Chapter Ninety-Eight: A Monster Design That Surprised Everyone

The bird's beak doctor on the projection screen is similar in shape to that of the Middle Ages.

It is clearly visible from the first draft after coloring, and it is wearing a black robe, which covers the whole body.

He wears leather boots and gloves on his palms.

On the head, there is no wide hat. In its place, there was a hood that blended in with the black robe.

The face, according to the text on the side, is a white ceramic beak mask, not a leather or metal mask.

The overall shape gives people an indifferent, arrogant, ruthless, and indifferent appearance.

Chen An and Qiu Yuan looked at each other, and they both saw something interesting from it.

The adoption of the image of a European medieval doctor as a monster was indeed something they did not expect.

In other words, no one in the world has ever used the medieval bird's beak doctor as a monster.

No matter what the game, even if it's competitive, there are no similar skins and characters.

Now put it into the horror game, combined with its shape, only to discover...

It just fits perfectly!

Because of its age, people today have always had a reverent attitude towards the profession of bird's beak doctor in the Middle Ages.

It's a wonderful feeling, except because the image of the doctor in the past is very different from that of the doctor now. More of it, it's the weird smell of the previous doctor's outfits.

Perhaps it was not unusual for the people and environment at that time.

But from a modern point of view, it's not so much a doctor as a person who wears a gas mask for biological research.

Or the Grim Reaper who hides in the shadows and caresses the scythe.

In short, the medieval bird-beak doctor of the past is uncomfortable to look at everywhere now.

And after putting it into the horror game, this discomfort is only infinitely magnified...

Wonderful!

Put a life-saving profession that existed in the past, make a monster in the game, and combine the huge difference between ancient and modern times with the discomfort caused by different ages, which will definitely cause unexpected effects!

The image of this bird's beak doctor is not strictly speaking scary in itself.

But because of its monster positioning, plus from history, in terms of authenticity, the perception is full!

As the task designer, Chen An raised his hand again to ask, and after getting a nod, he spoke excitedly.

"Mr. Meng, this monster, I want to know what its attack method is."

Hearing this, Meng Shu rolled the PPT to the next page.

There, there are two displays of SCP-049's attack methods.

The first picture is of a monster choking a person.

The second picture shows two humanoid monsters standing next to the monster.

Chen An saw this and waited for the boss's explanation.

And the latter immediately opened his mouth to explain.

"There are currently two types of attacks, the first is that after touching the player, the player slowly stops physiology. Specifically, the dizziness and blurring of the game's perspective, as well as the weakness and staggering of emptied physical strength, and finally death. ”

"The second is to touch the NPC and transform the NPC into an unconscious creature, which is the meaning of the little brother, to attack the player, and the upper limit is 5."

Chen An nodded, indicating that he understood.

Seeing this, Meng Shu emphasized.

"Chen An, I'll tell you an overview of the game's plot when you go back, you have to try to intersperse the appearance of each containment object in the early stage, and show the attack method of the containment object in front of the player, so that the player has a bottom in his heart."

Chen An nodded immediately, responded loudly, sat down, and began to take notes.

"This monster has a high IQ in the setting. I hope it's more than just chasing down players. If you can, I hope it can use its wisdom to cause great trouble and danger to players. ”

Chen An hesitated for a moment and nodded.

"Okay Mr. Meng, I will do it."

Meng Shu nodded with satisfaction, flipped the PPT to the next monster and began to explain.

The four people below took notes carefully.

As the monster gradually revealed, everyone's expressions became more and more frightened.

The first is a terrifying black dripping old man, who will appear randomly in the setting, and drag the player into a 'pocket space' to start a hunt in another dimension.

Then there is a crocodile-like creature with hair, but a giant lizard-like creature. The premise says that it is immortal and immortal, and it hates humans.

It also made Xia Nianzhen and others understand what kind of invincible existence the 682 buried in "Sky Mountain" is...

And then there's a tall, slender, hairless white-skinned monster. When you open your mouth, your jaw is huge, and it's terrifying! From the point of view of the setting, it is also an invincible existence, as long as it sees the face, it will go on a rampage and kill the person who sees its face.

In addition to these, there are many different monster shapes.

For example, a monkey who can sing birthday songs.

A humanoid musculodermal creature that requires night vision to see.

Reptilian monsters that can mimic human voices to attract prey in the past.

and a man who can draw a sword out of thin air, like a tribal warrior.

Each of these monsters has its own unique shape and abilities.

The people who watched it were amazed, and they had a broad side of cognition.

In addition to this, there are various hazardous areas for environmental construction.

According to Boss Meng, that is, bio-type monsters alone are not enough to make the game fun.

He also wanted to give some of the scenes these terrifying features to let the player know what it means to be in danger.

First of all, there are two cramped houses facing each other.

Because the doors are opposite, as long as the two doors are opened, a closed loop is formed.

If you enter from room A, you will come out of room B, creating a circular space that can never enter the room.

When the player repeatedly enters and exits Gate B from Gate A, a confusion of time and space occurs, allowing the player to enter other points in time or parallel worlds.

In addition to this circular door, there are many other environmental crises.

For example, a certain hallway, etc.

The hearts of the people were horrified.

Chen An and the others only think that this game is probably more exciting than "Sky Mountain" in terms of experience!

Players are sure to feel the ultimate horror inside!

Now, it's up to us to design an interesting main and side quest for the game that runs through the 'Escape from the Facility'.

After demonstrating all the monster shapes.

PPT came to the game scene chapter.

The first picture is the original design of the game's inner Ring Prison-19.

On the projection screen, it appears to be a circular passage in an industrial area.

From the perspective of everyone, the light in the picture is dim and the smoke is filled.

Looks like there's a power outage?

On the left and right sides of the picture are pedestrian walkways with guardrails.

Its walls are covered with thick pipes.

The overhead cables are densely packed, and occasionally one or two hang down, lighting up the arc.

At the entrance of the passage, there stood a bald man dressed in orange.

The inside of the passage is full of strange crystals.

As a scene designer, Xia Nianzhen knew that this original painting was from a master.

It's so real to watch!

In particular, the small bald man in orange at the entrance forms a high contrast with the huge circular passage.

It gives people a sense of déjà vu that no one should enter this passage.

Especially after the inside of the passage is still covered with that strange crystal, it makes the perception rise in a straight line, and it is full of dangers!

Meng Shu showed a few more original drawings and actual game drawings from "Containment Breach: Remake", and then looked up and asked.

"Nianzhen, the style of these original paintings is the style of our game scene. Can you do the kind of effect of technology and industry, and the corporate atmosphere with research rooms and office areas? ”

Xia Nianzhen glanced at the projection screen, hesitated, and nodded uncertainly.

"Mr. Meng... I haven't done tech sci-fi scenes, but I'll try to give it a try! ”

Meng Shu looked at her nervously and waved his hand, signaling that she didn't have to be like this.

"It doesn't matter if you're not proficient, we can learn slowly. Your previous hotel did a great job, and I'm sure you can do it this time. If you have any doubts, just ask me, don't keep them in your heart, it will make the work difficult. ”

Xia Nianzhen nodded heavily and hummed softly.

After showing off the monster shape and scene style, Meng Shu began to arrange work for everyone.

"Qiu Yuan, Nianzhen, I'll send you the PPT later. And you will make things according to the design of it. Qiu Yuan, your workload is relatively large, if you and your assistant are too busy, just mention it to me, and I can find an outsourcer to share some of your work. ”

Qiu Yuan was stunned for a moment and responded gratefully.

"Mr. Meng, we will come on!"

Meng Shu smiled, gave an encouraging look, and then looked at Xia Nianzhen.

"Nianzhen, you have to work hard. At present, you are the only one, if you are really not proficient in how to do the style of science and technology industry, you must explain it to me in time, so that I can find a way to help you and make your work better. ”

Xia Nianzhen pursed her lips and nodded a little embarrassedly.

"Mr. Meng... I should be able to... I'll go back and try to get one first... Is it good to be specific... You'll have to see it to find out..."

Meng Shu stretched out his hand to signal not to be nervous, and then looked at Chen An and Xu Hong again.

"Okay, then the meeting is over, everyone goes back to work hard, and dividends are indispensable. By the way, Chen An, Xu Hong, don't go yet, we'll talk about the game's mission design and plot performance later. ”

Chen An and Xu Hong glanced at each other, then looked at Boss Meng, and nodded again and again.

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