Chapter 532: War and Reshuffle!
Nature's Sons go to war with the Wind Whisperers.
The other party said that he would not pretend to be there, and there was a showdown.
Directly stating that he wants to make the player forces of the barrier 'all' Western forces the same as the Raging Dragon Guild did in the stronghold camp.
In the past, it would definitely not be such an anal fissure, after all, they are not small forces, and if they really start a war, they will definitely lose both, but let others take advantage of it.
But taking the truth of the game into account, that's another story.
In order to be able to take the initiative in the future, no matter how big the loss is, you have to do it, and there are even real officials who give you blood transfusions.
This is the case with the Nature's Child Barrier.
Originally, there was no such plan, but the forest group in reality was officially 'expressed', so it could only bite the bullet.
It's like the Angry Dragon Guild, which originally had all the strongholds, that is, the Xia Kingdom Guild accounted for most of them, but now it is also making efforts to suppress the remaining Western Player Guilds.
Not for revenge, but for profit.
Especially when this interest is related to the future, no matter how good the tacit understanding and relationship is, there is no mercy to talk about.
Even more than that, the leaders of the nine camps, the Sheep Guild, are suppressing the guilds of the non-own family at this time to stabilize their position.
In other words, players are in a shuffle period.
At this stage, some weak guilds will be eliminated, and the position of those strong guilds will be more stable.
However, this period will be very long, and at the same time, it will also make the capital who used to kill in the major old guilds turn a blind eye and scold the mother.
In the past, the major professional guilds would acquiesce to each other to eat some corner cakes for the sake of capital money and resources.
Now that there is official support, it is natural that the capital is not a bird, so it is not surprising that the other party is unlucky.
If you fight for combat effectiveness, even if the capital can spend money again, it is far inferior to the major professional guilds before it grows up.
As the representative guild of the eastern players of the barrier camp, the Wind Whisper Society is naturally the opponent's biggest prey.
Now that the two sides are at full war, a large number of Fengyuhui players and a large number of Western players are fighting every day, and the resources are killing rivers of blood.
The Elolan Empire can enter and exit at will are all players from the barrier camp, and players from other camps have some restrictions on entering and leaving, such as paying a fee and not allowing troops to enter the country.
In other words, only the players of the Barrier faction can easily help.
Of course, it is also your ability to lead a large army to smuggle across the border, and at the same time, you must not let Eloland notice, otherwise she will beat you every minute and let you understand what it means to be domineering.
In this way, it is also difficult for other Xia Kingdom guilds to help.
If you only ask the player to help, this loss... Who can withstand it?.
In addition, the Raging Dragon Guild will not make a move.
If this Xia country takes the lead, then the Lijian Kingdom Consortium Alliance, which occupies the Hell camp, will definitely make a move, and the two sides can be regarded as holding each other back, and most of the major first-class guilds are also holding each other back.
If you don't want to turn the shuffle into a full-scale war, you can only rely on your own strength and connections.
And Zhao Hao's main profession is definitely a thigh and network of the other party.
It's still too coarse to be the kind of one!
The other party did not hesitate to collect the seeds for him, although the seeds are not expensive, but it is very troublesome to collect, but the other party has been paying.
It's hard for him to refuse just by virtue of this favor, let alone make a direct offer.
Troops, Battle Skills!
The other party is willing to exchange these for his help.
Not to mention that the class is extremely tempting, and there is also a battle skill that has a lot of improvement for his main class, how can he not be tempted.
Ballistics!
A somewhat unpopular combat skill.
Only effective against ranged class attacks, and is also a required part of the Artillery Stream Hero Route.
It's not like core skills like archery and artillery, but it's also indispensable.
In this way, he naturally immediately stated that he was his own brother, and the son of nature dared to do something to you, and if the brother did not agree, he would do it immediately.
That's right, it's definitely not for the sake of the 5,000 units of fifth-order wood elves and ballistic book battle skills, or simply to do justice.
Don't look at Zhao Hao's battle skills, he already has two, he thinks there are a lot.
At present, for every 100 heroes, there are up to a few people with Campaign skills, and such a low chance also indicates its rarity.
If it was really easy to get his hands on, his main profession would not only be archery and artillery.
He can often come into contact because he encounters either top chambers of commerce or large guilds, and the probability of obtaining these forces is not low, so the battle skills will look a lot.
Actually, campaign skills, campaign spells, treasures... and so on, for the average player, it is completely legendary, and there is no chance of contact at all.
By the way, in the request for support, the other party also said that he wanted him to hire a 'ghost car'.
Well, hire yourself?.
Zhao Hao feels good!
Because he can make a cameo appearance for Anlos.
For her, killing can keep growing, and with a large number of ghosts waiting for souls to ascend to death, it is indeed a good proposition.
It was agreed to meet in Eloland in 10 days.
Now that the Child of Nature has made a move, it is impossible to easily distinguish the winner from the winner in a war of this level, unless the other party can instantly break through the territory of the Wind Whispering Society, otherwise it will definitely take a long time, so Zhao Hao does not need to be in a hurry.
But time is not long.
He was to return to the Storm Territory first, and then set out with the army.
It is said that it is a large army, but in fact the number is much worse than before.
Of course, because the battlefield is in Eloland, Anloth, the legendary hero who shrunk in the Wailing Abyss, can easily kill it with the name of 'Ghost Car'.
Anyway, under the cover of intelligence, no one will think that the pale-collared lord is a ghost car.
It can only be said that the simultaneous attack of Merry Cloud + Ghost Car is completely a dimensionality reduction blow, and the player power at this stage cannot withstand it at all.
It took a few days to get back to the storm collar from the mine.
It can't be helped, it's okay for them to say, but it's different if there is one more crystal dragon in the team.
Epic Classes!
Fortunately, the player has the protection of the mother goddess, and it is impossible for these big forces to do something to let the crystal dragon pass the level safely.
The Epic Class is already worthy of these forces.
Zhao Hao, who knew how dark the major forces were, only picked remote checkpoints to go, just to be able to go back to the 'novice area' before the other party reacted.
No matter how strong the major forces are, it is impossible to cross the level and enter the novice area, unless it is after the world is merged.
If it weren't for Zhao Hao's quick movements, maybe the crystal dragon would have disappeared halfway.
Now I know why he didn't dare to let the crystal dragon make a move in the firmament mining area, right?
If you really dare to make a move, then don't want the crystal dragon.
The major forces absolutely don't want to see a player have an epic class, and a few days of preparation time is enough for him to encounter an 'accident' halfway.
It's really dark!
Zhao Hao, who is a reborn person, has a deep understanding of this.
Before the aboriginal forces are threatened, the other side may be wary.
However, as soon as the player shows signs of threatening these forces, he will shoot without a face.
Otherwise, he would not shrink out of the other party's sphere of influence, the storm collar is in the sea, and the pale collar is in the wailing abyss, which are all difficult for the other party to reach, otherwise he will definitely be beaten every day.
The only problem is that Crystal Thorn has a bit of a hard time trying to get back to the Storm Collar.
It's too big!
Even if you use a large transport ship, you have to worry about whether it will sink directly after you get on board.
Fortunately, there was a Naga Siren to guide the way, and it was better to take the safe route that was opened, otherwise Zhao Hao would not dare to let the crystal thorn get on the ship.
If the boat capsizes halfway, it's really over.
The crystal dragon is really no match for the sea monster in the sea, and it will definitely be torn apart by the swarming sea monster.
Crystal creations don't need to breathe to be able to return to the sea, and if it's flesh and blood, it doesn't need any attack to die if it falls into the sea.
For the sake of safety, this time I brought in the Silver Pegasus, Shadow Swordsman, Phantom Archer, Unicorn Beast, Golden Dragon and other troops that can play a role in naval warfare.
Fortunately, there was no bloody plot, and the fleet returned to the Shattered Star Islands without incident.