Chapter 4 The Next Task
Batman squatted half-crouched on the edge of the rooftop at the top of the building, looking across the street at the brightly lit modern building.
It was a skyscraper towering into the sky. Chu Cheng didn't know what that building was doing and didn't care, he only saw a striking circular bat mark on the sky above that building, which looked like the bat searchlight in the original work reflected on the clouds.
It's the same mechanic as the traditional Batman series. This marker is a nod to the original game that guides the player, telling the player that Batman is needed here.
Similar to many players, Chu Cheng doesn't often care about the plot when playing games. He just needs to know where, who to do, how much, that's enough.
However, after the baptism of the tutorial, Chu Cheng has completely stopped underestimating the intelligence of the NPCs in this game. The experiment of the novice tutorial has already told him that there is no future for being a reckless man, and charging head-on with the muzzle of a gun is useless except for feeding himself, and obscenity is the king.
So he didn't rush in, but manipulated Batman on the periphery, using detective mode to help carefully observe the situation of the building.
The detective mode is still very powerful, after scanning and cooperating with Batman's personal analysis, the screen will automatically mark the entrances in the scanned area with different colors that can be used to sneak in.
In Detective mode, the rest of the background is a cool icy blue color, while the marked people or objects are warm, which is very eye-catching in the player's field of vision.
The first thing that was marked was the main entrance of the building. There were two security guards guarding the door, and there were cameras in the corner.
However, Chu Cheng almost didn't consider this option, or subconsciously took it as the last option when there was really no other route.
Just kidding, have you ever seen Batman knock on the door head-on?
Belch...... Well, it seems like there is. Chu Cheng remembered the "New Batman" movie he watched not long ago.
The Batman in the film is said to have just debuted as a rookie, and the business is not yet proficient. He went to the bar run by the crime boss Penguin, and he really knocked on the door honestly.
Batman: In? Have you eaten it? Didn't eat eat my punch!
So he punched and kicked the bodyguards of the penguin people, and drove Wushuang directly in.
At that time, Chu Cheng had a strange sense of déjà vu. It didn't feel like watching a Batman movie, but like playing Assassin's Creed.
Somehow, the new Batman seems to have deleted all the stealth skill trees, changed to a meat suit, black technology armor, hard pistols, rifles, shotguns, and bombs that have been eaten in the face have nothing to do. He relied on his blood to attack the high, and used his actions to explain what it means to "as long as you kill everyone who sees me, it is a perfect infiltration".
But from the novice tutorial, Chu Cheng has learned that the Batman controlled by this game is still a traditional assassin, not a meat suit, so route planning is still very important. It's better to experience this kind of thing when you unlock a character like Superman in the future.
Chu Cheng soon discovered that this game was ...... from the Batman series he had played before No, it should be said that the vast majority of the games I have played are different, because the controls are very free.
It's not the kind of fake freedom that seems to be free but you can only go the way the game planned, but it's really up to the player to choose how to act.
He scouts around the building in Detective mode, during which Batman marks at least seven stealth routes to choose from.
Chu Cheng can choose any of the seven routes, or even neither. He can just rush through the door like in the new Batman movies, or just kick any glass and crash into it - only it's definitely more dangerous.
Thinking of the intelligence of the game's AI, Chu Cheng finally gave up the tempting idea of a berserker and chose one of the lines marked by Batman's professional vision.
Batman pried open the window of a utility room-like room from the outside of the building, and entered the building through the utility room.
After the Detective mode partition wall is scanned, there is also a camera set up in the corner outside the door, which is also marked by Batman in a more conspicuous color.
Then Chu Cheng used the number keys of the keyboard to bring up one of the props carried on Batman's belt, the Universal Decipher.
I saw Batman crouching down in the picture and using a decipher to lock on to the camera outside the wall through the door. His hands wearing black leather gloves performed an operation on the holographic projection screen of the black technology decipher that made Chu Cheng "I can't understand but I was shocked", and soon the camera was invaded and paralyzed.
Of course, Batman's various outrageous black technologies are endless, whether in the previous game or in the movie animation, and real fans are no stranger.
Chu Cheng immediately manipulated Batman to push the door out, swaggering through the corridor under the paralyzed camera.
A security guard is casually walking towards the corner at the end of the hallway, but is also pre-spotted by the clairway feature of Detective Mode.
So Chu Cheng manipulated Batman to crouch around the corner, patiently waiting for the security guard to approach.
The moment the security guard approached, Batman flashed out of the corner unexpectedly. The security guard saw a blurry black shadow flash, and the next second, a powerful big hand slammed his head against the wall on one side. The security guard immediately fell to the ground and did not move.
Of course it is not lethal.
It's no secret that Batman doesn't kill people, so in Batman games, players can just let it go. You can control Batman to break the bones of the gangsters, press the gangsters' heads into the transformer, and drive the tank-like Batmobile to crash the gangsters into the streets......
...... But in short, you don't need to worry about them dying anyway. Because Batman doesn't kill people, they can at most be crippled or simply become vegetative, and they can't die anyway.
Successfully infiltrate the building. Detective mode then marks several figures, concentrated in a room upstairs.
This is also not a difficult task for the stealth master Batman, Chu Cheng feels that it is much easier than the beginner tutorial. He even felt that the NPC in the first level was not as smart as the minions in the tutorial, and he didn't know if it was because he became proficient.
Soon Chu Cheng controlled Batman to the top floor of the building.
Scans of Detective Mode revealed multiple heat sources in the top-floor office, and a group of people gathered around a long conference table that looked like they were in a meeting.
Chu Cheng still did not go to the front door this time, but chose the classic old friend of the Batman series - the ventilation duct.
However, Chu Cheng didn't expect that this game seemed to have made up his mind to uphold the principle of restoration and high restoration, and even some unnecessary details in the ventilation pipes were restored to life.
For example, the somewhat exaggerated accumulation of dust, the mold that grows in the condensate, the rodents and various insects that crawl on both sides of the screen from time to time, the picture makes Chu Cheng shiver a little across the screen.
Sure enough, killers, spies, and superheroes are not as glamorous as they seem in the movies. The ventilation pipes in movie games are often shiny, but seeing the scene in this pipe at this time, Chu Cheng put himself in his shoes and tried to replace it with himself, eighty percent should be "as long as you don't vomit, you win".
Batman is really not an ordinary person, whether it is choking particles of dust or those things that crawl around, he turns a blind eye.
Chu Cheng manipulated Batman to the end of the pipe, but he didn't rush out. Because from here, you can clearly hear what the people in the conference room are saying, maybe it is related to the main story.
But the people in the suits didn't speak at this point, and seemed to be doing some kind of activity.
A flat-headed man stood at the end of the conference table with an indifferent smile on his face, with a small square box in front of him. Everyone at the conference table got up in turn, walked over to the small box, reached in and took something, and then returned to their places.
Chu Cheng enabled the reconnaissance function to enter Batman's first perspective, zoomed in on the camera and zoomed in to see that each of them had taken out a note from the small box.
They're casting lots.
The flat-headed man looked down at the note in his hand, then looked up and swept his gaze over everyone in the room.
"So, who is the lucky one today?"
A blonde man quickly stood up at the table. He was a bit stocky and had a typical Western face.
Only then did Chu Cheng notice that about two-thirds of the people in this room were Oriental faces, and only one-third looked like Westerners. This is a bit strange in a superhero game.
The flat-headed man stepped forward, took the note from the blonde man's hand and gave him a look of confirmation, then smiled and patted him on the back.
"Lucky guy, Edge." He said.
Edge smiled and followed the flathead to the front of the table.
The flat-headed man pulled out a knife from under the table, which should be a katana judging by the curvature and shape of the blade. He solemnly handed the knife into Edge's hand.
Edge's right hand gripped the hilt of the sword, all eyes focused on him.
The next scene that happened in the game screen Chu Cheng felt that he might not be able to forget it for at least a week.
He saw that Edge, swinging his knife in a strange gesture without hesitation.
Laugh at.
The sound of a blade of iron slicing through flesh.
Edge's head fell in response, firmly in the palm of his own outstretched left hand.