Chapter 45: Professional Players
Many gang members have experienced many gang wars and have worked hard to improve their fighting power in order to give themselves a future in the Colosseum. So these gang members are very good soldiers.
Sending them to the battlefield to fight the Cultists will definitely greatly reduce the pressure on their own side on the battlefield. But there are various reasons behind why they are only being sent into battle now, and only a small number of members are being sent.
The first is that some of the gang members do not obey the council that currently nominally leads the lower nest. Some gangs felt that they were working for the top nobles and looked down on these mid-level officials. Some gangs are blind-eyed, just thinking about taking advantage of the chaos, and they don't understand the truth of cold lips and teeth. There are also some gangs that have thrown themselves into the arms of chaos and wreaked havoc in the lower nest.
Other gangs are not all obedient and well-behaved babies. Some gangs are holding their ground and are only concerned with protecting themselves. Some gangs are waiting for a price to sell for a hefty appearance fee. There is only a small group of gangs that are really willing to listen to the council, but even this small part of the council cannot call on all of them.
Because the situation facing the lower nest now is not only from the cultists of the upper nest, but also from the lower nest itself and the threat of the bottom nest. Today's lower nest is attacked from both sides, fighting up and down, internal and external troubles, all available.
That's right, the lower part of the nest also ignited a fire. The mutants of the Bottom Nest, the Corpse Eaters, and the Cultists all attacked the Lower Nest.
It stands to reason that these criminal scum of the bottom nest should have a hard time breaking into the bottom nest. Because the lower nest is usually more guarded against the bottom nest, the lower nest is completely isolated from the bottom nest. Even if there are some secret trails, they won't cause a large influx of nest dwellers.
But the gangs that threw themselves into the arms of Chaos, fearing that the world would not be chaotic, began to destroy the protection of those main passages, and those who wanted to let the bottom nest in. This behavior became the fuse of the war, and the rest of the gangs naturally did not agree, at this time, they unanimously decided to kill the cultists first, and not let the people from the bottom nest come up to make trouble.
However, these loose gangs do not have a clear structure at all, and they are fighting on their own, making it difficult to effectively unify them. While attacking the cultists, they also guarded against other gangs around them, in case someone shot behind the black and ate the black.
These violent elements do have a very clear understanding of the bottom line of their own kind. Facts have also proved that they are not worrying about the sky. Some gangs do stab themselves in the back out of interest or past hatred.
At this time, the entire lower nest is messed up into a pot of porridge. Mutants, cultists, loyalists, settling old scores, robbing resources, rebellious workers, people who just want to protect themselves but are drawn into the war... Everyone was in a mess, dizzy, and couldn't care about anything.
Under such circumstances, how dare the parliament draw a large number of gang manpower. These gangs were able to keep the situation down there, and the council was lucky that they didn't let the people of the bottom nest attack.
The deployment of the current few manpower has made the council tremble, for fear of upsetting the balance of power and destroying the currently chaotic but fairly stable melee scene under the nest.
Fortunately, the gang members who were drawn from these adventures were indeed very good at street fighting, which made the pressure on the lower nest much less, and many key strategic points were taken down by them one by one.
Perhaps this is due to a game called "Eat Ant Beef Tonight" in the arena, where the organizers set up and simulated various real-life scenarios in the arena in advance, and then randomly assigned the gladiators to various corners. In the various houses and streets, there will be weapons and armor prepared by the organizers, and the gladiators will need to find and use these things to claim victory.
The gladiatorial fights were brutal, often with only one person or a squad of hundreds of fighters winning, and of course the rewards for winning the championship were very rich, and they were able to participate in the dinner party organized by the top nobles and taste the very difficult but extremely delicious ant beef together. This treatment makes it possible for people to take the initiative to participate in this gladiatorial game.
In order to win the championship, each gang organizes its own members to train, select talented seed players, train them vigorously, and then send them to get rich rewards for themselves and for the gang that nurtured them.
Gladiators who participate in such gladiatorial fights are often unsure of what weapons they will encounter, and there will be a lot of fighting in the complex on the way to victory, so these trained gang members have experience with a variety of weapons, and the squad is very cooperative, and has summed up a set of effective street fighting tactics from the combat experience of previous participants.
There are many deadly corners in the complex, and walls on both sides of the street obstruct the view from both sides. Many of the lower nest guards often need a probe to observe. If there happens to be a black hole with the muzzle of a gun on guard around the corner, then the user of an action like this probe can only be "headshot".
Corner-watching in an area where the enemy's situation is unknown is undoubtedly a double test of the courage and wisdom of the executor. In a complex and volatile environment, a one-second delay can often have devastating consequences for your team.
And these gang members maintained the principle that the exposed position of the head should not appear in the position where the enemy's muzzle was customarily pointed.
They opted for a recumbent probe for observation. Before observing, they will remove their helmets, if any, to avoid oversized targets. It seems to be a lack of protection, but in this special environment where the combat distance generally occurs within 100 meters, once the head is hit, there is no difference between wearing a helmet or not.
After they curled up their torsos and advanced to a position parallel to the corner, they adjusted their torsos to a normal position, and they could observe the battle situation in the street, and this position was impossible for anyone to aim at directly, even if there was direct enemy fire, they could instantly return to the corner and cover themselves.
After observing, report the enemy situation as soon as possible, or use gestures to direct your teammates' next move. If an enemy is spotted in the corner observation, it is necessary to move on to the next step - corner shooting.
In a 4-person squad, it is common for the squad leader to crouch against the wall, and the machine gun leader stands in the corner facing the wall with the machine gun in hand, trying not to expose it in advance. The advantage of this is that the Heavy only needs to take an outward step to enter the firefight, and retract his legs to retreat into the wall.
If the squad leader or heavy is wounded, pull him back to the corner and take his place to continue shooting, while the team member furthest from the corner guards behind the entire team.
In the event of an exchange of fire, the squad leader takes the lead in probing and shooting, killing or injuring as much as possible the enemy. The Heavy takes a step outward to suppress the enemy's fire, while the squad leader continues to "point kill" the enemy.
However, this method is only suitable for situations where the number of enemies is small. When there are more than several enemies, this tactic poses a great threat to the Heavy's life. The Heavy shoots at the enemy in a standing position, which undoubtedly increases the chance of being hit by the enemy.
Therefore, in this case, the squad leader's corner position should give way to the machine gunner, who opens the machine gun mount and shoots at the enemy in a lying position, trying to suppress the enemy's fire. The squad leader crouches behind the Heavy to shoot at the enemy, allowing another member of the team to engage in a firefight if necessary.