Chapter 767: Offense is the best defense
The underworld scene of Jin Gong being tortured by IG Ueno has been faithfully recorded by the director's footage, and the commentators are dumbfounded
The doll wanted to cover her face: "Ouch... Jin Gong... This has been forced to the second tower, how to play this? ”
Miller shook his head: "The spider can't come, the first wave of blind monks caught and beaten back to the city is already very uncomfortable, he has to make up for a wave of development before he can come back." ”
"Doinb can't move now, even if he takes a step before the sixth level, there is definitely no faster support speed than the ice girl who can cross the wall with E."
Guan Zeyuan pushed his glasses, glanced at the big 1 on the crocodile mending knife, and the corners of his mouth twitched: "King Ning has been staying on the road, and his economic growth has basically stagnated." ”
"Although I don't quite understand IG's tactics, the crocodile makes a mend in three minutes... Now there are five to four on the field, and Jin Gong is completely off the line. ”
The doll sighed: "I feel that IG is playing a very new thing, they are using the jungler's Xiaobang to exchange for the crocodile being completely stranded." ”
From God's point of view, they can appreciate how uncomfortable Jingong is playing, except for the range that the tower can illuminate, the field of vision is completely black.
In addition to seeing the scarlet ghost-like woman grinding the plating, there is also a bald head that appears from time to time to escort
Of course, Jin Gong didn't want his half of the area to be pitch black, but he really didn't even dare to plug his eyes now, for fear of being stuck by the blind monk, and now he could only pray that his teammates would come over and pull him up.
Jin Gong could think about it, but he didn't think about how his teammates were going to save him.
Now IG doesn't give a chance to put the line in the lower lane, and the aftershock ice girl in the middle lane is naturally not afraid of being seconds, and with the strength of the Ueno with the crocodile being beaten by Calista, FPX has no spare strength to help him at all.
Even FPX has to think carefully about how to get Xiao Tian back into his jungler rhythm from the current predicament.
They also gradually came back to their senses, and the spear of Calista on the road seemed to nail not only the crocodile, but also the operation of the entire FPX system.
FPX is the most convenient and the best to play, and the game formula with the highest win rate is clear.
To put it bluntly, it is to rely on Doinb, a mid-range monster hero who is easy to bear injuries with a good push line in the mid-laner, to revitalize the rhythm, and let the up-and-out take a late-stage C-position to resist pressure.
Under the normal logic of the game, Doinb freed himself from the middle lane by himself or by cooperating with Xiaotian
Doinb, who is liberated and can wander around to find opportunities, can cooperate with Xiaotian to form an advantage over the enemy's jungler, so that the jungler is liberated.
Then, after the liberation of Nakano, he went to the lower lane to find opportunities at a high frequency, and cooperated with the double lane to play four packs and two to expand the advantage
One of the most perfect results is to get a tower with four packs and two killings on the lower road.
Then the double road returned to the city in nine and a half minutes and rushed to the upper road, gathered the strength of the whole team to take down the canyon pioneer, and used the canyon pioneer to hit a tower, and the economy ADC was all eaten.
If this set of operational logic is perfected, the tower skin of the two towers can make the FPX AD bit alone lead the opposing shooter by at least 2,000 pieces
Usually at this time, the game time has come to the mid-term team battle period that lasts from 15 to 25 minutes, this time period is usually the strongest stage of Doinb's monster heroes, and FPX can at least achieve a strong three-way team battle in the middle of the team
So this money is half of the basic game won by FPX, which likes to take the big core AD in the late stage, as long as it can be won.
This is a whole big economy ahead, and it can also make AD development not so urgent to squeeze the development space of teammates, and you can squeeze out the time to resist pressure and make up for the development of respite.
If the situation is stalemate, then there will be the upper and lower double Cs of the later big core as the final support.
Although the crocodile is not a late-game hero in this game, Ruiz is!
So the FPX routine is still the same routine, but it has changed a little bit.
It can be said that the logic of FPX's playing style is usually weak in the early and middle stages, and the later they go, the stronger they become.
That's why Yu Hui took out Calista to correspond, the spear of revenge on the list has a lot of shortcomings, it is too brittle, afraid of being caught, afraid of being killed alone, afraid of having no economic advantage
But just the advantage that she was unreasonably strong in the early stage is enough for IG~
After all, the shortcomings of FPX's lineup are only weak in the early stage, so wouldn't it be over if FPX was destroyed directly in the early stage?
In fact, FPX's style of play is really incomprehensible if it plays the previous style of IG
It's not that IG hard power can't beat it, but the version doesn't allow them to beat it, and there is nowhere to use it.
The reason is very simple, IG is the strongest is the alignment, but S9 and S8 have a difference, that is, when S8 has no plating, the alignment period is generally about fifteen minutes, while S9 because of the plating, the alignment period is shortened by five minutes.
S8 may not start the first wave of team battles until about 18-20 minutes, and S9 will play a big team at the vanguard about ten minutes into the game, which is the biggest difference between the two versions.
And this lost five-minute line period was extremely fatal for IG
Combined with the three-minute calculation of the opening and other lines, the early stage is a loss of a full 8 minutes of line matching.
No matter how strong Rookie and her laning strength are, how many things can they press on the opposite side in just 7 minutes?
This is also the reason why S9's IG's strength fluctuates very violently this year, winning is thrilling, and losing is angry and vomiting blood.
No matter how well the opening design is, as long as the opponent uses a little routine, even if it is not successful, you can casually make your previous line foreshadowing come to naught, and a few minutes of time will be in vain.
So under the influence of Yu Hui, now IG's style of play has begun to work hard to turn around and adapt to the changes in the version.
However, this does not mean that she and IG have no temper at all, and this single spear of revenge is the biggest humiliation of this S9 designed by Fist.
Didn't you shorten the alignment period? Good! I'll give a count, 2 minutes!
At the beginning of the game, the grass blade 3A drew the spear and half blood, and the soldier line was refreshed in 1 minute and 30 seconds, and it was about 1 minute and 50 seconds to reach the outer tower, so that the crossing line was one stop in front of the opposite tower.
OK, just 2 minutes into the game, the opposite side dares to come over to eat the mending knife and the economy has to be pierced, and the line period ends on the spot!
This is the answer sheet given by Yu Hui, the best line is that there is no line, and it is directly threaded!
Relying on the spear of revenge, the tailor-made style of play is just a natural restraint on the operating logic of FPX
Now the revenge spear on the IG road, as long as it cooperates with the jungler with peace of mind so that the opposite single is forced to complete the operation of being strung and collapsed, then the entire top half is what IG says.
The lower lane Verustam combination is naturally good at resisting pressure, Kai'Sa doesn't do enough damage in the early stage, and Doinb, who has high hopes for FPX, has a half-fleshy style of play in the early stage of Ruiz, in other words, the male version of Ice Girl.
It's also an aftershock ice girl.,The same TP with the same belt.,A pre-dick with no Kaisha.,What do you do to go down the road with four packs of three to kill the Tam Verus Ice Girl Combo?
The next road didn't open the breakthrough, and the routine of turning the line to grab the rhythm of the canyon is naturally impossible to talk about, even if you hit IG hard, you are not afraid, and a top laner with no economy and no level is not.
It's better if you don't fight~
Yu Hui calculated that with her current speed of plating, under the protection of King Ning, the plating can eat half of the plating in about 9 minutes, and then take down the canyon and knock out this outer tower, and in about ten minutes, she will be able to complete the achievement of winning a blood tower alone.
At that time, her counterpoint economic difference can also come to FPX's expected counterpoint lead of more than 2K, and the crocodile is her set of double-explosion directly inserted into the goods, how do you deal with such an order?
Send a Spider-Man over to deliver a holster?