Chapter 122: The Winter Tour Tournament Ends

When the WCS news was announced, it was only two or three days before the auditions, and in these two or three days, the discussion of the StarCraft WCS World Championship has been high around the world.

As the saying goes, there is no first, no second, as a highly confrontational competitive game, but as long as there is some strength, who doesn't want to become the first world champion in the game industry in history?

No matter what the game, as long as there is a ranking mechanism, anyone who can become a member of the small poke at the top of the pyramid of the game, in addition to having a good game talent, is bound to have a far better desire to win than ordinary players.

For a while, the major servers in the interstellar competition ushered in a new round of ladder craze, and those who have already met the requirements for participation hope to further hone their skills, but those who have not yet met the requirements for participation, especially those who are just a little stuck outside the threshold of participation, are desperately trying to squeeze in.

It usually takes a little time to find an opponent, and the high segment can basically find an opponent in 5 seconds in these two days.

After all, during the week, some players may have to go to class or work during the day, and at night, the level of gore and intensity of the ladder will be even higher.

The masters at the top of the ladder list have also become cautious recently, and the people who had previously disclosed the battle records quietly modified the settings to hide the battle records, and everyone turned on the switch to refuse to watch the battle.

RTS Half the Sky is still active, and the friends who usually giggle and laugh are now incarnated as actors, and from time to time they make a trick in the conversation, wanting to get the tactical intelligence of the good brothers.

They all know it in their hearts, not counting foreign masters, these people in the group are their biggest competitors on the way to winning the championship, not to mention sharing tactics, LYB can't wait to prepare a few more targeted tactics to carry the good brothers away.

In the past, Nie Tian, who never missed the machine at the Chuxin Experience Store every day, has stopped running to the store recently, after all, there are many people in the store, who knows if there will be a guy watching the game behind him will secretly leak out his carefully prepared tactics?

Recently, the domestic game circle seems to have become a special session for the original intention, and the continuous popularity of WCS will continue at least until after the finals, and no matter how long the post-game heat will last after the finals, it will be at least a month and a half after the finals.

The reason why the game circle has become a special event for the original intention is because on the morning of the opening of the WCS audition, the third winter tour tournament also happened to end the night before, and the post-game summary was released at this time.

The final votes of "Mechanical Maze" were 2.1 million, and the absolute vote advantage of nearly 500,000 suppressed the second place to win the championship of this winter outing.

The second place was not Wang Chen's "Finding Detective", which lost to "Escape" developed by an independent game studio with 1.57 million votes.

"Escape", like "Hidden Object Detective", lagged far behind the major well-known manufacturers in the early stage without fame, and in the middle stage, it relied on the quality of the game itself to pass all the way to the top of the rankings.

The difference between the votes of the two games in the following days was quite small, and the rankings of the two also changed again and again as the votes rose.

It can only be said that Wang Chen's luck is still lacking a little, and he unfortunately won the third place.

But "Escape" is a game that they have also played down.,It can only be said that it's a masterpiece with more than 9 points.,The gameplay is really interesting.,Interspersed puzzles between multiple scenes often have amazing designs.。

Gu Feng naturally played this game, and it can be said that "Escape" brought him no less surprises than "Finding Detective".

If it is said that "Finding Detective" has stepped out of the path of "Dream Detective" in the previous life, it has successfully opened up the way to find objects in this life.

Then "Escape" is very similar to the "Escape Room" series in the previous life, which fully shows the characteristics of games like Escape Room, which seem to be multi-scene exploration progress alternately, but in fact, the overall exploration process is linear progression.

The general game plot of "Escape" is very simple, the protagonist controlled by the player is captured by a psychopathic murderer, and the place where the protagonist is imprisoned is an abandoned residential building, not only is every room locked in the game, but even after walking out of the room, there are two locked doors in the corridor.

What's even more desperate is that this perverted murderer doesn't know if he is cautious to the point of perversion, these locked doors are either combination locks, mechanism locks, or locks that the key doesn't know where to go.

In short, all the player has to do is search for something or information that can be used in each room, and use these things or information to crack open doors and finally escape from this abandoned residential building.

Escape room games are like this, if you have to drill the horns, this kind of design full of all kinds of messy puzzles is obviously unlikely to exist in reality, but as long as you put this aside and don't get entangled, this kind of escape room step by step by relying on your own ingenuity to solve one puzzle after another and finally escape the sense of accomplishment is absolutely cool.

Just looking at the game "Escape", Gu Feng thinks that it is not inferior to the average level of the escape room series and the Lost Island series in the previous life, as the pioneering work of the escape room gameplay in this world, it can achieve this level, this studio obviously has something.

Perhaps Gu Feng proved the market potential of "niche" games with facts, and the emergence of "Escape" and "Hidden Object Detective" also proved that there is no shortage of excellent game designers in this world, They only have less vision than Gu Feng, but as long as they are willing to think hard, it is not as difficult to make excellent works that are recognized by players.

Compared with the top three records in the past two sessions, this year's direct fall out of the top three is also a surprise to countless people.

However, players and the media have no regrets about this, and the public generally takes it for granted that they should win the championship at the beginning, but they are pleasantly surprised by two or three small studios and individual designers respectively.

After all, who doesn't want this circle to be full of flowers, compared to the state of big manufacturers who have not wanted to make progress over the years and are competing to put it in a bad state, the emergence of the original intention is like re-injecting new vitality into the industry ecology of a pool of backwater, so that independent game developers can see the potential behind small-scale boutique games.

The changes in the industry ecology made Gu Feng also feel gratified, and taking advantage of this shareholder wind, he also took advantage of the situation to announce a news.

The game designer of "Hidden Object Detective" has officially joined Chuxin and become a member of Chuxin's family, and the official release version of "Hidden Object Detective" will be released on Chuxin's mobile game platform.

As soon as this news came out, players rushed to Gu Feng's rogue dynamics to congratulate Chuxin on accepting a general, and many players ran to the comment area of "Finding Detective" to congratulate the designer on finding a good master.

A group of players invited credit in the comment area, and they thought that this matter was the credit of their suggestions in the comment area in the past two days, but they didn't know that Wang Chen had already joined the original intention long before the interview on the Sky Eagle Game Channel came out.

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