Chapter Ninety-Two: The Five Schools of Interstellar

After more than 20 days, the first encounter between "RTS Half the Sky" and F91 ended in the defeat of "RTS Half the Sky" again.

Although everyone is not very optimistic about the outcome of this game, they didn't expect to lose so quickly, lose so badly, lose so inexplicably and even aggrieved.

"Dog: What's the situation? Is this a loss? The other side won't be open, right?,The speed of this bald rush is about the same as that of a dog.。 ”

"Milk: It's not okay, didn't the potato find the BB when he was investigating, I guess it was near his house."

"VV: Well, the milk is the same as I thought, the opposite side should have let the farmers go out very early, maybe even at the beginning, and looking at the speed of this pick-up, most of the two farmers went out together, and directly repaired two BBs."

"Dog: Send two peasants out at the beginning? Crazy, right? How far behind the economy does this start? @White, Lao Bai, don't pretend to be dead, you are also a human race, talk about it. ”

"White: God V's right."

"Dog: Your uncle!"

"Sky: V, it's exactly like what you said."

"Dog: @Sky, are you playing Terran? It's like you see it. ”

"Sky: I saw it."

"White: @Dog, I have a friend of F91."

"Milk: Hehe......"

"VV: Hehe......"

"Dog: Your uncle ......"

"Milk: But this tactic is really good, you can still play the game like this, I've learned it."

Everyone expressed their agreement and joined in the lively discussion.

In fact, this is Gu Feng's purpose, after playing for a few days in a row, he found that the routines of these players playing the ladder are just like that, even if they develop a little routine, they are basically decent ways, basically those LYB people in the previous life play leftover things.

After thinking about it, Gu Feng also understood, after all, the players in this world still have too little contact with RTS games, like what was the hottest war era in China before, which is also worthy of being called RTS? Game balance is a mess, and tactical diversity is out of the question.

"The Reborn Financial Giant"

In the previous life, not to mention comparing it with the interstellar Warcraft Red Alert, even in the Age of Empires, you could beat it casually.

Playing such a game, RTS gamers have to be at the level to have a ghost.

No, after playing interstellar for more than a month, they haven't even developed such a basic routine as wild architecture, so it can only be said that their game thinking is still too imprisoned, and they haven't opened it at all.

In the previous life, veteran interstellar players knew that there were thousands of StarCraft tactics, and in the end, they were mainly divided into five schools, namely stability, stealing, dog, recklessness, and harmony.

Steady: that is, steady, is a typical defensive genre, this type of player, often in the early stage is not to fight with you will not fight with you, in the steady defense of the development of technology, economy and troops, in order to fight with the opponent in the middle and late stage of the high-population decisive battle.

There are two main types of players in this faction. One is extremely confident in their own operational ability, in their hearts, they will not play any bells and whistles with you at all, they will develop peacefully, compare who is better at operating, and use the population advantage to crush the opponent in ten or twenty minutes; The other is cowardice, when you enter the game, you always feel that you are not the opponent on the opposite side, you are simply obscene, as long as you are obscene, you may not have no chance of winning.

Stealing: Of course, stealing here does not refer to Gu Feng's stealing of other people's farmers, but stealing here refers to stealing the economy and stealing development. Players of this genre have an unusual obsession with money, so to speak, but whenever they have the opportunity to open a naked three, they will not only open a naked double, but whenever there is a chance to steal gold mines, they will not be willing to open an ordinary mine.

The risk of this genre is actually quite high, stealing the economy is cool, but this is based on sacrificing early troops, if the full expansion in the early stage goes well, they will completely suppress the opponent in the economic growth rate in the medium term, and the speed of the explosion of troops in the middle of the two sides is not at the same level, and it is easy to kill the opponent with a wave of rough force suppression and receiving speed.

For players of this genre, as long as there are fewer peasants than soldiers, even if they lose......

Dog: That is, insidious, high-risk, unconventional gambling play, like Gu Fenggang's tactics of defeating Tudou's game, the wild 2BB bald rush tactics are one of the tactics of this genre.

The typical tactics of this genre include, but are not limited to, all kinds of wild buildings, all kinds of disgusting routines, etc.

In the previous life, not only can you see dog players everywhere in the ladder, known as dog b or LYB, but even in the professional arena, dog moves are endless, saying that dog moves are not good, and in the professional arena they are generally called big moves, strange moves, tactics, routines, etc.

If you really want to talk about it, the concept of dog moves is still popularized by SOS, because it frequently uses sassy operations in the professional arena to make opponents cry and call their mothers, and players affectionately give him the nickname Dog Brother, after that, the big move is gradually called dog moves.

Reckless: Literally, reckless, extreme offensive style of play. Players of this genre are extremely ferocious, what is the later stage? In their dictionary, there is no such concept at all, and even in the middle of the game it is a rare situation for them.

To put it bluntly, it is to directly give up the future development in the early stage, explode the troops with all your might, attack frantically, if you can't bear it, you will die, if you carry it, I will die, clean and neat.

Like the 12D of the Zerg, a wave of cockroach dog poison explosion, a wave of cockroach fire cockroaches, a wave of dog poison explosion, the wind forest volcano of the Terran, drag racing flow, two boat soldiers, the white-clothed river crossing of the Protoss, etc., are actually more conventional reckless tactics.

And the reckless of the reckless, like dragging the family with a wave of mouths, and directly dragging the peasants over with a few soldiers in the early days, is the real ruthless.

Speaking of which, in fact, Mang and Dog also have similarities in some tactics, such as the game just now, Dog? Of course, 2BB almost slapped his face, not a dog? Reckless? Nonsense, if this is not reckless, Tudou will be the first to have an opinion.

Harmony: A fresh and refined genre, Harmony, that is, comedians, has been carried forward under the influence of the big brother F91, and its scope of influence is so large that it covers almost the entire domestic interstellar circle, and even affects many foreign professional players.

In the previous life, old players all knew a stalk, that is, those who played interstellar would say cross talk, and those who played interstellar were comedians, although this was a stalk, but it was indeed the truth.

To get back to the point, harmonious, it can be said that it is the only genre among the five major schools that does not aim at victory, this style of play is aimed at highlighting the superiority of IQ, and if you play well, you win, and if your opponent is not happy, you win, so this style of play, often the effect of the program is abnormally explosive.

The IQ Cup of the Interstellar Old Boy in the previous life was tailor-made for this genre, and it can be said that it was the IQ Cup of the eldest brother Sun Yifeng and Huang Laoxian that attracted a large number of players to StarCraft in China.

The five major schools in the professional arena tend to be mainly stable and reckless, followed by dogs, and the other two schools are not too suitable for such occasions.

Back in this world, on the entire ladder, there are basically stable players, not to mention stealing, dogs, and harmonics, and even the reckless players are pitiful.

How does this work? StarCraft was designed to let you play like this, so what's the difference between watching Pickle Country play League of Legends? Interstellar needs LYB, not Shakespeare.

Under such circumstances, Gu Feng was naturally ready to carry the banner and present the charm of StarCraft as much as possible, so that players could take a good look at how this game should be played.