Chapter 1548: The Rescue Operation Begins

The news of the strong orc half ended up like a pebble thrown into the lake. Maybe the moment you throw it in, it can make a splash and affect the peace around you. But after all, it is just a pebble, and it can't affect the whole lake.

Such is the influence of these powerful men. As long as it is not hit on the seven inches of the snake, for example, the general under the command is directly beheaded, it will not change anything for the overall situation.

Unless it's really strong enough for one enemy and one army, then don't think about it too much, and avoid it when you see it. If you can't hide, then obediently pile up people's lives until you pile up the other party to death or run away.

The level of a strong orc is not yet at the level of one enemy and ten thousand. Or rather, there has not yet been a chance for him to prove that he has such a degree. Therefore, the commander of the human side should arrange it as it is. A plan will not be overturned because of a strong man.

The airship army that crossed the Wind Emperor Mountains was divided into four locations and assembled. But this does not mean that they will only set off with four teams, and all plans will depend on the results of the preliminary reconnaissance.

From the moment the first piece of information was transmitted back through the forum, the staff team on board the airship began to analyze various possibilities. This includes the condition of the human gathering point, the assessment of the number of humans to be rescued, and the location suitable for landing and accommodating people.

After the assessment, it is time to implement the rescue plan. Including airships, it takes several waves of substitutions to land in order to take everyone away; how many airships are needed for each location for rescue; How many escort airships can be dispatched, and which side may be more needed.

In addition to these details, are the airships carrying out the rescue mission going to act in groups, or in detachments? Such rather controversial issues have also become the focus of discussion in the staff group.

The undoubted benefit of detachment operations, with multiple rescues at the same time, is time-saving. However, after the dispersion of forces, the ability to respond to emergencies is relatively weakened. If a large number of enemy raids are encountered, the airship detachment may not be able to cope with it.

The advantages and disadvantages of collective action are reversed.

When a large force moves, the enemy either harasses or gathers a larger force to surround and attack. The former is inconsequential, the latter needs time to assemble, and when the enemy is ready, the airship has run away. So this approach, the security is improved a lot.

But rescue operations can only be carried out in one place after they are completed in the next. The time is not tight, and there is the possibility of being ambushed after the plan is exposed.

Even if the enemy does not react, it is difficult for everyone to predict how the human side to be rescued will react in advance.

The convenience of the forum is actually a double edge. It's good for doing the right thing, and it's also good for the things that pull the back legs.

If the operation drags on for too long, there will be some discord in the human gathering place that has been left behind because of the early circulation of rescue information. The failure of the operation is secondary, and the most terrible thing is that the desperate people drag the rescue airship team to die together, and the losses will be incalculable.

There is brilliance in human nature, but there is also a dark side to human nature. These veterans from the army, and the veteran adventurers who have been in the land for many years, know that they should not test the goodness of human nature in anything. It only takes one disappointment to be a serious injury.

And don't think that if you have a plan, you'll be fine. Each new piece of information has the potential to lead to a revision of the plan, or even an entire overturn.

It can be said that until the start of the rescue operation, no part of the plan can be considered final. Even when it comes to the start of the operation, that is, the detachment goes to different locations, it is certain.

The remaining actual rescue details are still under discussion. In the end, it was only the formation of the grass eucalyptus, which was delegated to the commander's head of each detachment as a reference. This is really because the time is too rushed, and there are too many situations to make a good arrangement.

It's not for nothing to say something to be happy about. That is, after calculation, the carrying capacity of all airship units has a chance to rescue all the people who have been rescued from the large human gathering points that have been detected.

After all, because they walked too slowly or chose the wrong direction, there were not many humans left behind and surrounded. Some of the bones that are easy to gnaw have long been broken, which is why there is no such small and medium

type of agglomeration causes. Human beings who can survive most of the winter are rare.

But that doesn't mean that there are people who can save the scattered people. Ezio commanded the Twin Griffons for a night, but only rescued about two dozen people. One can imagine how deeply these scattered people are hidden, and how widely dispersed.

But as long as these people can survive the winter, it shouldn't be a big problem to continue to hide until the moment when the human counterattack comes. Because of the small number, it is destined that the demon alliance will not go to great lengths to search.

There were too many people to send it, but they only brought back a few kittens, which was called making ends meet. If there are few people to send, it will be like looking for a needle in a haystack, and there is no point. So as long as they are not unlucky enough to be bumped into by demons or orcs, these scattered humans who are hiding everywhere have a chance to survive to the end.

In the end, the specific policy of the rescue operation will be decided by the veteran of the Haider Empire, and the airship unit will be divided into detachments to carry out multi-point rescue missions at the same time.

Except for the seven airships that carried out reconnaissance missions in the early stage, no other airships were purely responsible for escort missions. Basically, when someone lands to collect people, the other airships are responsible for escorting and then taking turns.

Due to most locations, the human side still has a basic defense system, which can be used to block the attack of the encircled demon alliance and seize time to carry out the evacuation mission. These locations are fairly manageable. Being able to evacuate people without starting a fight is the best outcome.

Nothing was more difficult than the three human captive camps. This is a gathering place for humans that is directly controlled by the combined forces of demons and orcs, not just surrounded. If you want to save people, you must be prepared for war.

And the guards of this kind of prisoner camp are not small forces. The army is on the side, and it is not so easy to grab people.

But the reason why the generals of the rescue force agreed to the rescue was that the people in such captive camps were more concentrated and had a better chance of being evacuated in one fell swoop. It can be said that the measures to facilitate the control of the demon alliance are actually beneficial to the party that rescues.

Compared to other human gathering places, it is necessary to gather the humans who are scattered and defended, guide them to board the airship, and may need to be notified everywhere to arrange the order. It is not possible to completely remove the defense line in one go, because it may lead to the attack of the demon alliance and the collapse of the defense line, which is more dangerous.

[In view of the general environment,

The prisoner camp is relatively concentrated, and as long as order is maintained, there is a good chance that the personnel will be able to complete the action of boarding the boat in a short time.

With such benefits, how can the humans who are holding their breath in their hearts dare not fight. As for using such an excuse to carry out an air-to-ground attack on the garrison of the demon coalition on the north side of the mountain range, it is something that everyone can do by default and cannot be said.

In addition to saving people, who would not be happy to get some heads to go back? Although I can't use the enemy's head as proof, when I go back, I have something to talk about with other comrades, which is also a good thing.

Otherwise, if they were asked by others, they would have worked hard to get to the north of the mountain, where there were demons or orcs everywhere, and if they didn't catch some of the enemy's heads, they wouldn't laugh at the dead.

The plane war between the Lost Land and the Abyss is not a political contradiction, but a struggle for survival between different species. Perhaps the orcs from the underworld still have room for compromise, and there is no room for retreat in the face of demons.

On the dividing line between life and death, no matter how cruel the enemy is, it is right. Because demons or orcs do not have human compassion, so they restrain their cruel side. They are classified as evil for no reason.

The Twin Griffons, commanded by Ezio, were the last airships to reach the rendezvous point. They were organized into a detachment of airships throughout the Haidel Empire, under the direct leadership of the veteran who was the commander-in-chief of the front.

The reason for this formation was that the detachment was expected to storm a large prisoner camp and rescue the people inside.

This kind of difficult task, the veterans of the empire instinctively believe in the soldiers who are born with them. Only the efficiency and combat power of soldiers can be meticulous in the action against time.

Therefore, the various detachments that targeted the prisoner camps were also grouped

It's a similar situation, all of which are dominated by the ships of the Hydel Empire's Airship Legion.

The reason why Ezio and the others were included in this detachment was because the target prisoner camp they were going to was the same location that the Twin Griffons were scouting. At the same time, they are also responsible for this area.

Therefore, Ezio's mission, in addition to escorting the new fast airship, is to find a route that is relatively difficult to detect and reach the target location. In this way, in addition to facilitating the implementation of surprise attacks, it also helps to increase the success rate of rescue.

In addition, as an airship carrying out reconnaissance missions, there is a lot of detailed information on the spot that is difficult to convey through the forum. Because the content of the information sent back has standard specifications, and only the key points are mentioned. Too much detail will only cause distractions.

Such a rush is not conducive to prior planning. Everything can only be done by the commanders of the detachments, on the basis of the established plan, and in accordance with the latest reconnaissance results on the spot.

And this is destined to make a final reconnaissance after all airship detachments arrive at the target location, and only then will there be specific actions.

However, the Twin Griffons have already been there once. The detailed information on the target location was needed by the detachment, and it was also available to the Twins Griffin. Studying this information on the way will help them shorten the entire rescue operation time.

Ezio would certainly not object to such a reasonable request. It's just that the results of the arcane eye's investigation are more intuitive than the content of the text report through the forum. However, these results have been obtained by some undisclosed technologies.

Judging from the fact that he used to be in the car center and had many friends in the Technology Guild, Ezio should know how to protect technology.

But with the righteousness of fighting demons in front of the past, does it make sense to continue technical protection? This made it difficult for him.

In the end, Ezio decided to leave nothing to chance, and boarded the detachment's flagship with the Twin Griffin's arcane eye scouting materials, accompanied by a member of the Marines.