1557 Imperfect Success
"You're not going to keep fighting?" Half asked.
If you really have a sword saint, I won't underestimate you empty-handed. But not now, go back and change to a better weapon, at least don't take the bad one. If you want to die, even if you continue to hinder us from saving people, I will not spare any more hands. In short, if you dare to provoke with your bare hands, you must have the consciousness of bare hands."
Hearing that the barbarian who had not known where Amida was going to release him, the human side was the most excited.
But no one made accusations. A strong person is qualified to be capricious, and others can't say anything wrong. Take a hundred steps back, even if you are dissatisfied, you can't punish the other party. So why bother to offend the strong man on your own side. For provocateurs, there is no tradition of backing down.
Half didn't thank you, didn't say anything about the scene, but left directly, walking cleanly. Before leaving, he glanced at Slash Amida again.
He was sure that the other party was not a barbarian. What exactly, it's hard to say. But it is certain that he instinctively repels the other party, similar to the kind of rejection when encountering natural enemies.
However, it is not fear, and the two sides are not necessarily enemies. But I can't tell what the origin of this disgust at a glance is. That's why he's going to leave altogether, because this opponent feels so weird to him.
After half-leaving, Hack Kill looked at the puzzled and angry crowd around her, and asked, "Do you continue to save people?"
Everyone woke up from a dream and rushed to treat their comrades, including Ezio. And someone cast a fireworks signal into the air, so that the airship that was off the ground but still had space to land again to collect people.
It's just that everyone seems quite silent, unable to understand the barbarian's behavior of forcing the orc to leave. But what needs to be done still has to be done, and everyone still remembers the task of this trip.
The fallen comrades are to bring back their relics, and those who are still alive are to be rescued from them. If the object to be rescued is sacrificed, it depends on whether he has relatives to deal with the aftermath. Otherwise, no one will even receive the relics.
As for the corpses, they were dug in a big pit and buried together. The Lost Land does not attach great importance to the tradition of the body of the deceased, because even if the Demonic Beast with a nose spirit is separated by several layers of copper coffins, it will still dig up things and eat them because they are hungry.
Those who are able to do so are buried in guarded family cemeteries, or in cemeteries guarded by some churches. If there are no conditions, then the handling of the aftermath can be said to be quite casual; Either it is a fire and cremated directly.
After all, if you take it too seriously and keep the corpse too intact, it will easily become the material of the necromancer. This is worse in some ways.
The most troublesome are those who only hurt but do not die. Rescue may not be able to save you. If you don't save it, it seems too inhumane. You must know that when they came out this time, everyone knew that they were also shouldering the task of political propaganda.
You can't think it's too troublesome to save people, so kill all the people, and exonerate yourself on the grounds that no one can save them. This kind of thing used to be done by people who were obsessed.
Especially in the eyes of the aristocracy, are the common people considered human? The nobles themselves have the consciousness and lack of human resources, and they are afraid of the execution of some ordinary people. Or is it wasting precious medical resources on inferior people?
To this day, although a new school of doctors who synthesize the dead and life has emerged, it has not yet become popular. It is even more unlikely that the ideas of the aristocratic lords will change so quickly.
But you can't do this now, and you still expect to rely on this mission to boost morale. If there is a large-scale scandal, it is better not to save it.
The last practice is to save minor injuries and delay serious injuries. Anyway, there is still room for the airship, so let everyone come up. If you don't make it back alive, it's all fate. I didn't look at the sergeants who came to save people, they were all dead and disabled. It's not that they don't save it, but there is no way to save it on the spot.
And after the strong orcs half left, the half-orc army on the periphery also withdrew as if they had received news. In a normal battle, the human side should catch up and completely hurt the enemy.
But now it's not normal. Besides, if the enemy is assembled and retreats in an orderly manner, this is simply the best bait for the airship.
But the enemy fled in all directions like a fallen tree. No matter which direction you are chasing, you have to fight mosquitoes
The consciousness of the child. The veteran general of the Haider Empire simply signaled the rallying and no longer let the airship fully loaded to chase after him.
When everyone in the prisoner camp had boarded the boat, and the sergeants on the ground who were in charge of rescue and vigilance had almost all returned to the airship, only the man who had nothing to do from beginning to end had not yet arrived.
Before Haider's last airship left the ground, someone beckoned the barbarian to board, but he shook his head and refused. The sergeant guarding the hatch was surprised and said, "Your Excellency, you don't know that this is a demon-occupied area."
So what, has anyone hurt me?" Slash Armida grinned heartlessly. The sergeant who asked him was speechless on the spot.
You can go, don't worry about me. This is the best hunting ground, as long as you don't bother."
Sergeant Heider was speechless. At last he could only salute and say, "Then I wish you a triumphant return." The hatch then closes and the airship lifts off the ground.
It wasn't until the airship completely disappeared from view that Armida, who was standing on the ground, turned his head and left. But instead of walking away, he suddenly disappeared, as if he had never appeared.
Of course, this scene was not seen, in fact, there has never been such a person in this world.
In other battles, however, it was not as unlucky as Ezio's detachment. The overwhelming combat power and speed of the airship are an inexplicable existence for the demons and orc armies for a while.
In fact, no matter where the airship legion is or who the opponent is, it has such an advantage. The reason why there is no way to become the mainstream of the Lost Land War is because the airship unit is a high-tech branch of the military, and the cost and maintenance are even more difficult for ordinary countries to bear.
Those non-mainstream commercial airships in the private sector are honestly no different from riding explosives in the sky, or they will fall down at any time. I don't have the guts, I really don't dare to sit on this coffin-like thing.
In short, the number of airships is the biggest reason why it is difficult to form an army. In the whole fandom, only a wealthy Hyder Empire can afford this kind of expensive troops. In fact, the operation mode of the Airship Legion of the Haider Empire has not been revealed to the public, and it is not under the full maintenance of the Empire as most people think. It is a secret and difficult for outsiders to know.
In short, to fight the orcs with such a proud army, it is almost the same as using aircraft and artillery to fight primitive people.
However, another important factor is that the only people who surround or capture humans are orcs. Basically, demons don't have a need for food, and certainly don't do such a laborious thing. The sacrifices of the demons are all on the spot, and they do not deliberately pick a good day and an auspicious day.
So the rescue operations in various places can be said to be quite smooth. The biggest damage is the worry I mentioned earlier, and this isolated area has some different rules.
In order to deal with the leaders of these mountain kings, the sergeants who carried out the rescue operation fought each other. And these people are just thieves who take advantage of the fire to rob, and of course they are not opponents of the airship force, and they have been defeated one after another, and even killed on the spot.
It can be said that there is only one anomaly like the strong orc half. Or to say that only one is seen for the time being.
However, even if there are calculations based on intelligence, there are still some human settlements with more survivors than expected, or the airships have not averaged the number of people they can accommodate, so some airships are overloaded.
Although there is no such thing as a safe load, there is no talk of overloading. But these fully loaded airships are more sluggish in operation, which is quite lethal on terrain with variable and strong winds.
As a result, all airships will return from bypassing the Wind Emperor Mountains, rather than venturing through the cursed mountains.
There is also another theory, that is, landing somewhere, adjusting the number of people carried by each boat. However, this opinion was quickly overturned.
Now everyone is eager to leave as soon as possible, how can there be a reason to prolong the stay. Besides, this is an occupied area of demons and orcs, and where is it safe to allow the airship to land and adjust the number of crew members.
And the advantage of being adjusted is that you can enter the dangerous channel of the Wind Emperor Mountain Range. It's gambling all human lives again...
One
At first, everyone will choose to cross the Wind Emperor Mountain Range because they want to rush for time and avoid being discovered by the enemy. But now there is no urgency in time, and there is no need to take this risk on purpose.
Add to that the fact that all airships have non-combatants on board, and expect them to stay out of the way in an emergency, so why not shy away from the possibility of harm from the start.
So the commander in charge of this mission, an old general from the Heider Empire, decisively gave instructions for a detour.
All airships immediately formed a formation and rose to a height that was beyond the reach of ordinary creatures. This height ensures that everyone can safely return to the rear, except for a few unlucky ones.
Just like Ezio's serious injury, the doctor from the elementary school on the Twin Gryphons tried everything he could to heal him. can only drag his life and survive until he returns to the rear base camp. If there is any misfortune in the process, it will only get a word of regret.
Ezio's situation is not unique, it is the norm on the battlefield. Unless you have a lot of status and wealth, it is possible to invite a life priest or bishop to perform magic and save lives. But ordinary people can really only watch their fate.
The old general had no intention of forcibly passing through the Wind Emperor Mountain Range for the sake of these people. They all have their own resident doctors on the airship to deal with serious injuries, and if they can't survive this, they can only blame their bad lives. But there is also a chance to live.
Pass through the cursed Wind Emperor Mountains, albeit with a chance of passing without a hitch. But as long as it goes wrong, the whole airship is finished together.
Compared with the two, it is self-evident which choice normal people will make. To put it simply, the former is not worth enough to gamble with the latter, whether it is for Ezio, or for any rescue team or the wounded to be saved.