Chapter 286: Praise

"There's something really wrong, it's too far from the previous activity curve." Jiang Zheng said.

For a long time when the game was released, the daily activity curve was almost the same, and if you look at it, it is almost the same.

Because of the large number of players, the change in the time and duration of a small number of players does not have much impact on the curve.

But this time, the curve is much different.

"Why is this happening?" Viagra pondered.

Jiang Zhengdao: "Regardless of why this situation occurs, this is a good thing for us. It shows that the opponent's new game has not had as much impact on us as we imagined. ”

Everyone thought for a moment and nodded.

That's true.

"Next, let's do a good job of the event, come on!" Jiang Zheng encouraged.

The atmosphere below was suddenly much more relaxed, and everyone smiled and said, "Boss, don't worry, we will definitely not drop the chain in this event." ”

…………

It's still the building, it's the office, it's the two middle-aged people.

The difference is that this time the two did not stand in front of the floor-to-ceiling windows, overlooking passers-by. Instead, sit on the couch and look at today's stats.

"On the first day, there were more than 90,000 players, which is still a little short of our estimate of 100,000, but not much." A middle-aged man said with a smile, his tone brisk.

"Indeed, as long as we increase publicity in the future, the number of players will definitely increase." Another middle-aged man also said with a smile.

"By the way, the follow-up propaganda must keep up. We also train some vloggers and game streamers and use their influence to promote our games. ”

"That's right, that's what Zhiyi Games did. We can also learn from this kind of excellent quality. ”

The two talked and laughed, and decided what happened next.

Game promotion must not be left behind, this is their advantage, it is impossible to give up.

Afterwards, the two continued to look at the data behind them.

Slowly, the two frowned.

There are more than 90,000 registrations, but the activity of the game is not so high.

It stands to reason that today is the first day of registration for a new game, and players will usually be online for a little longer.

However, today's player activity is not even up to average.

It's as if the player just got on the game and looked at it, and then went offline.

"What the hell is going on?"

"I don't know, it's too low. We have to think of a way, such a low level of activity, no. ”

"Not really............ Otherwise, set an activity threshold, and as long as you are online, you will be able to receive the corresponding rewards. This will increase the activity of the players. ”

"It's a really good approach, a proven one. But if it's rewarded............ Can't be too good. ”

"This is natural, too good a reward, how can we sell game equipment. Today's activity is low, I think it's because they haven't been familiar with the game yet, and when they are familiar with the game, the activity level will go up. ”

"It makes sense, then leave it alone for now."

The two discussed for a while, and then put the matter of activity aside.

The main thing is that they can't understand the situation now, and it's the first day of the game's release, and it's normal for some unexpected situations to occur.

They didn't think about players quitting the game, how could there be players quitting on the first day of the release of a new game?

Besides, they are still very interested in their own games, and they believe in their own games.

………………

The days passed.

Jiang Zheng's game, the new event was widely acclaimed, and many players were moved by the degree of care of this event.

Jiang Zheng and they did put a lot of thought into the planning of this event, and it was no easier than a new version.

Therefore, this event is full of all kinds of elaborate small designs.

Players can feel the game that has been made with care.

In addition, in this event, a lot of traditional culture is displayed, and a lot of charming things from traditional culture are incorporated into it.

In this way, everyone has a special sense of intimacy in the process of playing.

This is the feeling of domestic players.

Foreign players play these, some of them are foggy, and many places don't know too much. However, foreign players also have great gods, and they have a deep understanding of traditional Chinese culture.

Therefore, under their explanation, foreign players also understood and were shocked by the traditional culture of China.

Soon, the game's activities were praised by the highest media.

You know, this is the media that represents the mouthpiece of the state, and what they say almost represents the official attitude.

Therefore, after receiving praise by name, the game's fame has risen to a new level.

It's as if you have lit a barrel of explosives, and the heat explodes with a "bang".

In the short videos that people are most often exposed to, they are all about the promotion of this game.

Many bloggers who don't play this game have also begun to rub off on the popularity of this game.

There's no way, it's hot, everyone wants to rub it.

Now in the game circle, this game can be said to be the most popular, and it has been out of the circle.

This immortal cultivation game with a strong traditional cultural atmosphere has made many players who were not interested in it also become interested.

They didn't know much about the game at first, they just didn't like to play the genre, so they heard about it but didn't play it.

But now they suddenly became interested.

In the past, this kind of large-scale 3A-level game did not have a Chinese style, and all of them were foreign styles.

There's no way, there are very few domestic 3A masterpieces, let alone traditional style types.

In this regard, there are indeed some gaps.

Now there is finally a truly domestic, Chinese-style game, without too many foreign elements, which makes many players with feelings have a strong interest in this game.

Even players who don't like to play the right type of game are willing to give it a try.

For a while, gamers ushered in a blowout growth.

The number of players is at a new high.

At the same time, because the popularity of the game is high, the more players are willing to kryptonite.

If it's a game with a small number of players, a lot of people have money, but they don't krypton because they don't find it interesting.

No matter how much krypton you have, no matter how awesome you are, no one will play this game, and there is no point in it.

After all, the essence of krypton gold is to install it in the game, but there are not many players, so who will it show it?

The more players there are, the more energetic it will be.

There are more and more people with krypton, even if they don't have much money, they are willing to take a little krypton.

The flow of the game is getting higher and higher, and the other side is exactly the opposite.