Chapter 1376 Battle Hole Cards!

Blue Tide River!

That is, the name of the river a few hundred meters wide on the left side of the battlefield.

The name is so because it is home to a blue seaweed that turns the river blue and has a high tide every week, causing the river to gush out of the river.

The Gobi region, where the battlefield is located, is also formed by the accumulation of time.

At this time, it is the time of the week's high tide.

Wow!

The blue tide began to spread and rise, gradually flooding the marginal areas.

Suddenly!

Upstream behind the underground army, several figures walked out of the blue river and stepped on the Gobi ground.

The War King, Ice Storm, Gnavier... and a few other top players.

Behind them, a seemingly endless number of players came out of the tide.

Yes, it's the allies who appear here.

If the information is correct, it will be known that the allies are engaged in a battle with an underground army two hundred kilometers upstream.

But they can appear here without being noticed, it's like magic.

"Looks like we're here at the right time!"

The Warlord slowly drew his sword.

"Indeed!"

The heavily armored Ice and Snow Storm Bear also lifted the long-handled war hammer, and at the same time, its body seemed to have grown several times, crumbling the armor tightly, and a terrifying cold aura suddenly emanated.

Ragnarok!

Career Ultimate,

As his strength increases, the consumption is not large at this time, so he uses it directly.

Swish!

On the other hand, Ganneville summoned a unicorn to turn over and ride.

As a knight class, there is naturally no room for mounts.

And not only that, the players who came behind them from the tide also summoned war horses, and there were thousands of them.

Most of the armor on these players has a special guild emblem.

Hand of Glory!

The overlord-level guild of the Gallic chicken, and it is also the guild affiliated with the 'Knights of the Round Table' of Gnevere.

Today's battlefield is indeed too suitable for knights to play.

Naturally, the knights of the alliance have no chance to play, so the players of the alliance have to do it for them.

Knight!

There are quite a few players in this class.

Even if it's not better than a warrior, this profession is handsome and convenient!

There is a mount that can pretend to be a 'Prince Charming' or something, and at the same time it will move much faster.

And when it comes to the guild with the largest number of knight players, it is definitely the hand of glory.

After all, Gnavier is the face of this overlord guild, not to mention, this guild is also based on the knight profession.

There are so many things to do with knights in Gallic culture, which can be seen in many ways.

For example, from the Knights of the Round Table, the name of the direct force of Gnievel, it can be seen that the Gauls are special to knights, so if you only talk about knight players, the Hand of Glory can definitely be dominant.

In the past, players didn't have many skills, and they couldn't afford mounts, and knight players didn't mix well.

But with the passage of time, after being equipped with weapons and equipment, skills, and mounts, knight professional players also ushered in spring.

Knight!

This class usually acts as a tank slot when adventuring, and although it has less mobility than the Warrior Tan, the tank itself does not require mobility, so this is not too much of a disadvantage.

But on the battlefield, this class is a core class.

Step, step!

The horses began to move slowly, and the sound of hooves sounded in silence.

Naturally, the player cannot have the riding skills, discipline of the aboriginal knights... and so on.

But it's okay, isn't there a system?

Players of the knight class can form a formation and adjust their pace under guidance.

Just like the cast guide, the shot guide, without these guides, can the player do these things?

However, these benefits will disappear after the official integration, and the good news is that the cap is also open.

At this time, Ganneville changed into a dazzling white-gold armor, and brought thousands of players from the Knights of the Round Table directly under her to the front of these tens of thousands of knight professional players.

It can only be said that the lineup that can be put together today is entirely because of the help of the league.

Mounts, equipment... Skill!

All of them have the support of the major guilds, especially the cold moon rose before to knock... When I ask for support, most of the skill books I bring back are charge skills.

The charge skill is the threshold for whether the knight profession can act as the core on the battlefield.

Without this skill, it's not that you can't go to the battlefield, but at most you can use it as a meat shield and cannon fodder, and it won't play much role at all.

But once you have this skill, it is the core of the battlefield and the trump card that determines the outcome of the battle.

Yes, these players are Zhao Hao's trump card in this battle.

The battle from 200 kilometers away continues, but like the War King, the Ice and Snow Storm Bear... Waiting for the players to be strong, they can naturally be drawn out.

The players who were drawn out used underwater breathing agents to lurk into the battlefield from the river, and the number of players who came to the rear of the underground army did not exceed 100,000, so they naturally would not let the other party notice in advance.

If hundreds of thousands of players disappear, the underground legion responsible for containing them will definitely be the first to find out.

However, there are only less than 100,000 players, and it will definitely not be discovered at that time.

If you look closely, you will find that the player and the underground army are fighting in the upper reaches of the Blue Tide River.

It takes a few days to come from the land, and if you come from the sky, you can't escape the surveillance of the underground army.

It's not the same from the Blue Tide River.

The blue water is enough to cover the tracks, and the fast speed of the river allows them to go downstream.

At most, they consume a lot of underwater breathing agents, but they have a lot of reserves of this entry-level medicine, and it is not a problem to mobilize a batch at all.

The choice of the decisive battle location, how could Zhao Hao not work hard.

The Blue Tide River here seems to be unfavorable to the undead, but in fact, Zhao Hao has other arrangements, and directly regards the knight players with explosive combat power in this type of land as trump cards.

Everyone knows the role of knights, and they may be very little effective on the battlefield.

That's the difference in command ability.

Now Zhao Hao has successfully achieved this.

It creates a perfect opportunity for professional knight players.

Now the army of the underground is entangled with the army of the charging undead, and there is no chance of stopping it.

The same goes for flying units in the sky!

The bone dragon may not be the opponent of the black dragon, but on the premise of fighting more and less, it is not a problem to stop the opponent at all.

In particular, the blood angel took to the air to fight after covering Anroth to cast a spell, constantly killing the black dragon.

The black dragon slaughters the bone dragon, and the blood angel slaughters the black dragon!

As a result, the flying troops, the knight's biggest threat, could not be freed up to stop it.

Otherwise, before the speed of the knight players is not improved, a round of dragon breath can make tens of thousands of knight players play GG in the black dragon 'enthusiasm'.

The perfect stage is ready.

This time, Zhao Hao wants to let the aboriginal forces understand that players can not only play support, but also play the C-position core.

Step, step!

The sound of horses' hooves kept getting louder.

Under the guidance of the system, players began to slowly accelerate and adjust their formations.

Anyone can use Charge, but whether they can be used well is another matter.

Gnavier!

This top player + hero is a top talent in this regard, so Zhao Hao will only give tactical requirements, and then let him decide the details for himself.

"Dauntless Charge!"

Gnavier shouted as she activated her skills.

Airplanes!

A faint glow lit up from her, then spread towards the player behind her.

Fearless charging is her natural ability.

The effect is also very simple, increasing the charge speed of the cavalry troops under the command, and the ability to resist control.

Heads-up, this talent doesn't do much.

But when leading cavalry units to charge, this role is exaggerated.

Invincibility!

The player knights who follow behind them will find themselves increasing in speed and a faint glow over their bodies.

The light has no defense, but it makes them immune to control effects.

This effect is definitely something that the cavalry urgently needs.

(End of chapter)