Chapter 226: Poison in the hands of the mechanical wolf?

[Player 12, please speak]

"This is embarrassing, Player 11, I'm not a citizen, I'm a hunter, you're a little presbyopia, a psychic."

Player number 12 surprised the good guys as soon as he spoke.

He's not a civilian, he's a hunter, doesn't that mean 11 isn't a psychic?

Typical blind guess identity, but bad luck guessed wrong.

Of course.

There is also a possibility, that is, 11 and 12 double wolves, player 11 dies and jumps, and 12 goes to the side psychic to fight against the water.

But generally speaking, those who play this routine are forced to wear god clothes for their wolf teammates, but the wolf teammates say that they are either gods or people, so that they can survive.

Because there are four cards, who knows if you're one of them?

But there is only one hunter, and if player 12 is not a hunter, the hunter in the outer position may have to jump out and shoot him.

Therefore, from the perspective of rationality, it is unlikely to be 11 or 12 double wolves.

There is a high probability that the No. 11 player blindly guessed his identity and wanted to bet on his luck, but his luck was really bad.

But for the good guys, it's definitely great news.

As soon as player 12 jumps the hunter, it's easy to stand on the sidelines.

11 Proper Jumping Wolf, the one who jumps in the back position is the psychic.

"Player No. 10 should be a good person, he can talk to the psychic who must test the wolf to the person who wears civilian clothes, and the perspective and logic are correct."

"Anyway, my opinion on this issue, I am the same as the No. 10 player, including the psychic who must report the specific identity, and I also agree very much."

"In terms of speech and mentality, player 10 has no problem."

"From the perspective of the common relationship, player No. 11 played 10, and he still played with pseudo-logic, either 11 wanted to take 10 with rhythm as an anti-push, or 10 and 11 wolves stepped on each other as identities."

"But judging from what 10 just said, I tend to favor the former, and player 11 is paving the way for anti-push 10."

After a pause, player No. 12 said again: "The police badge flow of 11 dozen is 10 and 5 Shun test, I think player No. 5 is a good person to be canvassed, and the possibility of 5 and 11 wolves is very low." ”

"It's possible that 8 and 11 will be made into two wolves, and player 11 will talk to 8 in a cozy manner, which is actually the meaning of letting 8 punch his own ticket, and it is also a reason for 8 to rush the ticket."

"At that time, the No. 8 player can say that he voted for 11, and he was moved by 11's speech or something, like this kind of behavior that does not rely on logic and relies purely on personal feelings to vote, I will basically mark the wolf."

"Of course, 8 and 11 double wolves are just my guesses, maybe the police can't open the wolves, this game is four wolves on the police, the 11th player police badge flow to 5, and then crazy dialogue 8 canvassing is also very possible."

"Is it the four wolves on the police, or the 8 and 11 double wolves, listen to the speech of the No. 8 player, I just briefly talk about both situations."

There is no problem with the perspective and logic of player number 12.

If the 11 is a titan, the 10 will not be able to afford the wolf.

If 10 and 11 are double wolves, 11 should not be able to learn to play 10 in the handicap position, even if it is to step on each other to make identities, there is no need to be so anxious, so deliberate, right?

It can only be said that player No. 11 wants to take 10 to resist pushing, and he can't find any better reason for a while, so he can only use the position to learn, and then he thinks it's not good, and he said it's a joke.

The police 5 and 8 people, because 5 entered the 11 police badge flow, 12 plates 5 and 11 can not meet, but this is not absolute.

Some wolf warriors like to punch their wolf teammates into the badge stream, not to mention that player 5 is only in the second badge stream of 11.

In fact, compared with 5 and 11 not meeting, Gu Feng feels that 8 and 11 are more likely not to meet.

Player 11 can have such a conversation with 8, and frantically pull 8's votes, which means that they are not very good wolf teammates, if 8 and 11 are really double wolves, 11 This wave is too contrived.

However, this possibility does exist, it's just that Gu Feng doesn't want to go to this steering wheel.

"Player 11, aren't you blowing yourself up yet? I think when I talk about this, you can already blow yourself up, unless you think I'm a mechanical wolf, and if you have to do that, I admire you. ”

"Anyway, if I were your wolf teammate, seeing this situation, I hope you would explode yourself quickly and don't let the police badge fall to the ground, otherwise, it would be equivalent to giving the psychic a police badge for nothing."

"Not exploding yet? Yes, it's worthy of being out of the fight, the psychological quality is different, then whatever you want, I'll talk so much about the police, the hole card hunter, the psychic who stands on the side, it's over. ”

[Player 1, please speak]

"Player 12, are you a hunter?"

"I heard you think in the first half that you should be a hunter and didn't run away, but you talk to player 11 later and you should blow yourself up, giving me the feeling that you are cheating 11, in fact, your hole cards are not hunters, but you just want to put pressure on 11 in this way, to see if he can't resist self-destructing."

"Maybe I'm thinking too much, since you jumped the hunter and you don't retreat, I'll treat you as a hunter and player 11 as a jumper."

Player 1 simply speaks the hearts of the good guys.

Player 12 in front of him chatted like the real thing, but 12 talked to 11 at the end, which was too much like a fraudulent identity.

And this kind of operation is not uncommon.

Not to mention this board, it's a normal board, and there are often people who throw a backhand to the prophet after receiving the gold water, and try the prophet's flexibility.

At this time, if the other party is a fierce jumper and can't withstand the pressure, he will blow himself up.

Similarly, as far as player 12 just said that if 11 is a wolf and has a bad psychological quality, he may blow himself up.

After all, he has failed to jump, he said that 12 is a civilian, but 12 said that he is not a civilian, isn't this equivalent to an anti-water police?

That's right, it's not just anti-water, if it's just anti-water, it's nothing, the key is that 12 doesn't admit that he is a civilian, this effect is the same as the anti-water police.

In this case, 11, as a wolf, in order to prevent the psychic from getting the police badge, can completely blow himself up, otherwise, it will be a police badge for nothing.

But 11 has not exploded until now, there are only two possibilities.

Either he's really a psychic and can't explode.

Either he's waiting for the psychic in the back position to jump out and blow himself up.

"10 and 11 can't be two wolves for the time being, if 10 and 11 are two wolves, it's unlikely that player 11 will hit the first police badge on his wolf teammates."

"So, in my case, player number 10 can be recognized, unless he has a bad conversation with the police, otherwise, I can't point out that he is a wolf."

"But one thing I have to warn you about is that if player 12 takes off his clothes and says he's not a hunter, we're going to have to consider 11 and 12 wolves."

"On the surface, the 11-jump psychic wears 12 civilian clothes, and the 12-player frantically puts pressure on 11, and even does not hesitate to fake the hunter to test 11, and the two of them are not very good at making double wolves."

"But it's not sure that's their routine, it's a way for player 12 to elevate his identity."

"Although this possibility is very low, the speech and logic of player 12, including the perspective, are like a good person, and there is nothing to be ashamed of, but the more this is the case, the more we must pay more attention, and we are not afraid of 10,000."

"If we rashly admit the number 12 player, we may fall into the hands of the Wolves."

"In short, player number 12 doesn't take off his clothes, I think he's a hunter, and if he takes off his clothes, I'll suspect 11 and 12 wolves."

Player 1's statement is very pertinent.

He felt that if 12 wasn't a hunter, 11 and 12 might be two wolves playing the board, and player 12 talking like this was a routine they discussed last night.

Theoretically, there is such a possibility, but the statement of player 12 is really good, whether it is logic or emotion, it is difficult to play 11 and 12 double wolves.

Player 1 is vaccinating the good guys at this time, maybe he has other plans.

In other words, 1 reminding good people 12 to undress does not rule out 11 and 12 pairs of wolves, which may also be rhythmic.

The so-called extra attention is probably a high-sounding rhetoric.

Regardless of who 1 and 12 are wolves or not, judging from the statements of player 1, 1 and 12 will definitely not meet.

But there are three possibilities for not meeting.

One is the good guy and the good guy who doesn't meet, the other is the good guy and the wolf who doesn't meet, and the other is the wolf teammate who doesn't meet, and it's hard to say which one right now.

The main thing is that there is too little information, after all, this is the first round of speeches by the police, and when the police arrive, the situation should be clearer.

"Police officers 5 and 8, judging from the speech of player 11, if you don't consider the logic of the mechanical wolf, I don't think 5 and 8 can be 11's wolf teammates."

"First of all, the No. 5 player, 11 can hit the police badge flow on him, it is estimated that the majority of canvassing components, deliberately hit the police badge flow on the wolf teammates, and the possibility of him rushing the ticket is very small."

"As for player 8, judging from the conversation between 11 and him, 8 and 11 can't be wolf teammates who meet, maybe it can't be ruled out that 11 is acting there and acting for good people, but I don't really want to do this."

"At least I won't go to the steering wheel of the 8 or 11 double wolves, I am now more inclined to the four wolves to go to the police."

"The premise is that player 11 is a titan, if 11 is not a wolf, then my previous statements are all farts."

"Okay, I'll talk so much about the police, I believe that 12 is a hunter, as long as he doesn't take off his clothes, but as long as he takes off his clothes, I will play 11 and 12 wolves as an identity."

"I'm a good guy with my hole cards, a good guy with steel, you don't have to waste too much time on me, that's it, it's over."

[Player 2, please speak]

"Player No. 1 Witch, Police Badge Flow 8, 3 Shun Inspection."

As soon as these words came out, Gu Feng immediately became a spirit.

1 is a witch?

That's interesting.

Now Gu Feng can make two kinds of logic.

One is the No. 2 player psychic, 1 is a mechanical wolf, and last night 1 directly activated the skill and happened to learn from him.

If this is the case, Gu Feng must push Player 1 out of the game today, otherwise, he will have to take poison at night.

The second is that player 2 jumps by himself, he wants to beat 1 into a mechanical wolf, and takes advantage of the witch's fear of eating poison, as well as the advantage of silver water, to force the witch to stand by him and push 1.

For now, Gu Feng is more inclined to the latter.

Because player 1, as a mechanical wolf, blindly uses skills on the first night, this is too bold, right? It's not quite in line with the gameplay and benefits of taking the mechanical wolf.

But then again, people are different from each other, and everyone's habits and ways of playing are sometimes very different, and he can't treat others with himself.

In case 1 is a guy who doesn't hesitate, he doesn't play cards with uneasy routines, he uses skills without holding back on the first night, and he learns from him, then isn't he pit himself if he doesn't come out of 1?

It's hard.

Gu Feng has a bit of a headache now, he hopes that player No. 12 will not take off his clothes, and no hunter will jump out to shoot him in the outer position.

In this case, it is true that 11 is a titanic jumper, 2 is a psychic, and 1 is a mechanical wolf.

But Gu Feng hoped for hope, and his intuition told him that this game was not so simple, and player No. 12 was probably not a real hunter.

"Tell me why my police badge flow is 8 and 3 smooth."

"The No. 8 player under the police inspection is going to canvass for votes, I don't want to take the police badge directly, but at least I can't let the Jumping Wolf take the police badge directly, no matter what the 8 hole cards are, my first police badge flow to him, is to put pressure on him, let him give me a ticket."

"It's a big deal that I'll have a tie with the No. 11 player PK, this is my bottom line, if 8 returns the ticket to 11 in my first police badge flow, the police will shoot the identity directly, and if I can't shoot it, I'll mark the wolf."

"The second police badge stream is casually played, there is no special reason, if I have to say that there is, it is the person who has already spoken in the front position, and there is nothing worth my test."

"Like player 10, I admit it, whether it is his own statement or his relationship with player 11, in my opinion, he can't afford to take the wolf card."

"Player 12 jumped into the hunter, I will treat him as a hunter, if he suddenly takes off his clothes and says that he is indeed a civilian, then I will definitely go to test 12 at night."

"Because I very much agree with Player 10's statement, the civilian who jumps the wolf, I must test it out as a psychic."

"Even if the No. 12 player says to stand by me, I still have to test him, go to Jinshui to check it, no matter what, I must not give the wolf a chance to exploit the loophole."

"Even player No. 1 said that if 12 takes off his clothes, then 11 and 12 may become two wolves, so I can't take it lightly."

"Player 12, if you are a good person, I hope you can understand why I have to test you after you take off your clothes, I don't want to fight you 11 or 12 wolves, I don't want to use you as a resistant."

"I have to explain this to you clearly, lest you misunderstand and think that I have ill intentions and bad intentions for you, and I definitely don't mean that."

Player 2 talked about the reason and logic of why he played the 8 and 3 badge streams.

To put it bluntly, the first police badge flow is to ensure that you can eat the ticket of player 8, so as not to even have the opportunity to speak for PK.

The second police badge flow is a symbolic hit, in fact, 2 seems to want to test the number 12 player.

But before he took off his clothes at 12, he certainly couldn't do that.

In any case, 12 is a jumping hunter, there is no reason to test a hunter, you can only wait for 12 to take off your clothes.

"Player No. 5, you entered the police badge stream of player No. 11, in my opinion, you are a good person who has been canvassed, I hope you can vote for me under the pressure of the badge flow."

"And in the current situation, player No. 12 has already said that he is a hunter, and if the identity information reported by 11 is wrong, he can't afford to get a psychic."

"And the No. 1 player I reported is a witch, the strength is here, and when you get to the police, you can see if 1 admits that he is a witch."

"I know it's hard for you to put me on the ticket under the pressure of the police badge stream, but the more times like this, the more it tests your ability and courage to stand on the sidelines."

"If you can vote for me, you won't be a wolf in this game, you know?"

"Okay, that's all I want to say about the police, player 1 is a witch, and the police badge flows 8 and 3, so be it, it's over."

[Player 3, please speak]

"2, 11 pairs of jumping psychic, judging from the current situation, I must be on the side of player 2."

"After all, player No. 12 has already turned back, he said that he is a hunter, not a civilian, so 11 can't afford to take a psychic."

"Unless disk 12 is a mechanical wolf, but I don't think the mechanical wolf will rashly launch the skill on the first day, who is the logic of the hard disk, I don't feel like he is a good person."

"Also, player 2 gives 1 the strength to wear a witch's outfit."

"If 2 is a wolf, I'm afraid I don't have the courage to say that 1 is a witch, unless he took out the identity of player 1, so he dressed 1 as a witch, but I think this possibility is too small."

"How can it be so outrageous, I listened to the speech of player 1 in a round, and I picked out that 1 is a witch, and he didn't open his eyes, anyway, I think 2 dares to say that 1 is a witch, and he can't be a fierce jump."

"To be reasonable, if player 2 really has that ability, he only listens to player 1's speech in one round and knows that 1 is a witch, that is because he played well, and he deserves to win."

Player 3 stood up and made his attitude and position clear.

He stands on the side of player 2.

He believes that 2 is a psychic.

Even if player 12 doesn't jump against the hunter, just because 2 dares to say that 1 is a witch, he doesn't want to be a 2 jumper.

A Jumping Wolf who dares to throw witches' clothes at a good person? Unless he is crazy, or his self-confidence is so inflated that he thinks he can know the identity of the other party after just one round of speeches, no wolf would be so reckless.

If, if player 2 in this game is indeed a fierce jumper, and indeed 1 is a witch, then player 3 admits it.

But he will never go to the No. 2 player to pick out the identity of 1, like this kind of small probability event, he has never been disced.

And whoever wants to lead the rhythm in this direction, if 2 is the identity of the Jumping Wolf and the 1, then he will inevitably help the No. 2 player to come out.

What's more, player No. 12 is not a citizen, and 11 even reported his identity wrongly, can he still be a psychic?

Let's just say that until player 12 doesn't take off his clothes, no one will go to the side of 11, and if anything, it's only a wolf.

"Player 1 said that 12 could take off his clothes, I don't think so, right? If 12 is not a hunter, he just jumps a hunter against the water, don't you think about the feelings of player 11? ”

"In any case, 11 threw gold and water at him, and if he was really a citizen, 11 would have reported his identity correctly."

"In this case, 12 should think that 11 is a psychic."

"Anyway, if it were me, I would admit it, a person who didn't even listen to my speech, knew my hole cards, isn't this a psychic?"

"So, I can't figure out what the profit of player 12 is if he is not a hunter, is he just trying to put pressure on player 11 to see if he will blow himself up?"

"If that's the case, I can only say that 12 is too good at mentality, the mentality of player 11, it doesn't matter if he jumps like this, even if the water recedes later, others will have great doubts about the identity of 11, because thinking inertia has been formed."

"The most important thing is that he hasn't receded yet, so what if the hunters jump out and shoot him? Isn't this the equivalent of helping a wolf find God? ”

"I don't think 12 can take off his clothes, in my opinion he is a hunter, from the moment he jumps the hunter, the hunter's clothes are pasted on him, and if you take it off, you will be left with a wolf's skin."

The last sentence of player 3 means that 12 if you take off the hunter's clothes, you can mark the wolf and fight.

Because a good person with closed eyes is unlikely to do this kind of operation when facing a psychic who claims his identity.

Therefore, from the perspective of 3, 12 can't do it at all to put pressure on 11 and test 11's resilience of civilians.

12 The reason why he turned against the water is because his hole cards are not the people.

If player 12 takes off his clothes and says that he is trying to test the resilience of 11, then he will go away, he is a very contrived werewolf, and he is using this way to elevate his identity.

"10 and 11 don't meet, there's nothing to say about this, but 10 and 11 don't meet, it doesn't mean that player 10 is a good person."

"Player 1, Player 2, Player 12, I found that you all seem to have fallen into a misunderstanding, because 10 and 11 didn't meet, you recognized 10, this is not okay, what if Player 10 is a mechanical wolf?"

"11 put 10 into the first police badge, and learn to play 10 in the position, these can only show that the two of them do not meet, and it cannot be said that the two of them do not share the same side, these are two different things, and they cannot be confused."

"I can not play player No. 10 now, and I can even say that he has a preference, but I won't recognize him, whether he is a good person or not, it depends on the side of the police and his speech."

"If you rashly recognize 10, you will have a preconceived thought, and when you are under the police, this kind of thinking will inevitably affect your judgment of 10's identity invisibly."

"To put it mildly, it was supposed to be a wolf, but you let him go because of some subconscious, if I don't say this, I'm afraid you won't be aware of it."

Player 3 didn't follow the trend and think that 10 was a good guy.

In his opinion, 10 and 11 just don't meet, not that they don't share the same side.

1, 2, and 12 all confuse these two concepts, or that all three of them didn't go to disc 10 and it could be a case of a mechanical wolf.

In this case, he must talk about this, lest the people behind him be led into the ditch by this rhythm.

Although this will offend player 10 and make 10 more hostile, player 3 is not afraid, and he believes that if 10 is a good person, he will not turn against him because of this.

10 can suspect his motives for playing 10 and 11 double wolves, this 3 can be understood, after all, he played 10, and 10 suspects that he is normal with rhythm, but as long as he is not killed, and he is not a fixed wolf, there is no big problem.

"I won't talk about 5 or 8 policemen, whether they are wolves or good people, listen to the speeches, now we can't define their identities at all."

"Judging whether they are good people or wolves by the behavior and attitude of 11 them is not accurate at all, this can only be used as an auxiliary, and after all, it depends on their own speech."

"But I hope that both 5 and 8 can give their tickets to player 2, because it is clear that the psychic side of 2 is much greater than that of player 11."

"If anyone votes for 11, I think he may be a wolf, even if it is the No. 5 player who entered the 11 badge stream, I don't think 11 should be voted."

"Of course, this is just my thoughts and suggestions, in the end, it is up to the No. 5 player to make his own decision, if you have to make a tie PK, it is not impossible to listen to one more round of speeches."

"Okay, I'll talk so much about the police, the hole cards are good, the No. 2 player on the side, that's it, it's over."

[Player 4, please speak]

"Player 12, aren't you going back yet? If you're really cheating on 11's identity and testing his resilience, retreat now. ”

"I'll count three times, and if you don't recede, you'll ......"

Before player 4 could finish speaking, 12 receded.

This shows that he stopped jumping hunters, he took off his clothes.

Really.

This game is not so simple at all, and the hearts of good people are broken all of a sudden.

If 12 is really a hunter, after 2 jumps the psychic, 11 should have self-destructed, directly double-exploded and swallowed the police badge, and killed player 2, how could he still be indifferent.

In this way, it is difficult to say who is the psychic of 2 and 11, but after all, the psychic face of player 2 is bigger than that of 1.

Because 2 reports 1 is a witch, 11 reports 12 are commoners, and the strength of the two is not the same.

So, even if player 12 takes off his clothes, the good guy still tends to side with player 2.

However, when player 4 gets up and talks to 12 like this, it feels like he's probably a hunter.

Otherwise, why would he be so determined to talk to Player 12 and retreat?

"It's good, player 12 has retreated, so 11 may be a psychic."

"You may all think that Player 2 is more like a psychic, but I want to stand on the side of 11."

"First of all, 11 dressed him in civilian clothes before 12 didn't speak, if he was a fierce wolf, unless he was a double wolf on 11 and 12, otherwise why would he blindly guess 12's identity? It's too risky. ”

"Didn't the number 10 player in front of him just finish speaking? He might as well pick up the identity of 10 and give him something to wear, so that the risk is relatively small. ”

"But player No. 11 dares to wear civilian clothes for the 12 in the back position, and 12 is really a civilian, as long as I don't play 11 and 12 wolves, I want to stand on the side 11."

"As for player 2 dressing 1 in a witch's clothes, the force is greater than 11, but we don't know if 1 is a witch yet."

"In other words, it's not important to say whether the strength of player 2 exists, and it will take until police officer 1 says that he is a witch, and 2 will really have strength, and before that, I don't think 2 has any strength."

"The most important thing is that in the case of the 12-jump hunter jumping so realistically, 11 did not choose to blow himself up, if he is a wolf, I can only say that the psychological quality is too good, too able to resist pressure."

"But I don't think he has a good psychological quality, he's a psychic, and he can't blow himself up if he wants to."

Finally.

It's not easy to finally have someone standing on the side of player 11.

Anyway, after listening to 4's speech, 11 was so moved that he almost shed tears.

To be honest, he jumped psychic, thinking that good people didn't believe him and didn't want to stand on his side, but 11 never thought that the civilians he tested would jump hunters against the water, which was outrageous.

12 It doesn't matter if he jumps like this, the people who make the back position beat him and don't stand on his side, 12 This is a fraudulent identity, this is a pure mentality.

"Player No. 11 is a psychic, 12 is a chaotic civilian, and player No. 10 I think his speech is benign, and there is a high probability that he is not a wolf, because his speech is very positive, and his ideas are completely fine, and they are all from the perspective of a good person, I don't think a wolf will talk about these things in the first position."

"I don't want to be a wolf on the police, the police will look at his standing and speech, as well as the wolf pit pointed out."

"I'm afraid Player 1 is not a witch, I have a hunch that Police Officer 1 will not recognize a witch, and he will go back to Player 11 on the side."

"Player No. 2 is a titan, player No. 3 is standing on the wrong side and not talking, and he has been suspecting that player No. 10 is a mechanical wolf with a rhythm, he wants to play 10 and 11 double wolves, and his behavior and mentality are not good."

"I think 2 and 3 may be double wolves, unless 10 is really a wolf, 3 can be released, otherwise, 3 will always be in my wolf pit."

Player No. 4 directly recognized 10, in his opinion, the speech of the 10 police can't afford to take the wolf card, his logic and ideas are in line with the perspective and benefits of a good person, why talk about this with a wolf head?

Do you deliberately talk about it to make yourself an identity? This possibility exists, but it is obviously inappropriate to go directly to this steering wheel, which is called malicious speculation.

Since people's speeches are benign, don't think about it badly, unless the police go down 10 stations on the wrong side of the bandit ticket, point the wolf pit, the logic is not right, and it is not too late to hit 10 wolves when the time comes.

And because of the recognition of 10, player 3 has been dotting 10 in front of him, and he wants to hit 10 is a wolf, which makes 4 to 3 very bad to hear.

In addition, player 3 is different from him, and he didn't expect to talk to player 12 to make him retreat, so 4 thinks that 3 is most likely a wolf.

"One thing I want to say, I'm just leaning towards player 11 right now, it's not that 2 can't be a psychic, and it's not that I won't be on his side."

"If player 1 admits that he is a witch, and 11's speech is not as good as 2, I will consider going back to side 2."

"Okay, I'll talk so much about the police first, the No. 11 player on the side, it's over."

[Player 6, please speak]

"It's a bit brave, player 4, you dare to stand on the side of 11 at this time, although I don't know if 11 is a psychic, but I don't feel like you are a wolf."

"Even if 11 is a fierce jump, I don't think your statement is a charge, at most you are a barb, and then it will depend on whether 1 recognizes the witch or not."

"If player number 1 says that he is a witch, I will definitely stand on the side of player 2, but I will not point you to player number 4 who goes into the wolf pit."

"But if 1 wants to say that he is not a witch, 2 is a fierce jump, 4 has a bandit face, but the bandit face is not big, after all, it is the person who stands on the opposite side, I can't go up to the chase to plate you are a barb wolf, right."

The meaning of player 6 is clear.

If 2 is a psychic, 4 is unlikely to be a charge wolf, but only a good guy who is on the wrong side of you.

But if 2 is a fierce jumper and 11 is a psychic, then it cannot be ruled out that 4 is a hook, and he knows that it is difficult for wolf teammates to be blind to the identity of 1, so the police hook it first.

It's a possibility, so it's okay for player 6 to talk like that.

But if you want Pan 4 to be a hook, it depends on how his police statement is, and you can't say it's a hook just because people are on the opposite side, there is no such reason.

"Now I want to stand on the side of player 2, although 1 has not yet admitted that he is a witch, but I must default to 1 being a witch, and when he denies that he is a witch, I will play 2 is a titan."

"1, 2, and 4 are all good guys in my opinion, and player 3 is caught in the middle, and there is a high probability that he is a wolf."

"In particular, player 3 disc 10 is the behavior of a mechanical wolf, and I feel particularly like a werewolf with rhythm."

"You know, this is the first round of speeches, we don't need to go so deep, since 10 and 11 don't meet, we will temporarily recognize 10, and then consider 10 is a mechanical wolf in the next round."

"Such a hurried plate 10 and 11 double wolves, I don't know what others think, anyway, I think you 3 are in rhythm."

"And from a positional point of view, player 1 is a witch, 2 is a psychic, and player 4 I recognize, and you 3 will naturally go into the wolf pit."

"Positionalism can't be considered logic, but it's not completely unreasonable, if I don't beat you, 3 is a wolf, 1, 2, 3, 4 is a good person in the four."

"In this case, I have to kill player 5, otherwise, plus I'm a good guy in the sixth row, is it possible? Obviously unlikely. ”

"So, as long as I'm on the side of player 2, you 3 will have to go into the wolf pit, unless 2 is not a psychic, in that case, I'll give you player 3."

Player 6 is very hostile to 3, and almost beats the 3 wolf.

There are two reasons for this.

One is that the 3-set 10 and 11 may be the behavior of the two wolves, which really makes him feel wrong, not like a good guy mentality.

The other is the position of the game, the No. 6 player does not believe in the four good people, if he is a good person in the four companies, he has to kill the No. 5 player, but the 5 did not even speak, why did he kill 5?

There is no way, you can only hit player 3 first.

But 6 dare to talk like this, it is estimated that it is with identity, guards or hunters.

But 4 seems to be more like a hunter, after all, he directly persuaded 12 to retreat from the water, so that if 6 is a god, he can only be a guard.

"Player No. 11 is a titan, I don't want to say whether 12 is a wolf or not, you can plate him as a wolf, or you can plate him as a good person to show off, but no matter how you play, or that sentence, 12 must be tested."

"If player No. 2 gets the badge and he says he can't test 12 at the end, then my vote will be on him, no joke at all."

"There's no reason not to check player 12, 10 has already made it clear why he had to go to the Wolf to dress civilians in the first position."

"Don't look at the No. 12 player who is anti-water again, and he is testing the resilience of 11, this is all appearance, who knows if this is the routine they discussed last night?"

"Just in case, we have to test 12 so that we can feel at ease, otherwise, we will keep muttering."

"Player 10 is likely to be a good person, I won't be a mechanical wolf or anything on the police, there's no need, just have a number in your heart, now 10 and 11 may be double wolves, it's a bit of a rush."

"And it's easy to push a team from 10 to 11, which is not a wise thing to do."

Player 6 didn't define the identity of 12, he felt that it didn't matter if he defined it or not, anyway, 12 must be checked.

In that case, why is it a good guy or a wolf to spend that time plate 12? If you have this time, you might as well talk about something else.

With such a mentality and such a statement, it seems that player No. 6 has no selfishness towards 12.

Anyway, he is on the side of player 2, and if 2 wants to say that 12 is a good person, he will recognize 12.

But if 2 turns out that 12 is a wolf, then it is 11 and 12 double wolves.

"The 5 and 8 under the police, I think there is going to be a wolf, and the probability of the four wolves going to the police is relatively small, so let's look at the ticket type and speech of 5 and 8."

"I always feel that 11 is playing with a police badge, or his conversation with player 8 has a deep meaning, and it cannot be ruled out that there are wolf teammates in 5 and 8 who are deliberately made by him."

"Of course, whether there are wolves in 5 and 8 depends on the speeches of the two of them."

"Okay, I'll talk so much about the police first, the hole cards are good, the No. 2 player on the side, 3 and 11 should be double wolves, so be it, it's over."