Chapter Fifty-Six: Extraordinary Items
"Lord Darnell?"
Gleilint nodded, said no more, and began to flip through the list of third-level seals with his two companions.
While flipping through the pages, Glerint noticed two details:
One is that all the seals here are numbered consecutively, and they start from 3-001, and the number of pages in the booklet actually corresponds to the number of the seals, one seal per page.
The second is that some of these seals are marked as in the first-level branch of Tertnik, and some are contained in the second-level branch where the other three cities are located.
This shows that the seals of the Southern Continent Division should appear to be individually numbered, not associated with the headquarters, and at the same time self-contained.
The entire list of Level 3 seals consists of 86 pages, about half of which are contained in Tertnik.
I just don't know if the military still has such containment?
If there were, there would be a little too many low-level seals like this.
After Glerint's identification, there were eight seals that he could not determine the specific sequence and grade, and five of them corresponded to the extraordinary characteristics of the middle sequence, but they were only sequence six and sequence seven.
When Weiz chose the seal, Glerint didn't interfere, and as a result, he chose a seal that strengthened the fight, which Glerint judged to be the characteristic corresponding to the "martial artist" of Sequence 8.
Such a choice, in fact, is not bad, practical enough, and the negative effect is relatively small.
But when it came time for Joan to choose, he gave some advice. This is because everyone will be colleagues in the same secondary division in the future, and the strength of his teammates will also be good for him.
In the end, she chose the "Gloves of Tricks", numbered 3-021.
The item's description is quite clear, as it comes from a Sequence 8 "Master of Tricks" who risked using a wrong potion recipe in the run-up to Sequence 7.
The main ingredients of the potions given in this recipe are actually one of the two main potions of "Hunter" and "Magician", and the auxiliary materials are randomly matched.
After taking the wrong potion, the "master of tricks" undoubtedly went out of control, and then died of exhaustion.
At the scene of the death, the silver right-hand glove was left behind.
It has no living properties, and is used by wearing it directly on the hand, allowing it to use the "Apprentice's" "Open Door". "Master of Tricks" "Freezing", "Falling" and "Fogging, Wind, Flashing, Electric Shock, Incineration". and "Magician's" "Damage Transfer" and "Draw Paper into Soldiers".
The negative effect of this is that once a week, the wielder will encounter a "trap" built by the aforementioned extraordinary abilities. Experiments have shown that the severity of this trap is not fatal, but if it is not treated in time, it can be incapacitating. This trap can be spotted, and once it is identified, there will be no new traps this week.
The good thing about "3-021" is that the negative effect is a "trap", and Joan has a relatively large degree of certainty to see through it, and every "hunter" is a master of playing traps!
Moreover, this kind of seal with a variety of patterns can also effectively make up for the lack of means against the enemy in the early stage of the "hunter" path.
As for Glerint, he chose a seal that he didn't understand.
"The Weight of Knowledge" numbered "3-013".
The Catalogue of Seals describes it as:
It's a shield, or a blunt weapon!
It is a dark blue book in shape, with a delicate and quaint shell with ramming corners, and it is quite beautiful on the outside. It was first discovered in a primitive tribe of the Star Heights, which was a sacred object they enshrined.
It is very sturdy, and it has been shown that it cannot be damaged by the extraordinaries of the medium sequence and below, and there is no experiment above the middle sequence, and the specifics are not clear.
It can vary in size at will within the range of a matchbox and a full-length mirror.
It has 36 sheets of white paper, on which the contents can be erased. You can write any piece of knowledge, right or wrong, on every page in any language you know.
The less known, precious, and correct the knowledge you write, the heavier the weight of 3-013 will be. Experimenters once tried to write only sequence five potion recipes, and 3-013 weighed 346 pounds.
Note that you can't write messy and meaningless characters, otherwise the book will kill the writer directly, and there have been sequences of eight who died from this. It does not have the property of being alive, and the act of stoning people in this way is an instinct that disrespects knowledge.
The negative effect of this is that every day a random piece of correct knowledge that has been written will appear on the blank page of the book.
The way to seal it is to write "1+1=2" on each page, at which point it weighs about the same as a sewing needle.
Observer's note, on its title page, is written in the dragon's language with an indelible line:
"Knowledge has weight!"
For Greinte, the best feature of 3-013 is that it can be said to have no side effects.
After being cheated twice by the "witch's vanity mirror", he became more and more cautious about the negative effects of magical items. As for the seals, which are generally stronger in negative effects, of course, he does not dare to take them lightly at all.
Of course, there was also a reason to pick it, and the other two seals that Glerint favored happened to be not in Tertnik.
One of them is called "Hypnotic Copper Whistle", which is supposed to correspond to the extraordinary properties of the "Spectator" in Sequence 6 "Hypnotist", which is contained in Gulain.
The other is the "High Roller's Gold", which is supposed to correspond to the extraordinary properties of a sequence of the "Monster" path, which is contained in Verteke.
The 3-013 seal is clearly suited to the most powerful and highly knowledgeable individuals.
I wonder what will happen if you copy down the "blasphemous slate"?
A crazy thought suddenly flashed through Glerint's mind.
Since it can at least judge the "preciousness" of Sequence Five's knowledge, it can withstand the blow of Sequence Five. Therefore, Greenlight thinks that its source of power will not be too low!
Such a seal, even if it is not needed in the future, it is possible to remove it and obtain extraordinary characteristics.
It's not realistic for anyone else, but he's an angel. As long as the ritual is appropriate, he can completely pray to himself to drop his strength and tear down those seals that he doesn't need.
After each of them had selected the seals they wanted to "equip", Greenlight handed the list back to Buck:
"Major Barker, the seals that the three of us want to have are '3-013', '3-021', and '3-036'. I beg you to let your Excellency Darnell know, thank you. ”
Taking the list of seals, Buck nodded, signaling that he had written it down.
At the same time, he did not give a good or bad rating of their choices.
……
Lieutenant General Darnell was a man in his fifties, dressed in the formal and rigorous uniform of an army general, with meticulous epaulettes.
He has a thick beard on his chin and two well-groomed mustaches on the wings of his nose. The wrinkles on the forehead and the nasolabial folds on the cheeks are more profound.
Like most of the extraordinary people in the "arbiter" way, His Excellency Lieutenant General is also very dignified, and unconsciously makes people want to be convinced and obedient.
This makes Glerint have to wonder that without considering "playing", the "arbiter" path should be the most recognizable of all sequences, right?
They seem to be the only ones with an irrepressible appearance?