Chapter 21 Gentleman's Orchid Trial
Junzilan found a nearby location and turned on the machine directly.
A single set of computer equipment used 15,000 yuan, and the configuration is leveraged.
The boot was fast, Gu Feng turned on Bluetooth and passed the game over.
The installation was quickly completed, and Jun Zilan looked at the game icon, which was a red-haired and blue-clothed man, standing with his back to him, as if looking at a building that looked like a lighthouse and a castle in the distance, with an object that looked like an energy ball in his left hand condensed, and a one-handed pestle sword in his right hand.
The whole icon feels pretty good.
Look at the name again.
Dead cells.
Jun Zilan was a little puzzled, just looking at the icon, her first reaction was that this was a Western warrior-themed game, after all, swords and magic, plus the protagonist dressed as a warrior and the castle, these elements are combined, it is really classic.
However, the name of the game made her a little confused, and she couldn't imagine what the cell could have to do with the warriors.
If you can't figure it out, you don't want to, just go straight to the game.
The first screen that appears is icon-like, followed by a healthy game advisor that stays slightly longer than the previous one. [Note 1]
Junzilan has never seen this thing before playing games, some novelty, take a look at it, and there is information such as the copyright number in the small print at the bottom.
"There's a look." She muttered.
Gu Feng smiled and didn't speak, of course the game management system in this world is not as mature as in the previous life, like the eight sentences of health game advice, in the previous life, there was a game at will, but everyone who played the game was familiar with it, but few people took a closer look.
Before, because the process of entering the game was too procrastinating, it was easy to dissuade some players because of the slow start of the game, so I didn't add this.
This kind of thing sounds outrageous, but it's real, every game actually has some players in an ambiguous state that sometimes wants to quit the pit and sometimes doesn't want to, for such players, any detail of the game makes them feel uncomfortable, it may directly become the fuse for deleting the game.
Take himself as an example, in his previous life, he played a game called "Incredible Labyrinth", and in his personal opinion, this game is quite interesting in the early stage, except for a little boring in the later stage.
But I can't stand the login loading of this game, which is not only a long loading time, but also has a high probability of flashback. In the game, you can just switch out to reply to a message or a phone call, and then you have to reload and log in when you return to the game.
In the end, he endured the game for a week, but was persuaded by the disgusting loading speed and crash.
When Happy Match was first launched, casual puzzle games were recognized as niche games, and players' tolerance for such games was extremely low, and they were simply deleted if they didn't like it.
So with that in mind, he didn't do this on Happy Pop, and the tour committee didn't ask for it anyway.
But now that the pop has become the climate, he'll make it up in the next version.
This may seem like a nice-to-have, but it's actually quite important for game developers.
Half of the reason for the appearance of this thing in the previous life is actually quite helpless.,Games have always been regarded as spiritual opium.,Many parents can't discipline themselves.,Always like to blame the game for a lot of problems in their children.,Because there are countless cases of these bad things suing game companies.。
Measures such as healthy game announcements, age-appropriate reminders, anti-addiction prevention, and even later restrictions on underage gaming time seem to protect teens, but they are also reverse-protective game developers. [Note 2]
Once you enter the main interface of the game, there are only three options.
Play, Options, Quit.
Gu Feng directly integrated the content and main line of the three DLCs of Bad Seed, Fatal Fall, and Queen and Sea, so there is no option of "additional content" on the main interface.
As an Internet addict girl, Junzilan understands at a glance that the options must be some relevant settings of the game, such as volume, buttons, and screens.
Just click "Play".
The next level menu has four options.
New games, custom modes, daily challenges, saves.
At this time, only the normal mode is lit up, and the other three option buttons are all grayed out, obviously temporarily unavailable.
There is no optionality, just click on "New Game".
Entering the game screen, they see a lump of blue goo falling through the mouth of a pipe, and then quickly squirming next to an unidentified object.
Then, as the unknown object struggled to its feet, she realized that it was a person, and the blue goo had turned into his head.
This is the end of the cutscene, which is very short and not at all dragging.
Jun Zilan saw the jump button prompt and knew that this was the beginner's tutorial at the beginning of the game.
She did so, jumping directly onto the platform on the right, then continuing to follow the button prompts to smash the wooden door with her primary weapon, and then double jump to a higher platform.
Forced into dialogue after approaching the female NPC in front.
NPC: You're the one who runs around without a head, right?
Jun Zilan didn't know if this was the plot or Gu Feng's bad taste, and she always felt that this guy was so bad at talking.
NPC: Why don't you speak?
NPC:…… Oh, I forgot you can't speak.
NPC: Are you going out again?
NPC: Since you're insisting, good luck and hopefully I won't see you again in a minute.
The content of the dialogue here is not so important, and the content of different versions in the previous life is not the same, after all, the selling point of this game is not the plot, so Gu Feng also let himself go like the original.
The only difference is that the original work was still very restrained at the beginning, and the dialogue information was relatively normal, while Gu Feng had a direct showdown from the beginning, he was not a person.
Jun Zilan smiled, convinced that this was Gu Feng's bad taste, and it had nothing to do with the plot.
Ending her long-winded conversation with the NPC, she continues on her way.
There was a bow and a shield on the ground, and she was reminded to choose one of them as her off-hand weapon.
As a veteran action gamer, Jun Zilan made a choice after a little consideration and picked up the bow directly.
The reason is simple:
First, the bow is a red letter, the shield is a green letter, as we all know, the green quality in the game is generally synonymous with spicy chicken, and it is basically only a little stronger than the whiteboard.
Second, she is not a novice Xiaobai, shield? excuse me? What's the use of this? Blocking is just a little less blood, who is the real master with a shield?
When the secondary weapon arrived, she tried it, and raised her hand to shoot an arrow through the wooden door in front of her.
The green-skinned monster that was walking back and forth behind the door suddenly turned around.
Just to test your power. Jun Zilan thought of doing it, and released arrows continuously, directly shooting the green-skinned monster with three arrows.
At the same time as the explosion, a blue ball and some gold coins fell out, all of which automatically picked up and floated into her body.
Seeing the "0" next to the blue ball icon in the lower left corner changed to "1", she reacted, this thing should be a cell, it turns out that the character in the game icon is not holding an elemental ball in his left hand.
Climb up to the platform on the right side of the cable, slash the greenskin monster on the left with three swords, jump over and break a gold mine to get some gold coins, and after jumping back, a few arrows to bring down the redskin monster and the greenskin monster on the right.
"It's too easy, isn't it?" Jun Zilan was slightly disappointed, because of Gu Feng's words, she originally had great expectations for this game.
As a result, I started playing.,The style of painting is okay.,Although it's a pixel wind.,But the picture is quite exquisite.,The fight will also be on.,The action is smooth and silky.,The sense of blow is also good.,The monster was broken into slag and scattered all over the place, and the setting of cells and gold coins was also very refreshing.。
But the disadvantage is that the difficulty is too low.,This little monster looks dull.,Control the character can be killed in two clicks.,There's no difficulty at all.,This makes her feel a little bored.。
Gu Feng didn't know what she was thinking, and watched silently behind her, smiling without saying a word.
Jun Zilan was familiar with the operation quickly, and after a few strokes to get used to the buttons, she continued to move forward, climbed the iron rope, and directly rolled over to interrupt it with a knife when the archer mob raised his hand to take the bow, and then swung it twice in a row to take it away.
Gu Lan and Lu Yu didn't understand it, they only felt that Jun Zilan seemed to be very powerful, and the movements of the characters operated were silky and smooth, and they didn't even touch so many monsters in a row.
Finally, Jun Zilan met the first shield soldier, and without saying a word, she rolled close and slashed twice.
Then she widened her eyes to see the shield soldier quickly raise his shield to block the first sword, and then the shield swung directly to stun her and knock her back, and then when she was dizzy, she rolled closely, and pulled out a long knife that was directly a triple slash.
Seeing that her blood volume had plummeted by more than half, she was directly shocked, and as soon as the dizziness ended, she immediately rolled backwards to open up the distance.
"You're a player, and you're more skilled at using triple slashes than me." Jun Zilan was overshadowed by this unattractive guy, and couldn't help but complain.
It seems that this little monster is specialized in restraining melee combat, so let's eat the old lady's two headshot arrows.
She raised her hand and shot an arrow.
The shield soldier swung his shield again, and a blue barrier-like arc of light appeared, and the word "parry" appeared on the shield soldier's head.
Then Jun Zilan saw that the arrow came back!
Here it comes.
Finish......
She didn't expect it to be like this, and when she saw the arrow rebounding, she didn't react at all to dodge, and she hung up.
【You dropped 2 cells】