Chapter 47: The Mountain in the Sky

At this point, the only game.

Meng Shu sat in his office chair and the data panel came to mind.

Planning: 60+5 (General)

Program: 60+12 (General)

Art: 60+4 (General)

Music: 60+1 (Average)

Seeing this, Meng Shu nodded secretly in his heart.

Planning has been added by 2 points, and it seems that the modification of the game has worked, so the value has been added to him again.

The program added 4 points.,This feeling is a little less.,After all, the whole game is played by yourself.,Didn't you even have a 5 point?

The art has added 2 points, which is understandable, after all, the picture texture and all aspects of the scene are far better than the original.

The music actually added 1 point, which was a bit unexpected to him.

He thought that this time it would be the same as the last "21 o'clock", because he didn't put much effort into the music.

This time, it's just that the sound effect composition in the concept design was made by Infinite Net Entertainment, and 2 points were added, which is interesting.

In that case, the next game may have to work on the music.

After reading the data panel, Meng Shu looked down and looked at the fright value panel.

"Gloomy Forest": 217W people have been frightened (70,000 new people)

"21 o'clock": 420W people have been frightened (100,000 new people)

"Face": 28W people have been frightened

Total scare: 5,198,000

"Isn't it? Ben didn't come back!? ”

Meng Shu's closed eyes opened subconsciously.

The scare value of 5.19 million made him a little stunned.

Because this... It has not yet reached the purchase price of "Face" itself.

When I first bought "Face", I spent a full 6.9 million scare!

Meng Shu picked up the water cup and took a big sip to calm his mood a little.

"Okay, the prices of 99 yuan and 70 yuan, together with the new data of the two old games, there are 5.19 million on the first day, and it is not a loss. After that, the scare value will definitely rise slowly, but it doesn't hurt. ”

Merely...

Meng Shu looked at "Dark Forest" and "21 o'clock".

These two games have been growing a little slowly.

Sure enough, the game is only available in China, and there is obviously a critical value.

I have to tell the publisher that the next game must be made in multiple Chinese languages and then released globally.

Although it is on the cyber platform, because it has not been promoted and localized abroad, not many people know about it.

At the same time, in order to increase the exposure of the game, it is also necessary to send the finished product to the media evaluation agency for scoring.

And finally... The question of political correctness...

Meng Shu frowned and was silent, clasped his hands on his chest, and lay on the chair.

This parallel world is a little bit the same as the original world.

It's the West, on its side, that is still deceiving itself.

In order to be able to release the game, they will add some politically correct elements to silence some groups.

However, this kind of thing existed in the original world, and Meng Shu was not surprised.

There is a well-known Western producer who deviates from the essence of making games, is well aware of the scoring bias of Western game media, concentrates on serving political correctness, and superimposes various rare buffs in the game that make players sweat.

Sure enough, with the blessing of multiple politically correct buffs, the game was loved by the Western media and became a miracle of severe polarization in the mouths of players.

So much so that many later games increased their efforts and stopped acting.

For example, Horizon Aunt face.

For example, the heroine incident of Extinction 2 is that the production team temporarily replaced the heroine with a black woman, which is completely different from the original presentation.

In fact, it is not unacceptable to change to a black woman, but what is excessive is that the production team made the face model actor who is not ugly into an ape that players can't bear to look at.

You must know that this face model actor was even a beauty in "Men in Black 2" back then.

So Chinese players who couldn't accept this aesthetic used MOD to replace the heroine model with the heroine of the original early demonstration.

As a result, this behavior was resisted by the Western player community, who believed that Chinese players were engaging in racial discrimination, so they banned the use of this mod in major forums, requiring Western players to enjoy the game as it is.

This kind of behavior, of course, Chinese players don't care, love can't help it, anyway, we use it, just look at it comfortably, no matter what you say.

Of course, this hard-line attitude of the Western gamer community has also created discontent voices within them.

As a result, "some people can fool their brains, but they can't fool their own dick", this classic sentence is quite popular on a MOD network.

At the end of the day, it's still the pot of political correctness.

Meng Shu thought for a moment and shook his head.

He is a Chinese national, and there is no need to emulate the political correctness of foreign countries.

If the game is to be localized on global console platforms or abroad, he will only do what he wants to do, instead of blindly catering to the game media, which is putting the cart before the horse.

In Meng Shu's view, the game should avoid politics as much as possible and bring players a good playing experience.

But with the development of the times, the monopoly of capital.

These politics have also begun to take the initiative to move closer to the game and intervene in it.

Then in the game, he carries private goods, criticizes other countries, and promotes himself.

Meng Shu would have avoided such a thing.

He wouldn't do this kind of subterfuge that instills crooked reasoning in players through games.

Now, he looked at a game he had already decided on.

"Mountains in the Sky".

This is a 2D side-scrolling vertical downward game.

Because of the problem of development funding, the game is full of poverty and simplicity that is visible to the naked eye.

But the rope is good, and the gameplay is also interesting.

Let it come out and have a small fire.

The game is set in an alternate world in the West, where the Civil War is going on.

Among them, Confederate (Southern Alliance) is somewhat defeated and shows signs of retreat.

In desperation, the alliance unleashed a chemical weapon capable of exploding mushroom clouds at New Europe.

So in this case, the protagonist of the game appears.

In the game, he is introduced to other cities on a business trip, and in order to enjoy life, he lives in a luxury hotel called 'Sky Mountain', and chooses the presidential suite on the top 100th floor.

The characteristics of this suite are that the scenery is good, the view is long, and the entire floor belongs to the suite, and it also has a direct elevator to the whole floor.

So in such a life, on the top floor of the 100th floor with a wide field of vision, he saw a green mushroom cloud exploding not far away.

At this moment, the world changed.

In order to prevent radiation, the protagonist turns on bioprotection and locks himself on the 100th floor, not daring to go out easily.

The elevator also broke down at an inopportune time, and there was no food or water in the house, which made him hungry day by day.

At the same time, the sound of screaming and chewing is heard outside the house, making the protagonist feel that things seem to be much more than he imagined.

Finally, after an instinctive outburst, I decided to go out, go down to the first floor, and escape from here.

The gameplay is simple, just go downstairs, collect food and items in the various floors, and then go back to the 100th floor to spend the night and build items to strengthen yourself before your hunger level bottoms out.

Then go downstairs again, and repeat.

During this time, you can use the collected items to craft materials to repair the elevator, so that you can return to the top floor faster, and you can also start exploring directly from that floor instead of having to go through the 99th floor again and waste hunger points.

Because the player needs to consume hunger points when they go downstairs.

Every floor, every room, consumes a little after entering.

When hunger is depleted, health is deducted until death.

The player has a total of 100 hunger and health, corresponding to 100 floors and 200 rooms.

Therefore, it is not advisable to go downstairs without brains. Rational use of resources, timely replenishment of status, and persistent efforts have become the top priority of players.

The game also has a skill system, but it's all locked up at first, making it unusable.

These skills will only be unlocked gradually as you descend to the lower the floor.

There are also many mutated creatures in the building, and the protagonist will need to avoid these monsters as he explores downwards.

If there is no way to avoid it, it will enter the battle.

However, because the direction of the game is heavy on exploration and survival, the combat part is very simple, and it is a turn-based type where you hit me and I fight, and there is a Miss chance.

What Meng Shu has to do is to buy this game and change the horizontal version of 2D to the 3D version of VR.

This is equivalent to a remake of this game, while retaining the gameplay and concept setting, the game's 100-story buildings, art resources, monster models, story missions, etc. are all renovated.

Change it into a horror game that is really inside the building, free to survive and explore.