Chapter 271: The First Console Game (Part II)
Players buy consoles mainly for games, and after understanding this, it is not difficult to understand why so many console games are exclusive games.
Isn't this nonsense, if a game can be played on a computer or mobile phone, the player will spend money to buy a console to play when he is full.
So even if it is a switch, no matter how fanciful it is, even if it lists 100 advantages, it can't avoid the fact that it needs star games to drive sales.
At least a game console wants to quickly expand and occupy the market in the early stage, and any off-the-market move is more effective and direct than monopolizing a star game.
It's only when the console's sales and gaming share really reach a rising plateau that its reliance on exclusive games becomes less important.
To figure this out, and then say that the console is more convenient, the physical game cartridge is more collectible, the TV is more enjoyable to play, and the controller is more comfortable to the touch, you can understand that most of these are just icing on the cake, and it is the reason why players supplement themselves in order to strengthen their determination to chop their hands.
In today's world, the status of console games is even more embarrassing than the original casual games, although the original casual games were disliked by players and felt naïve, but there are still people who don't feel that they are naïve or people who are naïve at their own age to play, but PC games are developing too rapidly, and it takes less than two years for mobile phones to transition from key machines to smart phones on a large scale, and the console has suddenly become a victim of technological leaps.
The technological leap is the same as a human running, the step is big, and it is always easy to have problems, and the host, it is very unfortunate, it is the egg that is pulled when the step is big.
Of course, Gu Feng will not be arrogant enough to casually engage in a console game that was popular in his previous life, and he will definitely be able to gnaw the hard bone of console games, the players back then came from the era of Xiaobawang red and white machines, whether it is feelings or game experience, most people actually have a rough spectrum of the console in their hearts.
But the people here are different, people basically don't have any confidence in the host, and the most profound evaluation of the host left in their hearts by past experience is a simple and pure sentence
"What j8 thing? A lump of shit! "If you want to change people's bottom of your mind about consoles and console games, you have to be cautious, and you have to think carefully about all aspects of consoles, games, and publicity.
The choice of the first console game is, of course, even more so not too casual. In fact, at the beginning of thinking about making console games, the first game that Gu Feng thought of was "The Legend of Zelda: Breath of the Wild".
This open-world action-adventure game can win the Golden Joystick Game of the Year and the TGA Game of the Year at the same time, of course, the quality is not to be said, with sales of over 10 million, full scores from many media, it can be said that the global sales of Switch can exceed 100 million units, and "The Legend of Zelda: Breath of the Wild" is absolutely indispensable.
But later, after looking back and thinking about it again, Gu Feng still gave up this choice. Because with the current computer configuration, it is no problem to support Zelda to run at the highest configuration, and even bigger, this game is carried by VR technology, which is a better choice.
Gu Feng was worried that if Zelda was made into an exclusive possession of the new console, players would probably not buy it.
Why is a game that you can play on a computer exclusive on consoles? I want to make money and want to go crazy, and the appearance is too ugly, and the original intention of the original intention has changed...... When the time comes, such online public opinion is bound to be indispensable.
If the work "The Legend of Zelda: Breath of the Wild" not only failed to save the console game, but single-handedly buried the reputation that the original intention had built with great difficulty, Gu Feng would definitely not be able to accept it.
Zelda can do it in the future, or it can be replaced with a game with a Chinese world background to do, after all, its biggest charm is mainly in the gameplay, as long as the soul of the gameplay is still there, and the shell is replaced with something else, there is no problem at all.
After excluding Zelda, Gu Feng did not rush to consider the feasibility of other console games one by one, but analyzed what elements he needed for the game.
In this regard, it is not difficult to think that the above concerns are nothing more than to make this game play its best only on consoles.
If you want to have a unique expressiveness on the host, it is naturally difficult to operate the keys, after all, there are only a few buttons on the handle, and how many keys are on the computer.
Button operation and even joystick operation can be easily done with a computer, but don't forget that the host and mobile phone have an advantage that a computer can't compare with, that is, portability!
On the basis of portability,There are more places to make a fuss in the game,Like gravity induction、Somatosensory or something,It's difficult for a computer to do,VRAlthough it can obviously do better in these two aspects,But after all, it can't be carried around,First, it's only suitable for home,Second, the host and mobile phone are much cheaper than VR equipment,Third, the action in reality can allow players to exercise by the way when enjoying the game,It can be described as killing two birds with one stone。
In this way, Gu Feng's mind naturally appeared in the original Switch masterpiece, "Super Mario Odyssey".
As the first Mario series of games launched on Switch, "Super Mario Odyssey" has achieved more than 12 million sales in just one year after its launch, and it has won almost everything that should be won for the best console game, the best action game, and the best adventure game.
The gameplay of Super Mario Odyssey brings out the advantages of the joy-controller to the fullest.
Players can complete some specific actions through different hand movements, such as swinging the joystick to rotate in a circle to control Mario's rolling, swinging the joystick to throw a hat, etc.
This game can run stably at 60 frames per second on the Switch, and there are basically no screen fluctuations or game freezes.
Of course, in the face of the current embarrassing situation of console games, just a "Super Mario Odyssey" may not be able to carry, so in order to seek stability, Gu Feng decided to move out another masterpiece in the somatosensory game together, this game is "Fitness Ring Adventure".
One of the two games meets the needs of parents and children, couples, and friends to enjoy common games, and the other meets people's dreams of exercising and fitness while playing.
After thinking about it, the icebreaker of the console was also decided, as for "The Legend of Zelda: Breath of the Wild", "Assemble!
Animal Crossing, Mario Kart 8, It Takes Two and other games will be talked about slowly in the future.