, werewolves struggle to win.

[Attention players, your seat in this game is No. 3]

[Your identity in this game is a magic witch and belongs to the camp of good guys]

Magic Witch!

A fusion of a magician and a witch.

It not only has the ability of a magician to change people, but also has the ability of a witch to save people and poison people.

As long as this character is used well, it can kill two werewolves in one night.

Poison one.

Swap one for dead.

came up to get such a powerful role, Gu Feng was a little excited.

But then again, are there any characters in this mode who aren't awesome?

Basically not.

[Please check the characters and their skills that appear in this game]

Just when Gu Feng was secretly happy, the system's prompt suddenly sounded.

He hurriedly turned his gaze to the screen in front of him.

At this time.

The characters that exist in this bureau have been listed one by one, and there is a detailed text introduction next to it.

The camp of good guys.

God of Pre-Ravens!

A fusion of the Prophet and the Raven.

Can check the identity of others like a soothsayer, and also has the curse ability of a raven. (The Raven can choose a player to curse during the night, and when exiled to vote, that player will have more Raven's curse votes on them.)

Due to the Raven's skill traits, the Raven God can identify himself.

As long as he says who he cursed last night, after the ticket type comes out, everything will be revealed.

For example, player 1 said that he was the god of the crow, and he cursed player 2 last night.

As long as the banishment vote type comes out, and player 2 has more crow's curse votes, then 1 must be the god of pre-crows.

If not, he's lying, he's a thug.

Sequence Gun God!

A fusion character of the Prince and the Hunter in Order.

With the ability of the Prince of Order to reverse time and space, after each round of exile voting, you can choose to flop to activate the skill to re-vote (the skill can only be activated once), and if you are resisted or knifed, you can shoot a player away.

This character should be said to be invincible and can't be beaten.

Whether it is the skills of the Prince of Order or the skills of the hunters, they are not something that werewolves can afford to provoke, because people can prove their identities in minutes.

Want to jump? Inexistent.

Dream Guard!

A fusion of the Dream Keeper and the Guardian.

It is possible to choose a player to be a sleepwalker at night, while also choosing to guard a player.

In short, he has the abilities that both the Dream Photographer and the Guardian have.

Most importantly, he can defend himself.

This makes up for the only shortcoming of the dreamer.

Normally, the Dream Hunter cannot defend himself, and once his identity is revealed, he can only wait for death.

But the Dream Guards are different, they have an extra shield in their hands, and there is no pressure to defend themselves.

In this way, there is no need to worry about your identity being exposed.

Magic Witch!

This is Gu Feng's role, and he directly skipped it.

Idiot grave keeper!

A fusion of idiots and grave keepers.

After being pushed up, you can flop to prove your identity, and you won't have the right to vote the next day, you can only speak, but you can continue to check whether the player who was pushed in the previous round is a good guy or a wolf at night.

The Witcher!

Starting the next night, one player can be selected to hunt.

If the opponent is a werewolf, the opponent dies, and if the opponent is a good person, the witcher dies.

Miracle Merchant!

Possess three skills, namely the Prophet's Inspection, the Witch's Poison, and the Guard's Shield.

The Wonder Merchant can choose a player to be the lucky one at night and give the lucky one one of the three skills, and when selected, the other two skills disappear.

If the lucky one is a good person, the miracle merchant is safe, and if the lucky one is a werewolf, then the next day, the miracle merchant folds.

Civilian!

Seeing the last character, Gu Feng was stunned.

And then I mourned it silently in my heart, and I don't know which unlucky guy it is, it's so bad luck, and you can still get civilians in this mode, and you can do too much for lack of morality.

It's not easy to be a civilian with your hole cards, you have to get two civilians at the same time, or you have to be at least a god.

But there are people who carry it like this, just like someone who can win five million.

After the role of the good guy camp, there is the werewolf camp.

Evil Wolf King!

A fusion character of Ghost Rider and Wolf King.

With the skills of Ghost Rider, he can't die in the night, can't blow himself up, and can only be pushed by good guys.

On top of that, he can bounce the skill damage of a good guy once.

The Prophet will be shot to death when he checks the Evil Spirit, the Witch is poisoned to the point that the Evil Wolf King will be shot to death, and the Witcher will also be shot to death if he hunts the Evil Wolf King.

In short, a skill that damages a werewolf together will cause the god card that uses the skill to be bounced to death.

In addition, if the Wolf King is pushed, he can shoot a player.

This character is very perverted.

Whether it's night or day, it's a nightmare for good people.

Gargoyle beauty!

A fusion character of a gargoyle and a wolf beauty.

Gargoyles normally don't meet with their wolf teammates, but this mode is different, and he will act with his wolf teammates at night, so they can communicate with each other.

And he can charm a player every night like the wolf beauty, and if the stone wolf beauty dies, the player he charmed will die together.

Crow's Claw!

In the normal board, the claw of the wolf crow does not meet with the wolf teammates at first, and only after the skill is unblocked, it will meet with the wolf teammates.

However, this mode is different, the Claw of the Wolf will directly meet the wolf teammate, and when there is only one wolf teammate left, his skill will be unblocked.

After the Raven's Claw skill is unblocked, a player can be selected to hunt, and the hunted target will die, and neither the Guardian nor the Dream Keeper will be able to negate the damage of the skill.

Hidden Blood Moon!

Fusion characters of the Blood Moon Apostle and the Hidden Wolf.

Possessing the ability of the Blood Moon Apostle to self-destruct and seal the good guy, and being checked by the prophet, he is always a good guy, which is the characteristic of the Hidden Wolf.

And since the Blood Moon Apostle has a passive ability, it can survive one more day when it is the last werewolf to be pushed out of the game, slashing a good guy.

The same is true of the Hidden Blood Moon.

So far.

Gu Feng even finished reading all the characters and their skills in this game.

Good Guy Faction: God of the Raven + God of the Sequencing Gun + Dream Guardian + Magic Witch + Idiot Grave Keeper + Witcher + Miracle Merchant + Civilian.

Werewolf camp: Evil Spirit Wolf King + Gargoyle Wolf Beauty + Wolf Crow Claw + Blood Moon Hide

The lineups on both sides are luxurious, and the skills are ready to go.

It is no exaggeration to say that after this skill is smashed, there are very few people who can survive.

But that's what you have to feel.,What kind of logic is the disk.,Look at who's hard hole cards and it's over.。

[Please confirm your identity hole cards for all players]

[The game has officially begun, please close your eyes when it's dark]

After nightfall, the first person to act was Gu Feng.

Because he is a magic witch, his skill operations are the highest priority.

[Magic Witch, please open your eyes, please choose the target you want to swap]

This time, Gu Feng didn't change people randomly, and it was better to be cautious when playing this mode for the first time.

【Magic Witch, Please Close Your Eyes】

After that, Gu Feng fell into a long wait.

Because of this mode, there are too many characters who act at night, and there is no one who doesn't open his eyes except for that folk card.

All of them are operated with their eyes open, which of course takes a lot of time.

Just this night, I can last half the day.

[Magic Witch, please open your eyes, he is the one who eats the knife tonight, do you want to save it?] Are you going to use poison? 】

Gu Feng fixed his eyes and saw that the person who ate the knife was player No. 12.

Although he didn't know what the hole card of 12 was, he definitely had to prescribe the antidote.

If he doesn't save it, if it is an important god card that is stabbed, the good person will die.

Unless 12 is the unlucky civilian, all of them matter.

Thinking in his heart, Gu Feng used up his precious antidote.

【Magic Witch, Please Close Your Eyes】

……

The night operation lasted about ten minutes, and in a boring wait, it finally ended.

After dawn, it was still the familiar police link.

[All players who want to go to the police are asked to turn on the lights]

The system's prompt sounded in everyone's ears.

Gu Feng's movements were very sharp.

Turn on the lights.

Police.

It's already a habit.

For him, playing werewolves and not being able to kill the police is the same as having no snail powder.

There was not much time, and the results of the police came out.

[There are 1, 2, 3, 4, 5, 6, 8, 9, 10, 11, and 12 players in this game, and they will speak in random order starting from player 8]

Good guys, eleven people on the police.

The badge was almost gone.

According to the rules of the game, if all twelve people go to the police, the police badge will be lost, and the sheriff election link will be gone.

It is equivalent to coming directly to the police.

Fortunately, player 7 chose to stay under the police, and he was a dad card in this game.

The prophet who wants the badge, oh no, it should be said that the god of the pre-crow has to deal with player 7, and you can only get the badge if you get his approval.

And the badge is especially important in this mode.

Because it was a slaughter bureau, when there was only one good guy and one werewolf left on the field, there was no doubt that the police badge was the key to determining the outcome of the battle.

Therefore, the good people of the police badge must get it.

Conversely, werewolves must also be robbed.

They can't just watch the badge fall into the hands of good people and not fight for it.

[Player 8, please speak]

"The first time I played this mode, I think you should all be like me, you don't know how to play it."

"Originally, I thought about whether I could shoot my identity directly, but then I thought about it."

"If we shoot our identities directly, the werewolves will know our hole cards well, and at that time, they will be able to prescribe the right medicine and kill us one by one."

"As for us, it's true that filming identities can compress their living space, but people can jump on each other, and we may not be able to distinguish between the true and the fake."

"For example, the god of the crow, although he can prove his identity, but that was after the banishment vote, and before that, he was no different from an ordinary prophet."

"Let's say we're on the wrong side and we've pushed the god of pre-crows out of the game on the first day, and at night, do we dare to move the wolf who jumped with him? It should be said that they did not dare. ”

"Because it is not ruled out that the other party is the Evil Spirit Wolf King, if the skill falls on him, all of them will rebound, causing us to die."

Player 8 is right.

Although there are many skills of good people, whether they dare to use them is another matter.

Let's just say that this evil spirit wolf king can't kill him at night, he can only resist pushing him during the day, the key is that he is resisted and pushed, and he can shoot a good person.

It's a difficult role to deal with, but it has to be dealt with.

There is also the hidden blood moon, which is all gold water.

In other words.

The gold water of this game is not necessarily a good person.

What if the golden water is the hidden blood moon?

Or what if the good guy doesn't speak as well as the werewolf? On the first day, the god of the pre-crow was pushed out of the game, and the werewolves were in the dark, and the good ones were in the light, and then they were very passive.

"Anyway, before dawn, I simply deduced it in my mind, this mode directly slaps the identity, good people don't have any advantage, I feel that the dominant one is an illusion."

"My suggestion is, let's fight in a proper manner first, the god of the crow jumps out to report the person, and we will find the wolf outside."

"If there is a jump, we will stand on the side normally and come out of the two gods of the crow."

"Anyway, the god of pre-crows can use skills to prove his identity, if we make a mistake, we may not dare to move the wolf easily at night, but we can definitely resist him during the day."

"I know that the characters in this mode are all strong, and it makes the good guys feel inflated, but I hope everyone can calm down and think about it, do we really have an advantage?"

"Although this is a slaughter game, and werewolves need to kill all the good people to win, it seems that it is much more difficult than slaughtering the side, but their skills are very powerful."

"It's no exaggeration to say that if you use it well, you can kill a few good people in one night, even during the day, they are not afraid."

"The Evil Spirit Wolf King can shoot a good person when he is out, the Gargoyle Beauty can kill a good person in a row, and the Hidden Blood Moon can even blow up and seal our skills."

"So, we have to put away our underestimation, this mode, the good guys are not stronger than the wolves, especially there is a civilian among us, it is simply the perfect choice for the wolf to jump."

Good-looking romance

That's right.

There is also a civilian in the camp of the good guys, who cannot identify himself.

If he doesn't speak well, the werewolf will be able to jump with him in civilian clothes.

At that time, can the good guys guarantee to distinguish who is a real civilian and who is a fake civilian?

And as long as the Wolves take advantage of one round, this game may be cold.

"Of course, the above is my personal understanding of this model, not necessarily right."

"If you have better ideas, you can talk about it, let's discuss and learn from each other's experiences, and you won't be so confused next time you play."

After listening to the speech of player No. 8, Gu Feng's definition of his identity was preferred.

Because 8's thoughts are similar to him, this model can't be beaten.

On the surface, once you shoot your identity, the Wolves will have no room to survive.

The question is, will Wolves sit still?

If you jump your identity, they will jump against you, and good people can play against the wolf every time?

Not likely, right? Once something goes wrong, the good guys are passive.

Even if it's right, the werewolf won't lose, because the evil spirit wolf king and the gargoyle Meike can both pull a good person to accompany the funeral.

Therefore, Gu Feng's idea is not to shoot his identity, but to play according to the normal board.

The god of the pre-crow should jump out and report the person to jump, and the wolf team should jump fiercely.

Don't come up and play very aggressively, there's no need.

[Player 9, please speak]

"Player No. 8 doesn't want to shoot your identity, are you a wolf, I'm afraid that our good people will shoot out our identities, and when the time comes, you will have to be tough with good people."

"That's why you take the rhythm and fool the good people not to shoot their identities, aren't you?"

"Maybe you didn't mean that, but to be honest, that's how you feel to me."

"What's there to be afraid of? This model, even the prophet can prove his identity, of the eight good people of us, seven of us have an identity, and there is more than one god who can chase the turn, what do you say you are cowardly? ”

Player 9 clearly disagrees with Player 8's playstyle.

Just kidding, good people almost all have identities, and they can also chase rounds, is it necessary to be afraid of werewolves?

In his opinion, this model is that the good guys kill indiscriminately, unless the good guys don't get too many strong cards, but before the start, everyone knows what roles are in this game.

Player No. 9 feels that there are so many powerful god cards, not to mention four werewolves, that is, eight or ten of them have been eliminated for him.

He couldn't understand the mind of player number 8.

In the eyes of player No. 9, patting identity is definitely the wisest way to play, and finding wolves is the fastest way to find thieves.

"I don't care about player No. 8, it's his business that he doesn't shoot his identity, I took out my identity first anyway, the hole card idiot grave keeper, welcome the wolf to jump with me."

"If you don't jump against me, don't come to me when you hit the wolf, and don't hit me when you smash your skills at night."

"I think this is also my contribution to good people, at least a hole is not cleared."

Player No. 9 said that if he shoots his identity, he will shoot his identity, and he is not dragging his feet at all.

And he belongs to the category that wants to shoot his identity directly, so he naturally has to set an example first.

It doesn't sound like a crack in his tone, but it's not true, and it's hard to say right now.

Player 9 is a werewolf with a playful mentality.

There's a word called preemptive.

If this game 9 is a wolf, his speech is a preemptive.

"I don't think the werewolf will come out to jump, the god of the precrow is not a prophet, he can prove his identity, the werewolf jumps, even if he pushes the god of the precrow out of the game, his own identity must be exposed."

"A good guy for a wolf, a good guy can definitely accept it, anyway, this is a slaughtering bureau, there are eight good guys, and there are only four wolves. Can they afford to trade with us? ”

"What's more, we still have magic witches, witchers, and dream guards who can chase rounds, so there's no reason to lose."

Player 9 feels that the good guy camp has so many strong cards that can chase rounds, even if one or two good guys make a mistake, it's fine.

Therefore, even if the wolf jumps against the good guys, why not let them resist the game?

At night, good people want to kill them, and there are not many ways.

Unless the wolf can fight the good guy out of the game every time, but this possibility is too low, and the good guy won't be able to speak without a wolf.

"Okay, I'll talk so much about the police, and finally say it again, the hole card idiot grave keeper, I'll see if the wolf dares to jump against me."

"The No. 8 player in the front position didn't speak very well, and he had a bandit face, but I didn't beat him to death, listen to it again under the police, that's it, it's over."