Chapter 228: I've Disappointed You, I'm Not a Witch

[PK has finished speaking, please start the sheriff vote]

After player 2 crosses the mic, the system's prompt beeps sound again.

This time the sheriff vote, except for 2 and 11, everyone else can vote for the psychic in their minds.

But if there are no accidents, player 2 is definitely going to get the police badge.

It's not that his speech is much better than 11, the point is that this guy has the means.

Especially when he finally discussed with the good people the routine of taking the police badge first, it was simply a stroke of genius.

To be honest, this plan is acceptable to good people.

The worst outcome is nothing more than the badge being snatched away by the Jumping Wolf, and player number 11 is a psychic.

If that's the case, then tear up the police badge, not to mention that there are guards on this board, even if the psychic doesn't have a police badge, he can still report for another day to inspect people.

And with a police badge in exchange for a wolf, a good person is definitely not a loss.

As for 1 or 2 pairs of wolves playing boards, this possibility is not impossible, and good people have long thought of it.

But then again.

If the Wolves really played this kind of routine, it is normal for the police badge to be snatched away, after all, people are profitable to play routines, if you can't even get a police badge, isn't it a waste of expression?

The most important thing is that 1 and 2 double wolves hitting the board is a small probability event after all, and you can turn the wheel, but you can't go up to this steering wheel.

If you subconsciously feel that 1 and 2 are twin wolves, not psychics and witches, it means that this person is very hostile to player 2.

I would rather take a small probability event than put a correct mentality and look at the problem objectively.

But no matter how the person in the external seat votes, Gu Feng's vote will definitely be given to player 11.

Because he is a witch, his perspective is different from others.

From the moment Player 2 reported that 1 was a witch, he felt that something was not right.

1 and 2 don't care if they are two wolves for the time being, but at least they want to open one wolf.

The current situation is unclear, and Gu Feng is still unwilling to reveal his identity, so he can only vote for player 11.

If 2 is a psychic, he must not be missing, but if 2 is not a psychic, as long as he does not take the initiative to jump out, the wolf will not be able to find out that he is a witch.

There was not much time, and the voting results came out.

3, 4, 5, 6, 7, 8, 10 choose to vote for player 2.

1, 9, and 12 choose to vote for player 11.

As expected, player 2 got the badge with a very large number of votes.

However.

The ticket type of Player 1 made all the good guys frown.

1 can vote for player 11 in this case, which is tantamount to anti-water, and this kind of thing can't be done without anti-water.

Player No. 12 on the police only stays on his lips, and there is a way out, as long as he retreats and takes off his clothes, the good people know that he is fooling.

But 1 can be anti-water at such a critical juncture as voting for the police badge, then it is definitely not a show operation, it is really anti-water.

And 1 against the water means that he doesn't admit that he is a witch, and player 2 is probably not a psychic.

If this is the case, everyone will be put together by 2, and they will be calculated to death.

[Player 2 was elected sheriff, last night on Christmas Eve]

[Ask the sheriff to choose the order of speech for this round]

Originally, player 1 was the gold water of 2, and 2 would definitely let him speak at the end of the position.

But now that 1 is against the water, that 2 will inevitably change his mind and let 1 speak first.

[Player 1, please speak]

"Out of player No. 2, I'm not a witch, he must be a titan, if he is a psychic, it is impossible to report my identity wrong."

"As for what my hole cards are, I don't think I need to say them, you just need to know that I'm not a witch."

"As player 9 said, it may be that my police statement is a bit explosive, which makes player 2 think I look like a witch, so he gave me a witch's clothes."

"It seemed a bit risky for him to do this, and if he misunderstood my identity, it would mean that the Titan had failed, but it wasn't."

"Even if I deny that I am a witch, when I get to the police, he can still call me a mechanical wolf, saying that I happened to learn about witches last night."

"This kind of statement, such logic, it doesn't matter if others recognize it or not, the key is what the witch thinks?"

"From a witch's point of view, even if I only had a 1 percent chance of being a mechanical wolf, he wouldn't let me survive today."

"Because if I live until night, and if it's a mechanical wolf, he's going to be poisoned, and the witch can't risk her own life."

"Player No. 2 has caught this psychology of witches, so he is so unscrupulous to dress me in witch's clothes, wanting to borrow a knife to kill people."

"In case, if he picks up my identity, then I will stand by him with all my heart, it can be said that player No. 2 can attack and retreat, and he is calculating."

The first thing Player 1 says when he gets up is that he denies that he is a witch.

Now his perspective is clear, 2 is a Jumping Wolf, and 11 is a psychic.

The reason why player 2 dared to dress him in a witch's clothes was that he was sure that the witch would not let him live today.

It's better to be in vain than to indulge.

Whoever takes the witch doesn't dare to bet that he is not a mechanical wolf, but a good person with a dirty identity.

So, if there are no accidents, player 2 makes sure to cheat the witch's ticket.

In this case, the Wolves rushed the ticket together, and as long as there was one more good guy on the wrong side of the outside position, he was pushed out of the game.

That's how Player 2 is playing with his wishes.

And in order to grab the police badge, get 0.5 more votes and get the right to return votes, he can be described as an agency calculation.

Speaking of which, 2 is nothing more than a police badge to deceive good people, and he succeeded.

It's not that the good guys are too stupid, it's really that player 2 is too cunning.

His speech is no worse than 11, and he is stronger than player 11, plus that sincere nonsense, how many good people can not be fooled?

Frankly, if he hadn't been lost as a witch by Player 2, he would have had to be tricked too.

"I won't say anything else, I'll talk to the witch, you don't want me to live until night, you're afraid that I'm a mechanical wolf, and you want to stand on the side of player 2 to vote me out, I can completely understand."

"But this is the time to test you, whether you have great wisdom, whether you have courage and courage, if you have the mentality of preferring to kill mistakes and not let go, then the purpose of player 2 has been achieved."

"To put it mildly, if I am pushed out of the game, the good guys should lose, and it will be difficult to turn the tables, or even impossible to turn the tables."

"Because there is also a mechanical wolf in the outer position, he can learn the wolf knife, and he can also learn your poison, as long as he doesn't mess around, the wolf team will definitely have one more round."

"Originally, I was pushed out of the game, and the good guys were behind in the rounds, and the Wolves had one more round, which is equivalent to us being two rounds behind, in this case, how can the good guys win?"

"Actually, I really admire Player 2, this wave of operations, killing three birds with one stone."

"It can not only pick out my identity, but also force the witch to stand by him, and let the mechanical wolf learn poison or a knife, so that the mechanical wolf knows who is his wolf teammate and who is the psychic."

"Great, I don't know if this is a temporary idea of player 2, or if it was discussed last night, if it's the latter, I'm afraid there will be a wolf in charge of the barb."

"That is to say, the No. 9 player who voted for 11 may not be a good person, he is a barb, and a good person can get it, but it is difficult to take practical action to push him out of the game, because there are too many good people who stand on the wrong side of the outside position."

Player 1's speech made the face of the good guy in the outside position very ugly.

I have to admit that the possibility of 1 game is completely there.

It makes sense, and it's also in line with Wolves' earnings.

Three birds with one stone, three birds with one stone.

If that's what 1 says, player 2 is too calculating.

Fortunately, player No. 1 is more sober-minded and can talk about the benefits and purposes of such a jump as 2 clearly, clearly, otherwise, he would really be unable to escape death today.

Because he doesn't remind the witch, the witch may not be able to think of this layer, and if he can't think of this layer, won't he follow the mind of player 2?

The most important thing is that even if 1 has already talked to the witch and reminded the witch not to fall for player 2's tricks, the question is will the witch believe him?

1 Saying that he is not a witch, who knows if he is a mechanical wolf who is afraid of being pushed out of the game?

Although the possibility of the mechanical wolf using the skill on the first night is very small, but the possibility is small, it does not mean that there is none, in the actual game, there is no possibility, only the difference between 0 and 1.

The so-called possibility is just cold macro data, and for individuals, it has little significance, others can't touch it doesn't mean you can't touch it, and similarly, others touch it, it doesn't mean that you can touch it.

It's a matter of choice.

Believe 1.

Still don't believe 1.

As player number 1 said, this is the time to test the level of witches, whether they have great wisdom, whether they have great courage, and whether they can make the right judgment in a chaotic situation.

It is no exaggeration to say that the wins and losses of good people now are all tied to witches.

If Player 1 is pushed out of the game, if he is a civilian, he may still have a chance to turn the game, but what if it is a guard? You must know that 1 didn't shoot his identity, and if he was out, the good guy lost.

This is something that anyone can hear, and it is impossible for a witch not to hear it as long as she is not a fool.

The same.

If player 1 is a mechanical wolf, he is putting pressure on the witch by talking like this, and he is playing tricks on the witch to resist the psychic.

No matter how you can make a deal, it depends on how the witch chooses.

The good guys in the outer positions can only give advice and ideas, and in the end it is the witches who come up with the ideas.

"I know you witch definitely don't want to jump out, you jump out of the mechanical wolf and be happy, if you can learn poison, no one will learn the knife."

"Although it can be one more round, the poison is obviously faster than the knife."

That's right.

If the mechanical wolf can learn poison, it will definitely not learn the knife.

Because you can use poison on the second night after learning poison, for example, if the mechanical wolf learns poison tonight, he can use it on the third night.

But after learning the knife, the mechanical wolf must wait for all of his wolf teammates to be out of the game before he can make an extra knife in the case of the first knife.

Before that, if he was accidentally pushed out of the game, it would be a blood loss.

This is the difference between learning poison and learning knives.

"Well, I'll make a pact with the witch."

"If the witch wants me out of the game and suspects that I'm a mechanical wolf and happened to learn from you last night, then you jump out, anyway, you think I'm a mechanical wolf, it doesn't matter if you jump out, not to mention that there are guards who can guard you."

"But if you think I'm not a mechanical wolf, but a good person who was used by player 2 to make a fuss, you don't jump, so that the mechanical wolf in the external position can't find you, so naturally you can't learn poison."

"If you don't jump, the good guys will know what you mean, and then we will fight player 2 out of the game together."

"Oh yes, maybe there will be someone who plays 1 or 2 double wolves, you can play it, it doesn't matter, but do you have to play 1 and 2 double wolves first?"

Player 1 really thought of all the possibilities.

Plate 1 and 2 double wolves, the good guy has to take 2 to open the knife first, and only after 2 is out can it be his turn.

Plate 1 and 2 are not double wolves, then it depends on whether the witch jumps or not, if you jump, it means that the witch is going to stand on the side of 2 out of him, if you don't jump, it means that the witch believes that he is a good person with a dirty identity.

"Finally, click on the wolf pit, 2, 3, 7, 8, 10 five into four, player 9 can't put it, but today I definitely can't point to him as a wolf, everyone who understands understands."

"Okay, I've said everything I need to say, as a good person, ask yourself, I've done my best, if you still can't recognize me, and still think I'm a mechanical wolf, then I have nothing to say, so be it, it's over."

[Player 12, please speak]

"I believe that player number 1 is not a wolf, now 2 can only play 1 is a mechanical wolf, and I happened to learn from the witch last night."

"But I don't think the mechanical wolf will activate the skill on the first night, and if you blindly learn a person without any information, there is a high probability that it will be learned from civilians, so won't this skill be used up?"

"Everyone understands this truth, any smart mechanical wolf won't play like this, and it's not about to be checked by the psychic, so you have to use your skills in such a hurry?"

"What do you think is your business, I don't want player 1 to be a mechanical wolf, and 1 also talked about the purpose and benefits of 2 forcibly wearing witch clothes for him, I think it makes a lot of sense."

Player 12 recognizes Player 1 as a good guy.

In his opinion, it was impossible for a mechanical wolf to use his skills on the first night.

You know, this skill is too important for the Wolves team, if you use it well, it is a round, and if you don't use it well, it will be wasted.

If the mechanical wolf knows that the psychic will test him, and he will be killed without using skills, then it is forgivable for him to activate the skill, but the problem is that the mechanical wolf cannot know who the psychic will test.

Therefore, the mechanical wolf will not have this sense of crisis to force him to activate the skill, he will definitely listen to the speech and find a wolf teammate or witch to learn.

This is logical and common sense, player 1 is a mechanical wolf, and the first night happened to learn about witches, and player 2 tested 1, and the probability of this series of things happening at the same time is almost zero.

So many coincidences put together, it is more like a logical line forcibly coiled out, which does not conform to the actual situation.

If, if Player 1 was really a mechanical wolf who used his skills on the first night and learned from the witch, 12 would be willing to admit it.

"In addition to player 1, there is another important reason why I don't want to side with player 2 is player 11."

"If he can report my identity without me speaking, I am already inclined to side with him, and the reason why I jumped the hunter against the water is to try his flexibility."

"If he withstood my pressure, I basically won't look back in this game, and if he can't withstand my pressure and explodes directly, that's better, it means that I'm showing off this time."

"This is the reason and mental process of my police jumping hunter, the 11th player PK complained about me when he spoke, I think it's normal, if he doesn't have a grudge against me, it's not normal."

"Let's just put it this way, whether it's from the perspective of player 1 or player 11, it's impossible for me to go to player 2 on the side, plate 1 is a mechanical wolf."

"Even though Player 1 had already spoken to the witch just now, I still want to say more."

"The witch must not jump out, he will get the No. 2 player out today, this is what he said, if the police officer 1 says that he is not a witch, the good guy tears the police badge and he has nothing to say."

"Wait for 2, if plate 1 is a mechanical wolf, and then return to player 1, it will be a typical trick, and talking doesn't count."

"Witches don't be too hostile to Player 1, how can it be such a coincidence, the mechanical wolf learned the skill on the first night, and it happened to learn from you, and it happened to be tested by the psychic again."

"Don't you think it's fake? This logic only exists in theory, and if anyone really believes it, then I can only say that he was brainwashed too thoroughly by 2. ”

"At this time, it is not only a test of whether the witch has great wisdom and courage, but also a test of whether all our good people have great wisdom and courage."

"After all, a witch is a person after all, and after all, it is a vote, and only if all of us good people stick to our hearts can we crush the Wolves' conspiracy."

"Player No. 1 has tried his best to give us all the logic of the game, and all we have to do is choose."

"I don't think a wolf can talk about this, only a good person, a good person with a clear mind, can analyze the situation on the field and the reasons why 2 is so fierce."

Player 12 is very sure in every word, because he firmly believes that 1 is a good guy and 2 is a titan.

Player 1's logic and perspective are completely fine, and from his point of view, he has already made it clear what needs to be talked about.

Especially the analysis of player 2 so fiercely, 1 can be said to be three points into the wood, thought-provoking.

Maybe player 1 is a mechanical wolf, but a mechanical wolf can sophistry so much in this situation, he is convinced, and he has nothing to say if he loses.

But if player 2 wins, he won't be able to accept it.

It is undeniable that 2 does have some means, and the speech of the fierce jump is quite good, otherwise, he would not have gotten the police badge.

But no matter how much he fooled, 12 didn't believe that the mechanical wolf would activate his skills on the first night.

Therefore, 12 hopes that the witch can be stable, not impulsive, and not fall into the trap of player 2.

"Player 3 on the police is trying his best to side 2, and 2 and 3 are likely to be double wolves."

"Player 4 persuaded me to quit the water, and after I retreated, I chose to stand on the side of player 11, I don't think 4 can be a wolf."

"Player No. 5 voted for 11 in the first round, giving 11 a chance to speak in PK, and he couldn't afford to take the wolf card."

"Player No. 9 doesn't talk about whether it's a barb first, just rely on his police standing on the side of 11 to give 11 a sedition vote, and vote for 11 with the police badge, he can't be turned against today or even tomorrow or even the day after tomorrow."

"4, 5, 9 are three good people, 6, 7 of the I think there is going to be a wolf, from the 6 player played 3 behavior, 3, 6 should not meet, since I have 2, 3 double wolves, then 6 can be put back."

"In this way, player 7 will have to go into the wolf pit, after all, 6 and 7 will open a wolf."

"If there is another wolf in 8 or 10, player 10 may be a mechanical wolf."

"He spoke from the first position and strongly asked the psychic to report his specific identity, at best, he didn't want to give the wolf a loophole, and at worst, he wanted to find more identities to pave the way for him to launch skill learning at night."

"2, 3, 7, 8, 10 five into four, this is the wolf pit I am ordering now, today the No. 2 player will come out first, the good people must be the No. 2 player, and if you make a mistake, you may lose."

[Player 11, please speak]

"To be honest, player No. 1 doesn't admit that he is a witch, which is a bit unexpected to me, and I have figured out the logic of the 1st and 2nd wolves."

"Because when PK spoke, player No. 2 was very sure that the police would definitely recognize the witch under the police, I thought the two of them were wolf teammates, and they discussed the routine last night, but I didn't expect that?"

"2 can forcibly put a good person in a witch's clothes, and then coil the way mechanical wolf, if the disc doesn't move, anyway, the police badge will be grabbed, and the identity of the other party is almost the same, and even the witch may not be able to help jumping out."

"It's worthy of coming out to beat fiercely, there are more eyes than lotus roots, three birds with one stone, it's quite beautiful to think about."

"To put it mildly, this wave of operations by player 2 is testing the witch, and it depends on whether the witch is on the trick."

"If 1 is just a citizen, it is not impossible for him to be pushed out of the game, the key is to listen to the tone of 1's speech, it is not like a people."

Player No. 11 is right, Player No. 1 is reluctant to shoot his identity in this case, I'm afraid it's not as simple as a citizen, it's likely to be a guard.

The reason why he doesn't jump is because it's useless to jump, if he jumps guard, there will naturally be wolves jumping with him in the outer position, so what is the difference between jumping and not jumping, and his identity is exposed.

In that case, it's better to make yourself a little more mysterious, and put some pressure on the good people and witches, so that they don't dare to resist themselves easily.

Of course.

This is all a good person's guess that player 1 does not jump identity, whether 1 is a guard or not, or even whether he is a good person.

"I won't plate the logic of 1 or 2 double wolves, 1 If I admit that I am a witch, then I can play 1 or 2 double wolves and jump on the board, but 1 flatly denies that he is a witch, so I can only recognize him."

"Whether he's a good guy or a guard who doesn't want to reveal his identity, it's enough for me to know that he's not a wolf, figuring out what he is, it's not my business, it's a wolf's business."

"And all I have to do now is find the wolves, try to find all the wolves."

"If I can test people at night, I will most likely go to test player 9, and the most reassuring thing for me in the whole audience is 9."

"I said to the police, he stood by me at the end of the position, and helped me to incite the vote, I can't deal with him for the time being, but I can't completely release him, because I'm afraid he is a barb."

"After this ticket type came out, my doubts were not dispelled, but even worsened."

"To tell you from the heart, if I wasn't a psychic in this game, I wouldn't know that 2 was a wolf, and I would have voted for him as far as he spoke."

"It turns out that this is indeed the case, didn't the No. 4 and No. 5 players who were originally standing on my side be abducted by 2? Throughout the audience, only player 9 was still firmly on my side. ”

"1 and 12 definitely don't count, the two of them are in a special situation."

"I really want 9 to be a good guy on the opposite side, but I have to hook him again, because I can't think of why he would give me a ticket, even I have to go to the side 2 myself, why does he think I am a psychic?"

"In my opinion, there are only two possibilities, either player 9 is a master, a real master, or 9 is a barb wolf, and I'm leaning towards the latter now."

"I know that if I say this, it will chill the heart of player 9, but I do think so in my heart, just think that I will live the belly of a gentleman with the heart of a villain."

Player No. 11 didn't plan to talk about Gu Feng, because he knew that as long as he chatted, he couldn't help but say what was in his heart.

But in this case, it is not good for him to say what is in his heart, after all, it is a matter of offending people.

But in the end, he couldn't hold back.

I knew that I shouldn't say it, but I still said it, and the city of player 11 is still too shallow after all.

The real masters are all moody and invisible, when to say what to say, how to say what is beneficial to themselves, the so-called truth is not applicable in this game.

If Gu Feng was a good person with a short temper, hearing that player No. 11 doubted himself so much, he would probably go to drill the wolves in a fit of anger.

And if this is in reality, there will be no one who is used to player 11, and if you lose, you will lose, it's just a game.

In this world, because everyone is under pressure, they will be more tolerant, otherwise, who would want to put a hot face on a cold ass.

He himself knows what to say and what not to say, and as a result, he still says what he shouldn't say, isn't that what he doesn't want to win?

Talking openly is not being upright.

This phrase couldn't be more appropriate for Player 11.

After listening to his speech, Gu Feng had the impulse to stand on the side of player No. 2 for a moment.

Anyway, 2 is the knife edge of the first night, and it is a silver water psychic, and it is normal for him to jump out and resist the push of player 1.

"If I can push player No. 2 out of the game today, and the guards come to guard me at night, I'll go and check player No. 9 to see if he's a good guy or a wolf."

"And after checking 9, I can define the identity of 8 and 10."

"If 9 turns out to be gold water, there will definitely be a wolf in 8 and 10, and I now tend to point to player 10 as a wolf, and 8 as a good person on the wrong side."

"There will be a wolf in 6 and 7, in my opinion, the two of them speak similarly, neither of them is better than the other, if I don't really worry about the No. 9 player, I will open the test among the two of them."

"Neither 4 nor 5 can be drawn, and although I am not as determined as the number 9 player when they are on the side, I think they are good people."

"Because the two of them made changes like good people after listening to the PK speech of player 2."

"2, 3, 6, 7, 8, 10, plus a player 9, these are all the ones I suspect."

"Today must be the first player 2, I hope good people can recognize me, even if you think my speech is not good, what about player 1? He's chatting well enough, right? Can he be a mechanical wolf who uses his skills on the first night? ”

Judging from his speech, he doesn't look like the kind of person who can't hold his breath, right? So he took the mechanical wolf, and he definitely didn't use skills on the first night, and player 2 just talked about a flower, and you don't believe it. ”

"Okay, I'll talk so much about this round of the police, believe I'm a psychic, and believe that player No. 1 is not a mechanical wolf, so I'll hang the ticket on 2, so let's do it, it's over."

After listening to the speech of player No. 11, Gu Feng shook his head again and again, it wasn't that he said that the wolf pit of 11 was simply poisonous.

What's more, there are only twelve people on the field, and he actually ordered seven wolf pits, gouging out the gold water he himself and he tested, and almost all of them were ordered by him.

This is a bit of a wolf pit, this is a pot of stew for good people and werewolves.

Obviously, if player 3 is a wolf, he has to pick 6 out, and if he chooses 6, 7 has to go into the wolf pit, which is the progressive logical line.

As a result, he can be a good one, 6 and 7 open a wolf, 8 and 10 open a wolf, and suspect that he is a barb, 2 and 3 have to be a double wolf.

That is, he does not have enough rounds, if he has enough rounds, I am afraid that 4 and 5 will not be able to escape his clutches.

Gu Feng originally felt that Player 2 was like a self-sword wolf, especially after listening to 1's speech, his feeling was even stronger.

But listening to 11's speech, he muttered in his heart, so that Gu Feng was a little entangled.

He was even thinking that if he didn't jump out by himself, he would fight Player 1 out of the game first, poison 2 at night, and get up 11 tomorrow.

It's not Gu Feng's idea bastard, it's really the No. 11 player who is too speechless to talk about.

[Player 10, please speak]

"Okay, I'm on the wrong side, I'm on the wrong side, I'm going back, player 1 doesn't recognize himself as a witch, so naturally I can't stand side player 2."

"But my hole card is really not a wolf, the reason why I stand on the side of the No. 2 player, in addition to his information and speech, a large part of the reason is in your 11."

"I think my speech is good, not to mention that I can be recognized, at least I won't be suspected of being a wolf, and I belong to the kind of preference."

"As a result, you may be a wolf when you learn to beat me in position, I thought you couldn't afford a psychic at the time, a psychic speaks so much child's play, and uses position to learn to beat people."

"Until now, I actually didn't want to stand by you, but I can't help it, Player 1 is backwater, I can't help but stand by you."

Player 10 sighed helplessly, if there is a choice, he will not turn back and stand on the side of 11, the problem is that there is no choice, is he going to plate 1 is a mechanical wolf, this is a bit of a bull's horn.

He is not the kind of person who breaks through the south wall and does not look back, since he realizes that he may be on the wrong side, then he will quickly turn around and admit his mistake, whether he wants it or not, he has to do it.

If it's not because of anything else, just because he wants to win, then it can't be done by his own nature.

"Player 11, in fact, you are right, 9 must be a barb wolf, and the police want to use me and player 8 as a resistant."

"You are speaking in a high position, there is no information disk and a game of position to learn, but he is at the end of the position, after listening to so many people's speeches, and also learning to beat me and player 8 in the position, it would be strange if he could be a good person."

"I think this game should be the four wolves on the police, the No. 5 player is on the right side, at least he didn't get a bandit ticket in the first round, 8 and 9 don't meet, 9 is a barb, 8 has to be a good person."

"As for the logic of the mechanical wolf, let's not plate it first, but only the little wolf today, and don't think about so many complicated things."

"The Ancient God Emperor"

"Player No. 7 should also be a good person, because 9 put 7 points into the wolf pit, and without stepping on the wolf as an identity, 7 can be temporarily recognized."

"In this way, the bandit face of player 6 is very big, 6 and 7 have a wolf, I think it's 6, it can't be 7, unless player 9 is not a barb."

Player No. 10 insisted that Gu Feng was a barbed wolf, and it could be heard from his speech that this guy was very hostile to Gu Feng.

First, Gu Feng learned to beat him in the upper position, which made him have a very poor sense of hearing and impression of Gu Feng.

Second, why can Gu Feng get on the right ticket? 1, 12 voted for 11, but Gu Feng didn't make sense to stand on the side of 11 so firmly.

There is a way, things go wrong, and there must be demons.

The wind is a barb that can explain all this logically.

Player No. 10 didn't think that Gu Feng was a good person on the right side, this was his prejudice against Gu Feng, in the final analysis, it was because he had a bad impression of Gu Feng's speech on the police.

If there is hostility and malice in the heart, it will naturally subconsciously think badly about people, which is all to be expected.

"Player 11, I am very supportive of you going to check 9 at night, but if 9 is a good person, he must be a good person? I don't think so. ”

"What if he's a mechanical wolf? If he stands next to you, if he stands wrong, if the psychic tests him, he can activate his skills at night and will not be detected and killed. ”

"If he's on the right side, he'll be able to take advantage of the barb, so no one can take him off."

"In other words, if he is a mechanical wolf, he can stand on the side at will, whether he is standing right or wrong, he doesn't care, he has a way out."

"Therefore, even if the No. 9 player is found to be Jinshui, he has to report his specific identity to see if there is a duplicate with the good person in the external position."

"I know I'm completely offended 9 by talking like this, and when he gets up, he'll beat me as a wolf, but I'm not afraid, and I'm not a wolf with my hole cards, I'm not afraid of him playing."

"I'm afraid that he won't dare to beat me, because I'm afraid that he will be a thief."

Listening to the speech of player No. 10, Gu Feng couldn't help but sneer, since you like to be beaten so much, I'll satisfy you later.

Regardless of whether 10 is a wolf or not, if he talks like this, it is impossible for Gu Feng to get used to him.

Either 10 is a hole card and dares to be so arrogant, or 10 is a wolf, deliberately provoking Gu Feng, which may have other purposes.

"2, 3, 6, 9, that's what I think of as the four wolves, if it's not about the margin for error, it's on player 8."

"Because 9 is really a mechanical wolf, then 8 can't be released, I just said that 8 and 9 don't meet, but if you don't meet, it doesn't mean that you are not wolf teammates, so 8 is a fault tolerance rate."

"As for player No. 4 and player No. 5, I directly admit it, not that they can't be wolves, but that there are not enough rounds to fight them."

"The witch must hold back and not jump out, if you jump out, we will have to come out of player 1, but 1 is likely to be a guard, out of him, it will completely collapse."

"Maybe you're still afraid that Player 1 is a mechanical wolf, but you're afraid, and you must not let this emotion affect your judgment and behavior."

"I'm afraid that there will be hooks in 4 and 5, and I'm afraid that player 12 is a mechanical wolf who has studied civilians for the first night, but can I take these vain situations seriously? No. ”

"Again, you can suspect that Player 1 is a mechanical wolf, but you can't jump out and say you're going to kill him."

"And the statement of player 1, I think it's very good, he talks very clearly about the reasons and benefits of why 2 Titan jumped to give him a witch outfit."

"With this alone, he can't afford to hold the wolf card, and he can't be a mechanical wolf."

Player 10 is categorical, and it seems that he is confident in the wolf pit he has pointed out.

However.

This wolf pit is in Gu Feng's opinion.

Let's not talk about the point he is a barb, the key is how did 3 and 6 point into the wolf pit at the same time?

You know, player 6 is very hostile to 3, and even does not hesitate to admit that 4 to fight 3 is a wolf, so it is obvious that 3 and 6 do not meet.

If player 10 doesn't say who is a mechanical wolf, he can still go back to the circle, for example, there is a mechanical wolf in 3 and 6, and the water washed the Dragon King Temple, and the family didn't recognize the family, so they fought each other.

The key is that he has already considered Feng to be a mechanical wolf, so that 3 and 6 can only be little wolves in his eyes, but 2 and 6 can't meet again, won't this wolf pit explode?

Although the wrong wolf pit is not necessarily a wolf, no one can guarantee that the wolf pit is right, but combined with 10 other statements to comprehensively analyze and judge, this guy is really difficult to afford to be a good guy.

"Oh yes, wait and see if there is anyone in the back who continues to stand on the side of player 2, and the logic of disc 1 for him is a mechanical wolf, if there is, kill it directly."

"No one has said this before, so let me say that the pressure must be put in place, lest the werewolf is ready to move, and wants to bring the rhythm to fool us to resist the No. 1 player."

"I suggest that the witch go to poison player 3 at night, there is no doubt about 2 and 3 double wolves, and the police 3 can figure out 12 If you retreat and take off your clothes, 11 and 12 are the logic of double wolves, and his wolf tail is exposed."

"Just like player No. 4 said, he already knew that 12 would definitely retreat, and he said ugly things in front, just waiting for 12 to retreat and undress, he played 11 and 12 wolves with rhythm."

"Player 3's sinister intentions are obvious, and it would be strange if he weren't a wolf."

"Anyway, if I were a witch, I would secretly poison 3 at night, unless he could shoot a hunter out, otherwise, there is no reason not to eat poison."

"Of course, this is just my suggestion, and it's definitely not my turn to tell the witch what to do."

"Okay, I'll talk so much about this round, the hole cards are good, the No. 11 player on the side, out of 2, it's over."