Approaching the Earth Chapter 15 The game officially begins
At 7:42 p.m., Ye Yu's house.
Ye Yu suddenly regretted a little and asked Mirmis to leave her at home alone.
At this time, Ye Yu was waiting for him, and he confronted the caged mice with a nervous expression. One man and one rat, staring at each other with big eyes and small eyes, it seems that some kind of fierce conflict is about to break out.
Ye Yu swallowed a mouthful of saliva, a drop of sweat fell from her neck, and what she had to do next would be the most challenging difficulty in this time.
She's going to feed the little mouse!
Ye Yu took out some rat food from the bag and prepared to sprinkle it from the grid above the cage, but her body trembled uncontrollably from fear, and she couldn't even move forward.
Ye Yu took a few deep breaths, then forcibly held his right hand, forcing it to approach the cage containing the guinea pig.
The little mouse looked eagerly at the delicacy in Ye Yu's hand, stood up, shook his nose a few times, and made a squeaky sound.
Ye Yu closed his eyes, then flipped his palm violently, and the rat food in his palm was scattered along the gravity, most of it went into the cage, and a small part was scattered outside.
The mouse didn't continue to pay attention to Ye Yu and ate happily.
Ye Yu put his hand on his chest and gasped heavily: "Fortunately, it didn't jump up and bite my hand."
Ye Yu looked at the guinea pig who was enjoying a delicious meal depressedly, and sighed, "Why would Mirmis like such a terrible creature?"
Ye Yu couldn't understand Mirmis's thoughts, she didn't seem to be thinking about anything, but she seemed to have thought about a lot of things, which was elusive.
Ye Yu looked at the entrance of the gate, and said with a somewhat lonely expression: "I don't know how the game is, if only I could go to the scene to cheer for her."
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In the brightly lit hallway, Mirmis waited quietly.
The open windows creaked beside her, and a subtle sea breeze caressed Mirmis's face.
The race was about to begin, and all the contestants were blindfolded by the staff and taken to a certain part of the cruise ship. The players were told they needed to wait until the bell rang before they could remove their blindfolds and get moving.
With a few minutes to go, Mirmis went over the rough rules of the game in his mind.
Article 1: It is forbidden to use violence to beat other players.
Article 2: Contestants must wear specific clothing distributed by the organizer.
Thirdly, the venue of the competition is limited to the first and second floors of the cruise ship and the deck, and leaving the venue is regarded as out.
Fourth, graffiti weapons are hidden inside the cruise ship, and only damage caused to other players through the weapons provided in the venue will count. The points are calculated based on the number of hits in a specific area, not the graffiti range.
Fifth, the green area on the costume is considered out of the game immediately after it is graffitied.
Sixth, defeat another player to inherit all the points he has earned before.
Article 7: All props in the competition venue can be used.
In a nutshell, a game on a cruise ship is a limited-time battle royale match that doesn't cause physical damage.
The players will use paint as a weapon to defeat the other players in the field, and the person with the highest score will be victorious.
There was silence on the cruise, and everyone held their breath as they waited for the opening bell to ring like a starting gun for a 100-meter race.
Boom!
A deafening bell rang over the radio on the cruise ship, and the race officially began.
Mirmis quickly unfastened the black cloth blindfold and jerked back, making sure the area behind her was safe, as Mirmis's green zone, the "Fatal Point", was behind her.
The place where Mirmis is located happens to be a dead end, and there is only one way forward.
After making sure that there were no other competitors nearby, Mirmis moved forward with confidence.
Most of the first and second floors of the cruise ship are sealed off before the competition, in order to prevent some competitors from exploring the road in advance, which will cause unequal conditions such as too much information difference in the competition.
On the way to the second floor by the staff, Mirmis passed through a lot of rooms, and now Mirmis's memory chip has stored a not very complete map of the cruise ship.
Although it is not perfect, it can also gain some advantages, such as being able to quickly escape if you can't find a weapon.
Milmis made his way down the corridor, a long, narrow passage that was not suitable for Tibetans, and he didn't encounter any resistance from other competitors along the way.
If it weren't for the fact that this was the venue, the atmosphere would be so quiet that it was almost like a ghost cruise.
Mirmis didn't let up too much, she didn't know when she would meet her first competitor, so she was always on her toes.
What's more, she hasn't found anything on the cruise ship so far that could be used as a graffiti weapon.
Once you meet other players with weapons, you can almost be treated as a lamb to be slaughtered, so it is imperative to find a graffiti weapon that can be used first.
Mirmis made his way to the door of one of the cabins, which had been observed to have only a single entrance, and would be dire if he were ambushed inside.
But if he didn't go into the cabin to find the graffiti weapon, Mirmis had no choice but to walk from the second floor to the first floor. The blind spot at the junction of the staircase can also be a dangerous blocking point.
Mirmis wasn't flustered, and although she hadn't found the graffiti weapon yet, it didn't mean that the other party could easily send her down.
Mirmis calmly walked into the cabin and began to rummage in it, but after a few minutes of searching, he found very little. Mirmis only found a small roll of scotch tape in a drawer.
Just as Mirmis was thinking about what to do with the prop, she suddenly heard the faint sound of footsteps, coming from outside the door.
Mirmis immediately ducked behind the pillar, using a faint glimmer of light to peek at the identity of the comer.
Inside the cabin was an explosive-headed man with exaggerated hair, a water gun in his hand, and his steps were very casual, not so much to participate in the competition as to go to the vegetable market to buy vegetables.
The exploding head turned the water gun and said arrogantly: "Come out, don't hide, I just saw you come in."
After a few seconds, no one answered in the room.
The exploding head shrugged his shoulders with a sneer, then walked into the interior of the cabin. There wasn't much room in the cabin to hide a person, so he quickly searched every corner.
The Exploding Head noticed a small corner of his coat fluttering in the wind behind the pillar, and the corners of his mouth couldn't help but rise.
"Sample, do you want to continue hiding?"
The exploding head muttered quietly as he silently approached the pillar.
"Be my points!"
The exploding head slid sideways around the pillar and fired a few shots with confidence, but his expression soon faded.
There was no one behind the pillar, and all his paint bullets missed, hitting a piece of toilet paper posted on the wall.
The exploding head scratched his head depressedly and said, "Huh? Nobody? ”
The area of the entire cruise ship is too big, and the explosion head has not met other players along the way, and finally thought that he could meet one, but it turned out to be empty, which is really depressing.
"It's so annoying, you can't meet a single contestant, and it's useless to find a weapon."
The blaster looked at the special water gun in his hand with disgust, he had just wasted 3 paint rounds, and now there were only 7 rounds left.
I wanted to kill the other party by surprise, even if the accuracy was worse, I could be greedy, but now there is nothing to do but feel sorry for myself.
In a place that the blast head didn't notice, in the corner of the ceiling, Mirmis was using his hands and feet to prop himself up.
Like a dormant spider, Mirmis hid in the corner, waiting for the right moment.
Mirmis observed that the green area of the blast head was on his left arm, so he kept his hand behind his back.
But even with the current blast head, Mirmis lacks the key props that will get him out of the game.
The exploding head looked around the room, it was full of traces of rummaging, and there was a high probability that it was empty, but it was still necessary to try your luck after all, and you must have a dream to be a man, what if?
"Just look around."
The blast head was collected in the house, and sure enough, there was still nothing good.
The explosive head scolded: "The organizer of this cheat, hiding a weapon and props is the same as hiding private money, it's hard to find."
Just as the exploding head was about to leave the cabin, he noticed a strange shadow in the corner, looked up, and startled him.
"Holy!"
And after being discovered, Mirmis didn't have time to hesitate, she jumped off and rushed out the door before the explosion could react.
Mirmis was fast, but she deliberately slowed down a lot given the standards of earthlings, and the result of this was that the exploding head gradually caught up.
The exploding head angrily shouted, "Don't run!"
Anyway, I was also the 100-meter champion of the school sports meeting that year, how could I let this chick run like this.
The exploding head raised the water gun in his hand as he chased hard.
The corridor is almost a straight line without any obstacles, and there are no other rooms along the way.
Exploding Head concluded that the other party had no chance to hide, as long as he could hit her in the back with one shot, then the cat-and-mouse game would be over immediately.
The blasting head pulls the trigger, and a paint bullet is fired.
Mirmis's ears keenly caught the movements of the exploding head, and she immediately changed the direction of her body the moment the paint ejected.
Mirmis's body spun in mid-air like a spiral, then landed smoothly and continued to run.
The paint bomb grazed the edges of Mirmis's clothes, avoiding the green areas perfectly, not even staining a single cent of her clothes.
The exploding head was furious, grinning his teeth, and he wanted to grab Mimmis directly by the back neckline with his hand and drag her down, but he could only think about it because of the distance between Mirmis and him.
During this time on the run, Mirmis's thinking circuit was not idle, and she needed to devise a plan to snatch the weapon from the hands of the exploding head.
After all, the rules of the game do not prohibit snatching weapons, only violence, and at the moment, there is no other prop that can fight back, and the water gun that captures the explosive head has obviously become the most suitable option.
The two of them were approaching the end of the hallway, and Mirmis already had a plan in mind.