Chapter 1584: Terrifying Set Attributes!
"System Prompt: You've gained 3142990 XP!"
Yes, that's the dry tip.
No upgrades, no others.
The reason is also very simple.
'Part-time' is not the main profession, so naturally there can be no campaign evaluation.
And his level is too high, it is not easy to level up.
At the same time, the number of massacres is too small.
Although they have been fighting, the number of slaughtered creatures is not too much.
Being able to get so many experience points is already due to the extra bonus of slaughtering creatures.
If you change to the main class, it's good to get a few tenths of your experience.
However, Zhao Hao no longer cares about experience points.
He wanted another meaning that the system prompt represented.
Out of war!
At this point, he is out of combat and can freely switch between classes and equip weapons.
Now he's at the gates of Storm Keep.
Coming back from the Pale Collar, it is natural to let Silver Wing use the portal.
There was nothing around but the troops on the walls.
Well, after arriving here, Zhao Hao was finally able to check two important gains with peace of mind.
A scythe!
A metal case half a person high.
Naturally, it was impossible for the dragons to come here, so they left on their own halfway and were sent back to Greenham by the Storm Chamber of Commerce.
Let's not talk about the metal box, let's look at the sickle first.
Scythe of Death!
It is also the biggest incentive for Zhao Hao to start the ten-year auction of the House of Creation.
If it weren't for the final component of this set, his method of supporting the army of Hell would have been replaced by something else.
Is he really sure about attacking Al Safir this time?
If there is an accident in any link, the loss will be extremely heavy, so it can be regarded as a stud.
Now it's natural to look at the winnings.
Death's Scythe [Golden Legend]: Indestructible, with a soul cutting effect when attacking, skills: undead natural disaster, undead specialization
Equipment requirements: Necromancer, level 120, 200 intelligence, 200 knowledge, bound after equipping.
Undead Scourge: This spell can be cast after equipping, and it can be blessed by its own attributes, which is regarded as the ultimate proficiency.
Undead Mastery: Any undead spell will receive an additional 100% effect boost, which consumes one-fifth of the energy, not exceeding the champion undead summon rank +2.
The attributes are simple, but they are also so strong that they are off the charts.
There are only two basic attributes: 'Indestructible' and 'Soul Cutting'.
Not to mention indestructible.
With this attribute, you are not afraid of weapon destruction during battle, even if it is not a problem to go head-to-head with the claws of the Beamon Behemoth that has an annihilation effect.
If there is an 'indestructible' attribute, there must be a 'destroy' attribute.
When the two collide, it depends on which side has a higher priority of rules.
Soul Cutting!
This attribute is where the Scythe of Death is domineering.
This means that attacks can ignore physical defenses and attack souls directly.
As for the lack of kill data?
Naturally, this is because the damage depends on the strength and tenacity of the target's soul.
In other words, if the soul is not strong, no matter how high the health is, it can be slashed with a scythe.
This effect alone makes this Death Scythe comparable to an artifact.
Not to mention that there are two anti-heaven skills.
After equipping, it is equivalent to obtaining the top-level spell of the Undead Scourge, or the ultimate proficiency level.
The effect of a top-level spell with full proficiency is completely exaggerated as much as it wants.
As for spell power?.
As long as you look at it as an enhanced and upgraded version of 'Resurrection of the Dead', you will know how rebellious it is.
And compared to the other effect, this top-tier spell is a little weaker.
Undead Mastery!
is a passive attribute.
But the effect is very rebellious.
Not only does it increase the effect of the hundred-hundred-hundred
It's too domineering!
The three effects, any one of which can be split out, can be compared to a silver fantasy equipment with a bonus effect.
And it all adds up to just legendary skills!
Zhao Hao felt that for the necromancer, the artifact was really not as good as the scythe of death.
"Equipment!"
He didn't hesitate to equip it.
Now his personal weapon slot is equipped with two gloves, a book, and a scythe.
The scythe is a two-handed weapon, and the others are all one-handed weapons.
It looks over-spec and is impossible to equip.
But who made the glove effect have the attribute of 'not occupying a weapon position by itself, and can hold a two-handed weapon with one hand', which directly made Zhao Hao have a few more weapon slots than others out of thin air.
I've been using a scythe in battle before, but there's nothing out of the ordinary.
It's all because there is no equipment yet, and it is naturally impossible to obtain blessings for attributes and the like.
Now it has changed after the official equipment.
Airplanes!
The five pieces of equipment all flowed with a pale light, as if they were condensed into one.
A few minutes later!
The attributes of the five pieces of equipment have not changed, but they have additional set skills.
Mythic Stance: Consumes a large amount of Death Breath to enter Death Stance, which costs 1000 mana per second for the duration and doubles every 10 seconds.
Very vague introduction.
But in the world of heroes, the more vague the introduction, the more exaggerated the effect.
Zhao Hao stared at this set skill.
If I'm not mistaken, if this set effect hadn't been retracted by the Ancient Grim Reaper, it would have been a true 'mythical stance', directly incarnated as a god.
The upper limit of the main plane is indeed a demigod.
However, there are some ways to briefly break the ceiling.
If the main plane is a pond, all living things are fish.
Then the upper limit that can float is naturally the upper limit of the pool water.
However, some fish can briefly jump out of the water and break through this limitation.
The others don't know, but the Pope and the Arcane Lord must have this way, or they wouldn't have slaughtered the gods like chickens.
In other words, Zhao Hao was only qualified to escape from the two peak demigods before.
Now it's time to play against him.
That's right, this set skill is so rebellious.
A real super finale!
Zhao Hao had a hunch that as soon as this big move was opened, his strength would skyrocket wildly.
However, this skill is not easy to open.
Death breath is needed!
It's still quite a lot.
So it's completely useless to use it when you want to use it, and at the same time, you can't use it often.
Although the Ancient Reaper has erased the aftermath, it doesn't mean that nothing will happen if you use it too much.
After all, the set skill has something to do with the Grim Reaper!
This set of equipment can be obtained, and Zhao Hao has paid a great price.
The first is to deal with the big guy of the ancient god of death, and everyone who understands how dangerous it is.
At the same time, it was also at the cost of the incomparably precious 'Faith Crystal' that he had snatched from Heavenly Mountain to get the help of the other party to find the remaining few pieces.
In the end, it was the attack on the silver federal capital of Al-Safir that he succeeded in snatching the Scythe of Death.
These difficulties are all nightmares.
In exchange for this terrifying set of equipment.
After equipping, the combat power directly enters the peak demigod level.
Although he may be the weakest goalkeeper, it is definitely a world away from before.
The effect of the suit skill is so exaggerated, making his combat effectiveness qualitatively changed.
Satisfied, he put the sickle behind his back, and Zhao Hao decided that he would not put away the sickle in the future.
Then it's time for dinner.
(End of chapter)