168 Subsidiary Civilization Migration Act

At present, in the area controlled by the Federation, there are eight first-level civilizations, three second-level civilizations, and a total of thirteen high-level intelligent scientific and technological civilizations.

In addition, two of these secondary civilizations have colonized the outside world, although their colonies have become independent.

Regardless, these civilizations occupy as many as fifteen of the forty star systems with natural planets in the current zone of control.

Since it is a federal territory, it is natural that other civilizations cannot be allowed to exist.

As a result, a set of laws governing the migration of subordinate civilizations has been finalized along with the framework for cooperation among subordinate civilizations.

The so-called Migration Law of Dependent Civilizations refers to the fact that the Federation first demarcated its own territory in the Big Magellanic system.

Subsequently, in the process of development, little by little, the civilization that had become a federal annex in this territory was migrated.

Those civilizations that do not want to become subordinate to the Federation, naturally needless to say, the Federation will not be able to leave them behind.

As for the current territory of the Federation, it is focused on the Alpha star system, spanning an area of about 2,200 light-years.

In this range, the number of stars is about 6.7 billion.

The entire Great Magellanic Galaxy is about 6,700 light-years in diameter and has about 10 billion stars.

In this way, we can see how rich the area designated by the Federation is.

It occupies only a small area, but it has more than half of the stars in the galaxy.

As for the remaining areas, they are reserved by the Federation for the subordinate civilizations, and these subordinate civilizations in the Federal-controlled areas will then allow them to migrate to those places.

As long as you're willing to migrate, the Federation can even arrange two star systems for you in those places.

One galaxy for two galaxies, just ask if you can say no.

The most important thing is that if you are a nail household, sandwiched within the boundaries of the Federation, don't you panic?

------

A month later, as the Federation's missions arrived at the 13+2 civilizations in the control area, they all signed the Framework Agreement on Civilizations Affiliated to the Federation without exception, and agreed to move at the appropriate time according to the requirements of the Federation.

What made them decide so quickly was nothing else, it was...

Jump Engine!

Rather than being blocked in a federally controlled zone, unable to develop externally.

Isn't it better to take the initiative to move out and then get the jump engine from the Federation's side, so as to achieve leapfrog development?

Therefore, as compensation for their migration, the Federation not only agreed to give them the completion of resettlement outside the territory of the Federation, but also gave each of them 10,000 points for subordinate civilizations.

You know, according to the exchange settings in the platform, the current exchange price of a set of jump engines is 1000 points, in other words, just this compensation, these civilizations can get ten jump engines.

If you want to earn points on your own...

Take iron ore as an example, 10 billion tons of high-quality iron ore is only 0.001 points.

Even those second-level civilizations can mine resources in the asteroid belt, but the amount of iron ore mined every year is only 100 billion tons.

In other words, all of them are paid tribute to the Federation, which is only 0.01 points, and it is definitely not easy to earn enough 1000 points for a jump engine.

They have all calculated, even if they tighten their belts and take out seventy percent of the entire civilization's annual resource acquisition, it will take more than ten years to exchange for such a one.

However, after agreeing to the Federation's migration request, not only can you get rid of the impasse of not being able to expand externally, but you can also directly obtain ten jump engines.

After the migration is completed, with such ten jump engines, isn't it the sky high for the birds to fly, and the sea to leap with the fish?

Therefore, there is simply no civilization that can refuse such a condition.

At the same time, one of them, the second-level civilization of the Kingdom of Heralk, even uploaded all the technology of the entire civilization through the affiliated civilization platform overnight.

Strangely enough, this is a civilization of pure steam.

They did not enter the age of electrical appliances like humans, but have been deeply engaged in steam technology, and finally relied on steam technology to enter the cosmic age.

Not to mention, although they are all second-level civilization technologies, more than eighty percent of them are all not possessed by the Federation.

According to the framework agreement of the affiliated civilizations, these uploaded technologies, as long as they are not available in the Federation, will be evaluated by professionals and finally given their value.

In the end, it took a whole month for the Federation to finally evaluate all these technologies, and finally the Kingdom of Herark received a staggering 1.87 million points.

Its king is also a ruthless man, and on the day he got the points, he spent them all.

Redeemed 300 sets of jump engines and spent 300,000 points.

It cost a million points to exchange for ten Qingluan-class frigates.

It cost half a million points to exchange for a Wuluo-class destroyer.

In the end, he exchanged for a batch of resource gathering ships, and spent all the remaining 80,000 points in his hand in one go.

The kingdom of Herark with these...

If there is no Federation, I am afraid that it will be able to sweep through all the civilizations in the surrounding area within hundreds of light years in a few years.

Of course, the battleship federation is given, but what can be given is customized, and there must be a difference between it and the federation's own use.

First of all, there will definitely not be an external giant scythe armor, and the performance of the weapon will be somewhat reduced compared to the Federation's own use.

Of course, these are not the most important things.

The most important thing is that whether it is engines, weapons, or shields, the Federation has left a secret door on this batch of warships.

They only need to send a special signal out to make them lose control of the battleship, or even self-destruct.

Therefore, the Federation is not worried at all about these warships exchanged for subordinate civilizations, or equipment such as jump engines.

After the emergence of the Helark Kingdom, other civilizations that were originally reluctant to upload technology could no longer sit still and uploaded all the technologies in their own civilizations.

It's just that their technology is not as unique as that of the Kingdom of Heralk, and there are far fewer technologies that can earn points.

Among them, the civilization that has obtained the most points is only more than 50,000 points, and the least one even has more than 2,000 points.

------

3 years of the new federal calendar.

Although the rebel army has been changed to the Star Sea Federation, and various systems have been restored and improved.

The entire human civilization is back on track.

If it develops step by step, it will take at least a decade for humanity to take over the previously demarcated territory of 2,200 light years.

But Sukh didn't plan to wait until that time to send away these subordinate civilizations in his territory.

Therefore, after some deliberation at the top.

It was decided to send a fleet and go directly beyond the intended territory to explore and identify suitable migration points.

As quickly as possible, these subordinate civilizations will be placed.

And the one who received this task was the one commanded by Jiang Xingchen...

The First Fleet of the Star Sea Federation.

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