Chapter 208: I'm Dead

The content of this document is a bit inexplicable and confusing to read.

And players are 100% sure that this is something that the original did not have.

So... Is this what's new in VR?

Absolutely!

Todd Pearson?

Is it a pure passerby or an NPC with a plot?

It looks like it's dead, so that means there's no follow-up?

And you can't take a name, what does it mean that you can't shout a name?

What do you mean by not saying it twice on purpose? Is there something that dies once it's said twice?

What's even weirder is why does he repeatedly emphasize his name?

And while you're talking, the name is still wrong? And the more wrong it is, the more outrageous it is!

The sealed wooden house...

Speaking of which, players in front of the screen noticed that the male NPCs in the room had said the word more than once.

Isn't there some meaning in it?

Seeing this, the players were a little confused.

But they didn't think much about it either.

Because it is a real machine demonstration, these things do not need to be paid too much attention.

It's just a video, what can you find?

It's better to wait for the game to be released and explore the plot in it by yourself, maybe then you will naturally understand it.

Thinking of this, players once again turned their attention to the video.

After all, it's a critical situation!

The main camera in the game was put down after reading the documentation.

At this moment, time also flowed and returned to its original state.

The voice of the man in the room sounded again, and he seemed to have forced himself to calm down.

[I know what it is...]

[Because of you, it knows there's prey in the sealed cabin...]

[We can't escape...]

As soon as the man's voice fell, a sharp scream came again.

The cacophony was unbearable, and the accompanying movement became more and more intense.

In the next second, there was a bang, the bulb shattered, and the light went out.

The whole wooden house, both inside and out, was completely darkened, and only a little light could be faintly seen.

Immediately afterwards, the wooden house shakes as if there had been an earthquake, making the protagonist unsteady on his feet, and has to cling to the wall to prevent him from falling.

[The lights go out... It wants to come in... Bastard...]

[The whole house is sealed by me...] Now we're canned meat... Damn...]

[I want to live... I'm going back to the village... I'm going home...]

Katsa –

With the soft sound of a gun, the man's voice seemed a little deadly.

[Hey!] Inside! What happened to you! ]

The main perspective suddenly spoke, and he quickly stepped forward and approached the wooden door.

At this moment, the game also has a button reminder, indicating that pressing this key can push the door.

The protagonist does so without saying a word, and his hand immediately grips the doorknob, trying to enter the room to meet the man.

But he found that the door could not be opened.

Something seems to be plugging in there, or... Sealed.

And... This movement of pushing the door directly made the man in the room like a frightened bird... I fired a shot...

Peng——

In an instant, a loud gunshot crashes through the wooden door in front of the protagonist, sending debris flying.

This also symbolizes the absolute power of the man's weapon in the house.

Simply, it didn't hurt the protagonist.

[Hey!] Calm down! It's me! Just the people outside! ]

The protagonist yells, and the game seamlessly enters the real-time animation at this point.

When players in front of the screen see this, they know that the game has started to play out.

Next, it's time to witness a pre-arranged story.

But on the other hand, there is also some emotion in the hearts of the players.

The protagonist can speak, and the protagonist can finally shout in the air.

In the original "Dark Forest", the protagonist only has lines to evaluate environmental things and specific lines to dialogue with NPCs.

There is no way to speak suddenly like now.

This makes players feel that the original protagonist is a bit taciturn, not good at expressing himself, and is a walking dead.

And now, look at this plot performance, look at this real-time calculation, look at the image performance of this NPC and the protagonist's own spoken lines.

It finally makes the players feel that the protagonist is alive, as if he has flesh and blood.

This remake is simply getting more and more exciting and exciting!

Especially in this noisy night event, God knows how dangerous it can be without weapons!

If it weren't for the presence of an NPC in the room, this kind of earthquake scene alone would have scared people into incontinence!

Peng——

There was another gunshot, and with it, the sound of wooden planks shattering.

But it's not in front of the protagonist, because the bullet hole on it is still there.

Not surprisingly, the man in the room was shooting outward.

And, I'm afraid, he broke the wooden board he used to seal the window!

[You're alive, it's good, the outside is up to you, it must be stopped from coming in!] ]

Peng——

[Listen!] Once it comes in, we're going to die a terrible death! It will pull our spine out... Our flesh and skin will be eaten up by its parasitic larvae...]

Peng——

[Damn!] I shouldn't have come out to Pearson... I shouldn't have come out looking for him... My God... My God...! ]

Peng——

A series of gunshots rang out from inside the room.

The man's voice was also a little hurried and hysterical, and his sanity seemed to be slowly eroding.

The players in front of the screen were a little surprised.

What did this NPC just say?

Shouldn't he have come out to Pearson?

Grooves?

After doing it for a long time, the man in the room came out to find Pearson on the note!

It's just that I didn't expect to fall into this danger.

Banshee, this strange thing is difficult to say, but simple is easy to say, the difference is whether the player is a veteran or a novice.

In the original game, the Banshee appears in a similar way to the VR demo, and quietly enters the shelter with the sound of scalp-numbing footsteps.

But when it appears, there will be crows circling and screaming in the sky, and it is easy to tell that a banshee is coming.

As soon as it spotted the player in the vault and looked at the player, it would suddenly open its arms and howl in a terrifying, terrifying scream.

If there is an electric light in the area, it will be extinguished instantly, and the house will be plunged into total darkness.

At the same time, it will make the game screen shaky, making people unable to distinguish the southeast and northwest, and not finding the direction.

If the player goes up and kills the Banshee at this time, several hatchlings will burst out of its body and attack.

And if she doesn't attack, the banshee will explode and die after screaming, crawling out of the hatchling.

At this time, the banshee screamed three times, indicating that it had made eye contact with the man in the room at least three times.

But there has been no explosion so far, so it must have been strengthened by the production team.

This demo not only shows the banshee mechanics of the new version of the night event, but also reveals a small storyline.

That is to let the players in front of the screen know the identity of the man in the house and why he is in this wooden house!

The village in his mouth is also known to the original players.

Because there are only two villages in the game, one is in the Silent Forest area in the first chapter. The other, in the swampy area of the second chapter.

But the village in Chapter 2 has been flooded and is in ruins.

Therefore, players already know which village this NPC refers to.

Now report the situation of the banshee blocking the door, what should the protagonist do?

Players didn't think about how to defend if it were themselves, but just stared at the screen expectantly, wanting to see how the actual story would develop that wasn't in the original game.

Soon, a scream sounded again.

This is the fourth tone!

The horrible howl stimulated the eardrums, and the strange roar of chirps struck the senses.

The few furnishings in the wooden house shook like an earthquake again, and it was in shambles.

In the real-time calculation, the protagonist slams his fist on the wooden door in the pitch darkness and speaks loudly.

[Hey!] Buddy! Open the door! I can't do anything outside, we have to fight that monster together! ]

Peng's gunshot rang out, and the man in the room fired again.

At the same time, he also spoke nervously.

[Impossible... This thing... We can't fight it... We originally had three of us... Now dead... All dead...]

Peng——

Another gunshot rang out, and the man's tone became more and more impatient and restless.

It seemed that calmness was gradually leaving him.

[Sure enough... Missed... I can't hit... Same as before... It killed them in front of me... I can still remember their screams of pain as they begged me for help... But I can't save it... I couldn't hit it at all...]

The players in front of the screen were slightly startled.

it?

The VR version of the banshee is so strong?

This NPC fired so many shots and didn't hit a single one?

Is it the sunset red marksmanship, or is it outrageous?

If it's the latter...

That's...

It's so cool!

Players of the original version are gearing up and some can't wait.

As they have played "Dark Forest" thoroughly, in the face of the new version of the strengthened banshee, they can't wait to enter the game and meet in person for a while.

After all, for their group, the original Banshee was no longer enough for them to fight.

They need excitement, they need freshness, they need a challenge!

Now, the banshee in this actual video has not appeared in the whole process, and only the lines of the NPC describe its horror and power.

The original players really want to feel if it's so awesome.

So much so that some people shouted in the barrage that I was going to raise all its ashes and something like that.

However, in the face of this siege situation, the protagonist is not as eager as the player.

On the contrary, he was more restless and panicked.

But in the face of the gaffe of the man in the house, he no longer waited.

In the real-time calculation, the main perspective pulls out a shovel out of nowhere.

Then he struck hard into the bullet hole of the previous wooden door.

[Calm down!] Aren't you still alive! Do you want to die too! ]

Bang – (sound of shovels)

[We have to stay together and stop it from coming in!] ]

Bang – (sound of shovels)

[Did you hear that?] Inside! Did you hear that! ]

Bang - (Cracking)

The wooden door in front of him was finally smashed by a shovel.

And the main perspective is also out of breath at the moment.

The man in the room was shocked by the protagonist's movements, and seemed to calm down again.

Faced with the protagonist's questioning from outside the room, he is a little dazed and self-defeating.

[Unstoppable... The three of us tried all of them without success... You don't know how terrifying it is... You don't know...]

The protagonist gasps for breath and speaks loudly again.

[Everyone else died, but you survived, didn't you!] Are you ready to give up!? ]

As he spoke, he raised his shovel again, ready to smash it.

But the words of the man in the room made his movements stop.

[What are you talking about... I'm dead too...]

As soon as these words came out, everyone was stunned.

What... Circumstance...?

The man in the room suddenly fell silent after saying that.

Then his tone suddenly spoke, as if he remembered something.

[yes...] I'm dead... Died in this room... Right in this location... With other people...]

[It came in... It grabbed my head... And then... Oh, my God... It was a massacre... How did I forget... How could I be...]

The players in front of the screen were stunned, and a chill from the bottom of their hearts went up from the tail vertebrae, straight to the heavenly spirit!

At that moment, it was as if they had fallen into an ice cellar, and the cold eroded them.

The NPCs in the room were talking about their own deaths in the tone of talking about others, and the feeling, indifference, as if they were not talking about themselves, made people's scalps tingle.

What's going on...

The NPC that was still fighting to the death just now...

Already dead?

If...

It's true...

From beginning to end, there is only one living person in the house, the protagonist?

Other than that... If the man in the room is already dead...

What is it that has been talking all the time...?

[wtf…]

The protagonist was also a little shocked at this moment, and he hurriedly bent down to possess him, looking through the hole that had just been smashed.

The players outside the screen also stared at each other with shocked eyes, only to see...

Next to the dimly lit window, a shotgun that was originally hanging suddenly fell to the ground... Sent out a crisp collision...

It's like before... What's the matter... Holding it...

And the next second...

In the breach, a dead fish with a child's hole turned up and full of bloodshot eyes appeared, staring coldly at everyone outside the screen...