Chapter 258: Can't Shoot Accurately? Never mind

Zhou Mi still prepared a lot of questions about the game, for all her questions, Wen Meng's answers seemed to be easy, or serious, or playful, or inconvenient to skip directly, and even she intentionally or unintentionally released two clues about hidden events that players have not yet discovered.

In order to do a good job in this interview, Zhou Mi herself also spent a lot of time playing this game, and also checked a lot of information and strategies, so she keenly grasped the clues deliberately released by Wen Meng at the first time.

This kind of Q&A lasted for about half an hour, for Zhou Mi, this interview harvest is far more than he expected, so many dry goods that two hands together can not be counted, it is foreseeable that when this interview is sent out, it will inevitably bring a lot of popularity to the channel.

As a meritorious person, her bonus and performance this quarter are probably not low.

Flattered!

After asking questions related to "Immortal Road", she asked a few questions about other aspects, such as Wen Meng's opinion on Gu Feng and Wang Chen, and whether she had any preliminary ideas for the next game to be designed, such as asking Wen Meng to briefly talk about her understanding of Dclike games......

For these questions, Wen Meng is much more cautious when answering, not only is the wording more careful, but also does not disclose the news that may involve the company's follow-up movements, and has a very good grasp of the scale.

In the end, Zhou Mi didn't forget what he had in mind when he entered the experience store, and asked a little about the new game "Overwatch".

After all, they have all started internal testing, and Wen Meng didn't sell the things he knew, and answered them one by one.

"If the Mihu reporter is so interested in Overwatch, he might as well try it out in the store for a while." Wen Meng smiled and gave a suggestion.

Zhou Mi was a little moved when she heard this, to be honest, shooting games are not her cup of tea, but after all, it is a new game from the beginning, whether it is for work or to satisfy her curiosity, the proposal to try it out is still quite exciting.

But thinking that she had gained a lot today, and she had to go back to speed up sorting out the manuscript, and it would take time to take a plane or something, she gave up this plan and resisted the impulse in her heart.

After all, with the habit of releasing games now, "Overwatch" will be released directly in three or five days, and if these first-hand information about "Overwatch" can't be released before the official release, it will naturally lose its timeliness, and it will no longer be a hot news.

"Thank you Oneiroi for your kindness, anyway, I guess I will be able to play in a few days, or do a good job first is the first thing." After saying that, she just took the last sip of Linka, who still had a trace of warmth, and smacked her lips gently, a little unsatisfied.

At this time, the interview was also at the end, and the two said something about happy cooperation, and Wen Meng personally sent it to the door.

……

People who live near the Chuxin Experience Store are very happy because they are always able to experience the charm of new games before anyone else.

Although the popularity of "Fairy Road" is still high, in the experience store, players are still very willing to put "Fairy Road" aside for the time being and give priority to enjoying the excitement of the new game.

It's not a particularly difficult choice to make, after all, one is something you can still play when you get home, and one is something you can only play here for the time being.

Because Overwatch is different from traditional FPS games, even players who are not interested in FPS at all at first may change their minds and join in after seeing others playing the game.

For many players who are not interested in FPS, the reason for not being interested in FPS may not be that they don't like the so-called shooting games, but probably due to two other reasons.

Both of these reasons are very straightforward and brutal.

First, the marksmanship is too stinky. Shooting gamesShooting games,As you can see from the name,The core gameplay of this type of game is shooting,Although it doesn't look much different from action games punching、Knife and axe slashing,Aren't they all ordinary attacks? In fact, the difference between the two is huge.

Punch with a kick, kick with a kick, have a sword to slash, the enemy is in front of you anyway, plus most games may also have an automatic enemy seeking mechanism, as long as you play carefully, the basic attack can still hit in most cases, and it won't be A can be crooked, right?

But shooting games are different, as the core gameplay of the game, as the most important criterion for measuring rookies and masters, whether the shooting is accurate or not, how accurate is the most powerful reference for judging the strength of a player, and it is for the question of whether it can shoot accurately, it suddenly raises the entry threshold for this type of game.

For a novice, if you play five or six games in a row, not only does you not kill a person, but you don't even know if you have a shot, and what is even more uncomfortable is that you hide your blood well, and you may often be shot directly in the head by a bullet from nowhere, and you don't even know how you died, and people die without seeing themselves.

After experiencing such a game experience,It doesn't seem to be an incomprehensible thing to quit the game,In the bottom of my heart, two sentences of "Lao Tzu will play this game in the future, Lao Tzu is a dog" is also reasonable, in this case, FPS games are naturally classified as a game type that is not suitable for them or they don't like.

The second is even more incomprehensible than one of them, so incomprehensible that when people say this reason, they can block a thousand words in the other party's belly, and this reason is - halo 3D.

It's the same as high blood pressure and heart disease can't play a horror game, you can't even ignore your body for the sake of playing a game, it's just a game, it's really like playing with life, it's really a little too immature.

What is so great about Overwatch, and why it is different from traditional FPS, is precisely because the addition of skill mechanics lowers the entry threshold of the game to a certain extent.

Shoot accurately, right, don't look at the crazy rat who looks at fate, understand the light of order that comes with the enemy, and the snakeskin move is boring as soon as the head is turned to the team battle stirring stick in the crowd to understand, and if you can't shoot yourself, just let the battery help you shoot Tobiang to understand, you don't need to shoot at all, you can directly teach the crispy skin to be a man with one hand to learn about it.

With these interesting heroes to choose from, even players with bad marksmanship can fully enjoy the fun of the game, so that the embarrassment of shooting inaccurately is no longer an obstacle to enjoying the charm of the game.

It is precisely because of the difference of "Overwatch" that in the experience store, even many female players shout twice from time to time, playing flushed and excited.