Chapter 2 Game World Description
Lu Xinghe's safe house has a lot of furniture, all of which come with the system, and other survivors also have it.
Not surprising at all, he had a yard outside his safe house.
In his yard, there are three water reservoirs, two greenhouses, a simple carport, and some furniture that has not been made and the materials are not enough.
These pieces of furniture have special uses, such as water reservoirs, which are used to collect rainwater.
The water that can be drunk outside is polluted, and so are the things that come out of the furniture of those buildings, some of which can be eaten and some of which cannot be eaten.
Greenhouses are used to grow crops, and the things that Lu Xinghe has picked up this year are only enough to get two greenhouses, which can be planted in spring, summer, autumn and winter.
The game world is the same as reality, there are four seasons of spring, summer, autumn and winter, but time has become the same.
It may be because after real people enter the world, time changes and becomes exactly like reality.
An hour is an hour, no matter what you do, the time will not be fast, very slow.
In the past, the game time was very fast, and in reality, an hour in reality became twenty or thirty days in the game world.
Now it has merged with real time, and a day is a day.
The simple garage is used to repair and modify cars, and each survivor's safe house brings its own bicycle to make it easier for many people to get around.
Lu Xinghe House has a manufacturing tool table, cooking stove, simple tool table, maintenance table, decomposition table, bathtub, chemical experiment table, toilet, air conditioner, simple soft bed, some of which are made by themselves, and the system has a production method.
The only furniture that comes with the system is a calendar, a radio station, a soft bed, a toilet, an air conditioner, and a bathtub.
These pieces of furniture are functional, soft beds for sleeping, and tool-making tables for weapons and armor, backpacks, parts and materials, which need to be upgraded, and the higher the level, the more things can be crafted.
The cooking stove can make a lot of food and drink, and can also make medicinal soup, but it is very simple.
There are not as many ways to eat food as in real life, and you also need to level up, and the higher the level, the more food you can make.
The simple tool table is to make furniture, it needs to be upgraded, and the higher the level, the more furniture can be made.
The furniture that comes with the system does not need to be upgraded, and all the functions come out, unlike the furniture made by yourself that needs to be upgraded.
The maintenance table and the disassembly table, you can know what to do by looking at the name, so I won't talk about it.
There are a lot of things that can be done on the chemistry bench, and there are many things that can be made from dish soap and insecticides.
The above furniture is basically explained, and these furniture greatly facilitate the lives of many survivors.
It's good to make something out of these furniture, and the materials can be found by searching the building outside the safe house and yard.
Outside buildings are searched by something called an electronic radar, which can search for buildings not far from the safe house and the yard.
When these buildings are found by radar, they will appear in front of the survivors, and not all survivors will be able to see them.
Some are searched by individuals and can only be searched by individuals, and some are searched by multiple people and can only be searched by multiple people.
After searching all the furniture in a building, the building will turn green, and when the survivor comes out of the building, the building will automatically disappear as if it does not exist.
This also caused many survivors to come out after searching for things, thinking that they could also dismantle the furniture to get materials, but the building disappeared and there was no way to go in and dismantle the furniture.
Buildings that are searched by radar have no time limit, and can only be seen by survivors and the game system.
Only after searching the building, the building changes color, and people come out, will the building disappear.
If you don't search, the building will still be there, and you won't be able to run, and the same is true for individual and multi-person buildings.
Multi-player accessible buildings are shared by multiple parties and bases, and individual accessible buildings can only be seen by themselves.
If you tell someone that you see a building that you can search for, but that person can't see it, that building is a personal building.
The team and the people of the base will share a radar, and the buildings searched by this radar can be seen by many people by sharing.
Therefore, the people of those bases and the self-established teams, who usually eat and drink, are all found with the buildings and furniture searched by the radar.
That is to say, the buildings searched by the radar are infinite, and the things in them are limited, but the buildings you search for are refreshed, and so are the things, which is a cycle.
These buildings are not all safe, there are also zombies and mutant animals, looking at the face, there are a few zombies with a white face, and a lot of black faces.
The things of those who died inside the search building will remain there forever, and the dead will disappear.
For example, backpacks and other weapons will be left on the ground until the next person who searches the building comes to search.
If a survivor dies in the building they are searching for, the building will disappear and the radar will be recovered by the system.
It wasn't until the next person to search for the building used their radar to find it that the survivor's stuff would appear.
Things will also be taken by others, this is something that cannot be helped, if you don't take it, someone will still take it.
So repeatedly, so that many people who did not join the base and team up, got the necessities of life and food.
With the ability to protect oneself, the weapon can be made by oneself or picked up by others, and it is also a face.
Radar is available for every survivor, as are the safe houses and yards, including what's inside.
That's all for the radar, let's see what happens later.
.......... Dividing line .........
Lu Xinghe came out of the safe house and went to the water reservoir in the yard to check, because it was raining these days, and the rainwater was almost collected.
With a wave of his hand, he collected all the rainwater from the three water reservoirs, because there was a system, and he could just wave his hand to collect it.
The system is something that every survivor has, and it's not surprising that some survivors have different systems and have their own purification functions.
After harvesting the rainwater, 30 bottles of mineral water were obtained, and through the system purification, the rainwater automatically turned into mineral water, and there was no need to go to the cooking stove to cook it.
Some systems have purification, some don't, depending on individual luck.
He put 30 bottles of mineral water in the warehouse and walked to two greenhouses to collect potatoes, both of which are level 2 and can grow four rows of farmland.
The highest level of the greenhouse is level 5, and you can get up to 10 rows of farmland, and 1 row of farmland has five square fields.
There are a total of 20 fields in these four rows of fields, and each field is planted with potatoes, and it is spring, so the time to plant potatoes will be much shorter.
With the same wave of his hand, the potatoes were collected and taken to the warehouse, and after careful counting, there were two hundred potatoes in total.
Each potato is the size of a palm, so you can cook a lot of food.
The number of potatoes planted each time is random, depending on how many rows and plots there are in the existing farmland, as well as the season.
It's spring, which is divided into four months, and the other three seasons are the same.
The time it takes to plant potatoes is normally harvested once every seven days in the game world, but in the spring, it will be shortened to five days.