Chapter 116: The First Trailer for "Containment Breach".

Two days later, Meng Shu introduced Fang Yuancheng to his other employees through video conference.

By the way, I gave him a detailed introduction to the new game "Containment Breach", so that he could understand.

After that, it's time to run in at work.

Meng Shu deliberately emphasized that the main map of the game, Ring Prison-19, does not need to be too sci-fi, it only needs to be a little more advanced than modern technology.

Don't be too detached from reality, and let the player feel the atmosphere of the base with modern cutting-edge technology at a glance.

After all, this game is not strictly a science fiction game.

At the same time, the shape of the monster does not need to be modified. Just follow the concept map, and you don't need to spend any effort on it.

After hearing this, Fang Yuancheng said that he understood.

After learning about all aspects of the game, he got to work.

As the person who cooperated with him, Xia Nianzhen, the only girl in the company, also started her own half-study and half-run-in road.

Once everything was arranged, the days passed.

There was also a hiccup during this period.

Meng Shu took a fancy to a two-story villa and wanted to buy it.

But the second elder of the family said that they would not live.

Because now there is no pressure in life, and there is no work to do, they are bored at home when they are idle.

Familiar neighbors have also moved out one by one due to problems such as rent and environment, and have been replaced by strangers.

As a result, the two elders have no peers who can get along.

So I wanted to go back to my hometown.

There, they can plant fruit trees, raise cats and dogs, chat with neighbors, and go to the market every once in a while.

And compared with the cold city, the hometown where they grew up actually has a greater sense of belonging.

Meng Shu was a rural person in his previous life and this life, so naturally he would not let the second elder stay in the city to be a so-called city person, so he agreed with the second elder's idea.

And on Saturday three days later, Meng Xiaoran, who had returned to school after recovery, went to the long-distance bus station to send his parents back to his hometown.

Originally, I was going to take a plane, but the second elder had never taken one, so I didn't know what to do when I entered the airport, and I was also afraid to take a plane.

The same goes for trains and high-speed rail.

Because I am not familiar with it, I am not used to it, and I am very resistant.

So it was changed to a long-distance bus that the second elder had long been accustomed to and had peace of mind.

Although it takes a day and a night, it is better than an unfamiliar means of transportation.

After seeing his parents leave, Meng Shu also returned home with Meng Yatou.

As for buying a house.

Since the second elder is not there, he no longer looks at any villas.

Instead, he chose a commercial house on the 35th floor of a certain community, and assigned one of the rooms to Meng Xiaoya, so that she could live when she went home.

After that, the renovation began, which took a lot of time.

Before the renovation is completed, Meng Shu still has to continue to live in this old house.

Meng Xiaoya went back to school to live, but it had nothing to do with her.

After these family affairs are dealt with, half a month has passed.

On the company's side, under the previous arrangement, it is going very smoothly.

With Fang Yuancheng's control, the things handed over by Xia Nianzhen have been gradually improved from many major changes at the beginning to small changes in the details now.

Its style is also very much in line with Meng Shu's psychological expectations.

A smile appeared on his face as he looked at the 'fully remastered' Containment Breach on his computer.

After the scene style problem is solved, the next step is to design the tasks of the side and main lines.

In fact, during the filming of the W-087 stairwell, Chen An submitted many designed tasks.

But most of them were killed by Meng Shu.

Now, the micro-film has been filmed, and all the work is on track. On this matter, Meng Shu had a simple communication with Chen An.

The latter has been struggling with how to hand over side quests to players through NPCs, and what reasonable reasons should be used for players to complete them.

Through the reward? Or through intelligence?

Again, this is not one of those RPGs that can make the protagonist stronger.

In "Containment Breach", everyone is running for their lives, who has the kung fu to catch the protagonist and issue him a side quest?

After learning about Chen An's troubles, Meng Shu smiled and said that he didn't need to think about it so much.

All side quests can be randomly displayed just like in "Sky Mountain".

There is no need to arrange for a designated NPC to post a task, and it also saves the process of receiving a task and explaining the task.

As long as the player is close to the mission setting area, the mission may be triggered automatically according to the set chance value.

After that, it's time for the plot of the mission to be performed. Players can choose to participate in the mission or ignore it.

It's all up to the player to choose.

Also, if you do this, the task doesn't need to be too long.

It is best to control the end within 5 minutes.

After all, the control has failed, and everyone is running for their lives, who has the time to do a bunch of missions waiting to be released to players like RPG games?

In a random way, it is also convenient to arrange all 40 players who have changed their normal names into it.

Also, these can't be called side quests or random quests.

Uniformly changed to random events.

Chen An thought about it, and the boss seemed to be reasonable.

The appearance of random events makes the game more replayable. It also allows the game to abandon the previous fixed mode and make it full of unknown elements.

This form will allow players to have a different experience every time they enter the game.

It's charming!

As for whether it can be realized, with "Mountain in the Sky" in front, Chen An is not worried.

Since it was proposed by the boss, the boss's development team will definitely be able to do it!

After that, I started to focus on designing and streamlining tasks.

In fact, the reason why Meng Shu adopted such a mission form is mainly derived from "The Elder Scrolls 5" and "Red Dead Redemption 2".

The former has a messenger who can find the protagonist over the mountains.

Whether it's the Soul Stone Mound, or the Black Fall, even the Songgard. He can set foot in these places as a mortal to find the protagonist, and then give a letter, so that the protagonist can trigger a random task on the letter, which is really dedicated!

The latter has a large number of random events, such as encountering a crying woman on the road, and when the player asks curiously, he suddenly sees several robbers emerging from the trunk and grass, only to realize that it is a fairy jump.

For example, when he encounters a hunter in the snowy mountains, he asks the protagonist to help him find an accomplice. As a result, it was found that he was dead, and what was even more terrifying was that a bear rushed out and swallowed the hunter in front of the player, and the scene was bloody for a while.

The player can choose to shoot the hunter early, but the hunter will scold you for stealing his prey. If you don't save it, the hunter will die.

In conclusion, these games give players a high degree of freedom.

In addition to the main quests to advance the story, these large and small quests are presented in the form of random events, allowing players to 'encounter' by chance.

This creates a sense of realism and fills the entire game world with detail and charm. And let the players in this world feel a different life from reality.

Let players really experience the game with a state of mind, rather than playing like a task.

What Meng Shu wants is such an effect.

Make all the side quests shorter, and then all of them appear randomly, so that players can 'encounter' them.

Players are then allowed to choose whether to participate or stay away depending on their abilities.

It was designed like this in "Sky Mountain" before, and now in "Containment Breach", he still plans to do so.

After all, the plot performance of the game "Sky Mountain" on the Internet can be said to be a big praise in all aspects.

There are even videos of the sum of all random events on the danmaku.com that have been widely circulated.

If that's the case, if players love it, then why not continue it?

After Meng Shu dealt with this matter, it was a month-long development.

During this time, everyone is very busy.

Even Fang Yuancheng came to the company several times across the region to communicate with Meng Shu, Xia Nianzhen and others in detail.

Since he is not a producer, he has no say in the rest of the game.

But after learning the basic gameplay process of the game from Meng Shu, he can also make related things based on these.

For example, the pocket space of the A-106 terrifying old man, how to make a chilling horror feeling while retaining the fork in the road design, and so on.

There is also W-049 Epidemic Doctor, through what kind of environmental atmosphere, to make players feel that it is terrible.

These are all things that Fang Yuancheng, Xia Nianzhen and Qiu Yuan are discussing in detail.

As for Meng Shu, he just needs to wait for a result.

He's got his business to do.

Taking advantage of this time, he took the time to go to Guancheng.

Because the work of motion capture is carried out here.

Due to the fact that the game "Containment Breach" has as many as 100 random events, more than 40 NPCs interact.

Therefore, the company's small role is obviously not suitable.

So, Meng Shu found a Blue Eagle studio in the next city and outsourced the work of motion capture.

And the animator Xu Hong came here to supervise and guide in the name of a business trip.

Through the mission script sent by Chen An, coupled with the comprehensive interpretation of the professional directors + actors here, the work in this area is progressing extremely smoothly.

But the studio's animators were a little struggling to keep up with the film.

Because they have to manually K-frame to complete the smoothness of the movement, and the facial expressions of the face mold are the same, they need to manually adjust it to make it more natural.

It's not that you have it after shooting.

So when Meng Shu arrived here, he found that the work was carried out in an orderly manner, which made him very satisfied.

After a day and a half in Guancheng, he said goodbye to Xu Hong, returned to Shencheng, and started his own development work.

The production of dubbing and music sound effects is still handed over to Infinite Net Entertainment to help.

On their side, it's okay to just provide the script lines.

The music and sound effects are subject to Meng Shulai's final review.

I have to say that Unlimited Internet Entertainment's requirements for Meng Shu are really responsive and conscientious.

After that, every time Blue Eagle Studio produces an animation that can be implemented, the dubbing studio cooperated with Infinite Online Entertainment will start dubbing.

And just like that, another two months passed.

When the popularity of "Mountain in the Sky" is declining and nothing is happening in the game circle.

The first trailer for "Containment Breach" has been announced!

Due to the suddenness of this trailer, there has been no leakage before, and it was released at 9 p.m.

So it caught the players off guard!

So much so that when they saw the video, they thought it was sewn up by a sand sculpture netizen.

As a result, take a closer look, the trough! It's Shimmer!

So, when this elementary school student was dreaming happily, other netizens and players clicked in.

Soon, they finally saw what the mysterious and infinitely conjecturable number W-173 was!

------Off topic------

The update was a bit of a drag, so the pace was picked up a bit. The original motion capture chapter, the chapter on art scene and object modeling, and the dubbing chapter have all been turned into one chapter, let's get straight to the point. There's one more chapter later.

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