Chapter 230
Hearing that Gu Feng thought of what game to do so quickly, Jun Zilan and Gu Lan were a little surprised, but considering Gu Feng's performance all along, they had no doubt that Gu Feng's hurried move would be a little unreliable.
After the surprise, the emotions that replaced him were not questioning or worrying, but rather excited and curious.
"What game?"
Gu Feng was originally going to say it, but when the words came to his lips, he thought about it, since the death of the cell, Jun Zilan has more or less become a production participant in the follow-up game projects, although the game is still interesting to play, but it is always missing the anticipation and amazement of ordinary players who explore step by step when they first see the game.
The game I just thought of right now is most likely to be to the other party's liking.,In that case.,Don't tell her at all.,Let her stand in the perspective of ordinary players and enjoy the most original fun of the game It looks pretty good.。
"Sell it, you'll know when you make it." Seeing the other party's apricot eyes widen, Gu Feng smiled lightly and said, "You still prefer to play games rather than making games." ”
Jun Zilan is big-minded and brainy, and after a little pondering, she understood what Gu Feng meant.
Now that she has realized her boyfriend's kindness, she naturally no longer persevers in asking, and her smile has a touch of happiness: "Cancer men don't have such delicate minds." ”
Gu Feng sandwiched a piece of pork ribs into the Junzilan bowl and joked: "That's definitely not it, there is a difference between visible and invisible genes, and there are always some mutated varieties of giant crabs." ”
Giggles!
A meal was eaten for almost an hour.
Even if the delicious and delicious meal is already cold after such a long time, after eating, even if the three of them have stopped fast, no one takes the initiative to get up.
It will definitely not take long to eat such a meal to fill the stomach, and the reason why it takes so long to eat is that most of them are reluctant to have this rare and warm time.
Waiting for the others to leave, Gu Feng simply took a shower, changed into pajamas and lay on the head of the bed, his eyes closed, and the game that he thought of during the meal came back to his mind.
"Paper Wedding Dress"!
Hearing Jun Zilan mention the word "secret marriage", the first thing that came to his mind was this.
He has played all the 5 works of the paper wedding dress series in his previous life.
But it is obviously a bit hasty to decide to make it his next work just because he has played it, and the reason why he was able to shoot it so quickly is naturally that Gu Feng took many factors into account in a short period of time.
First, the theme of the game. "Paper Wedding Dress" is a horror decryption game with national style characteristics, the horror theme is more or less special in the film and television industry or the game industry, special is special in this kind of theme to say that the public is also popular, and the niche is also the niche. It is often mentioned, and it always gives people the feeling that many people seem to know, but it seems that there are not many people who really know it.
Gu Feng looked at this feeling from the perspective of a designer at this time, and he always had a little more understanding than in his previous life, perhaps the reason why such a contradictory sense appeared was most likely because there were many people who heard and few people who saw it.
To give a simple example, perhaps the vast majority of people have heard of names such as "The Ten Deadly Sins", "The Grim Reaper is Coming", "Silent Hill", etc., and every time they hear these names, they may also be able to construct imaginary pictures in their minds based on other people's descriptions and their own worldview, but in fact, if you really watch these movies with your own eyes, you may be conservative.
It's the same with games, all kinds of horror games also have some reputations, but in Gu Feng's estimation, it's not an exaggeration to watch the anchor or up master play ten times more cloud players than real players, and players who have heard the name but have never played or seen it will be several times more than cloud players.
This is like the rivers and lakes in martial arts, swords and swords, happiness and enmity, who is not envious, who does not yearn? But when it really comes to fruition. After all, Huashan is such a small group of people; participated in the Huashan Sword Debate but did not end up in the competition, and only shouted "666" on the side, naturally another group of people; I have no qualifications, no guts, or for other reasons I can't participate in the Huashan Sword Debate, so I have to listen to the storyteller in the teahouse or restaurant telling the live story of the tongue blooming lotus flower who doesn't know the true or false geometry, just a coarse tea or a plate of peanuts is also funny.
But in any case, horror-themed games are indeed an area where the original intention is still blank, and it is just right to make a last one to fill the gap.
Second, in the long run, after involving the VR field in the future, whether or not to make horror games, players will be able to play horror games from the perspective of VR, and many games that they don't have much of a feeling for playing on PCs or mobile phones.
Just like "Diablo", although playing on the computer, the dark cult style will also make people feel slightly depressed, but most players can still quickly adapt to this atmosphere, plus the game itself has the nature of a lawn mowing game, looking at the terrifying picture, the player is like a dragon arrogantly over, the monster falls like wheat in pieces, and the cool feeling brought by the large numbers on the screen and the shiny falling objects on the ground can also instantly flush the depressing feeling brought by this atmosphere.
But once you switch to the VR platform, in the dimly lit dungeon, the faint firelight on the walls is crumbling under the wind that passes by from time to time, and in the extremely low visibility field of vision, the eerie white bones, the smelly blood, the shocking claw marks, the stump and internal organs of the flesh and blood mold lake...... Everything, even if you know that it is some ordinary map elements, but that immersive realism will still magnify the horror tenfold and hundredfold.
People born in a peaceful society suddenly enter such a scene, let alone fight monsters, I am afraid that at this time, just a bat suddenly flapping its wings from the top of its head and flying away, or a low and suppressed roar like a zombie came from a place far and near, or even a drop of water dripping from the stone wall, "popping" into a small puddle on the ground, it is enough to make most people's emotions collapse instantly.
Although "Paper Wedding Dress" is a horror game, it still pays more attention to puzzle-solving in the main body, and the horror level is medium at best.
Gu Feng carefully checked the horror games in this world with his mobile phone, and found that although they have their own characteristics, there are still some problems in making horror games at home and abroad, and the more obvious problems are mainly concentrated in two points.
One is the scale, after all, it is a theme that will touch the red line if you are not careful, and the producers' attempts at the scale of the game are more like a temptation, which is not only to test the acceptability of players, but also to test the tolerance of managers. This scale is not as easy to control as imagined, it is easy to be blocked when it is big, it is easy to lose all your money, and it is easy to be ridiculed by players when it is small. ”
The other is the way, according to Gu Feng's division, there are actually two ways to create a sense of terror.
One is the way that these game makers commonly use to create physiological horror, to put it bluntly, it is to make some strange hideous monsters, disgusting bloody scenes, etc., this approach is purely to block players, horror is indeed terrifying, but Gu Feng is more willing to call such horror discomfort, disgusting, and visual garbage, because it is meaningless, purely to make people feel physiologically uncomfortable, it is too low-level.
And the second is another way to create terror that people in previous lives have gradually explored, this kind of terror is more spiritual, psychological, generally speaking, behind the horror also has a critical and satirical ideological core, not only more advanced, but also no longer a meaningless shell. Like a hidden corner, or hide and seek.
This kind of horror pays more attention to the thinking of human nature, compared to the horror brought by the vision, it is more like a feeling of heart, the more you think about it, the more you think about it, the more terrifying it is, compared to the horror that is obviously out of reality, it is very likely to be based on reality, from life, and even around everyone, in the dark corners where only a little sunlight can't shine.
This is the case with "Paper Wedding Dress", which satirizes the ignorant and ridiculous feudal folk customs, the secret marriage, a word that sounds a little permeable but seems to be far away from people, maybe it is the sad reality that is happening in some ignorant and backward remote mountain village.
Originally, the intention was just to test the domestic red line and practice the courage of players, but after seeing the current situation of horror games in the industry, Gu Feng had a little more idea to bring thinking to other game makers, the meaning of the existence of horror games should not be to create a bunch of visual garbage for the sake of temporary stimulation, but should shoulder something more meaningful, such as ...... Let people pay more attention to those places that have not been set foot in by the light.