Chapter 265: King of the Battlefield: Knight!

The knight, who was located at the front of the troops, began to accelerate.

With a staggering number of players, the 30 units are ready to commit suicide.

Step, step!

The speed of the war horse continued to increase, and soon it turned into a full speed gallop.

"Fire!"

"Shoot!"

The voice of the commanding player from the grassroots rang out.

Players are not a class, so naturally it is impossible to enjoy the hero's command system, and communication can only rely on roaring.

Whizzing!

Countless arrows burst out of the air, numbering thousands and tens of thousands.

The cast route is too difficult to follow, so if you want to play long-range, the archer class is the best choice.

Not only is it safe, but it doesn't consume much resources.

Bang Bang!

Arrows, denser than raindrops, hit the Stormtrooper's body, but were bounced off by the heavy armor.

Being able to be evaluated as a twelfth-order class, knights naturally have a very special place.

There is a huge gap between the upper and lower limits of strength.

At the lower limit, you can play with the low-level troops, and the upper limit is comparable to the champion class, How can it not be special.

The reason for this is class ability.

Charge: Consumes physical strength to launch a charge, the speed limit is increased to 200%, ignoring recoil, the knight's lethality, impact, defense, and resistance increase with speed, and the effect of this ability is increased by 1% for each additional charging ally.

Terrifying skills.

Just one word to describe it.

The knight in the charging state is the king of the battlefield, and the large shield is stopped in place.

It's like a tank that can't move is just a turret, but once it starts, it's the king of the battlefield that no one can stop.

At this time, these 30 units of knights let the Haitian Guild know what is called painful comprehension.

The knight, who is getting faster and faster, under dense long-range fire, crashes into the flesh shield player who is holding a shield in front of him.

Boom, boom!

In the muffled crash, these flesh-shield players were knocked into the air along with their shields, and occasionally their shields were shattered.

It didn't even block for a second, and the defense line was directly penetrated by the knight.

That's right, it's 'bumping', not killing.

The two don't sound like much of a difference, but they're actually very different.

Even if you are dressed in a god costume, your health and defense break through the sky, but the weight will not change, and in the face of the impact of a knight weighing nearly half a ton with men and horses, even if you can't die, you will be knocked away by the impact.

And after crashing through the front row, the knight, whose speed is slightly sluggish, is facing professional players such as warriors.

Phew, Bah!

With the sound of a steel ball crushing an egg at high speed, these players were directly crushed.

The defense and health of these melee players are far inferior to those of the meat shield players in the front row, and they don't even have a chance to be knocked into the air.

The 30 units of knights lined up in a row were like an incomparably sharp butcher's knife, leaving only a death passage of blood and minced flesh behind them.

"Run!"

"Don't stop me!"

"Monster!"

None of the players who saw this had the courage to stop the knight.

It's just that even if you want to escape, it's not easy.

If it's one-on-one, any player has the confidence to open up to the twelfth-order knight, and even has the opportunity to consume the opponent's physical strength to fight back, after all, when facing a charge, as long as you dodge to the side, you don't have to worry about being bumped into.

But this is the battlefield!

There are other players around, there is no room to dodge at all, and combined with the faster and faster charging speed of the knights, it is directly a human tragedy.

True. 100 kills in a second!

The knights don't need to have any attacking animations.

As long as you maintain the posture of the spear with the flat end of the right hand and the shield in the left hand, and let the horse accelerate, any player who stands in the way of the charge will be smashed and killed instantly.

Nothing is indestructible, nothing is broken!

The killing efficiency of these knights in the high-speed charge is definitely far beyond the imagination of all players except Zhao Hao.

After all, before today, there had not been so many players facing the Knights on the battlefield.

Soon, the knight completely cut through the Fourth Legion's defense, causing thousands of casualties, and then slowly stopped a few hundred meters away, and began to turn the horse's head, ready to launch a second charge.

The ability to charge is extremely rebellious, but the limitations are not small.

At least the inability to steer is also a weakness.

The premise is that it can be caught.

It's a pity that the people of the Haitian Guild don't know about this weakness, after all, the knight class in the player is quite flexible, and turning around is not a problem at all, so they ignore the difference between the class and the class.

Just a round of charge, directly tore a wound open in the Fourth Legion.

All players in the charging path were killed or wounded, and there was no chance of survival.

Step, step!

The mount slowly accelerated again.

"Disperse!"

The command of the Haitian Guild immediately thought of how to deal with it.

Scattered!

As long as the players are separated, the knight won't do much damage at all.

Can't I avoid it if I can't win?

Players don't need anything like formations anyway.

It's a pity that the people of the Haitian Guild may have forgotten one thing.

There is more to the Emerald Feather Collar than just knights.

Phew!

With a screeching sound, 200 units of fifth-order griffons spread their wings and rose into the air, but they were not in a hurry to attack.

Now players are not as weak as they have just entered the world of heroes, and once they fall into the siege, this is not enough to kill people in one round.

Click!

With the sound of metal grinding, a crusader shrouded in metal armor and like an iron puppet entered the battlefield.

Swept!

All players who stand in the way of the Crusaders are easily slain.

Whoa, whoa!

Arrows, balls of light.

Phew!

Crossbow arrows, stone throws!

Ranged troops on the walls also broke out.

didn't make a move just now, but it doesn't mean that Cui Yuling can't make a move, but because he didn't get the opportunity.

Behind the Crusaders were a dense array of spearmen, giving players no chance to attack behind them.

Griffons hoverhead and are ready to support in case of an emergency.

Slaughter!

A one-sided massacre.

Players who far outnumber their classes have no power to fight back against a class that is only about a tenth of their own number.

Especially if you want to gather and launch a counterattack, long-range attacks and knights will be the first to kill.

Players naturally don't want to die in vain, so they begin to retreat, even if the cost of dying on the battlefield is not large, plus there is compensation, they can barely return to their original cost.

But even if the pain of death is reduced to one-tenth, no one wants to experience it.

And the consequence of this is that the war collapses.

Yes, collapsed!

The battle has only started for less than half an hour, and just now it was amazing, and it can be called the Fourth Legion, which is in danger of victory... Crashed!.

Even if less than a tenth of the players died, the morale completely collapsed under the one-sided slaughter, causing the players to retreat one after another, and the players who arrived later were shocked.

Mud media, they are here to cheer and fight with the wind, but they are not here to block the knife.

The players who responded to the call brought their own dry food to participate in the battle, and did not enjoy the subsidies of the major guilds, so they were extremely decisive in the face of this situation.

You give Dalu oil (pail run)!

As a result, there was such a scene on the battlefield, with less than 2,000 troops, chasing more than 100,000 players to kill.

The most powerful tool of war!

This description is also evident in today's battle.

"Alright, it's my turn!"

Looking at the players who were in a hurry, Zhao Hao was ready to go out.

Of course, he is not the Holy Mother, who wants to save people when he sees the defeat of the player, but because he doesn't want the Haitian Guild to slip through the streets.

1 second to remember the pen fun nest: