Chapter 109: Resilient SKT

"The problem now is not the blind monk, it's Duke's troll!"

Doll is extremely rare to find the key in the game.

The blind monk is dead.

How he died, it doesn't matter.

The important thing is the trolls who are still alive.

"The level equipment is too bad, Duke can't beat General."

"I can only run back."

Miller explained the situation on the scene: "But General has passive acceleration and red BUFF deceleration, chasing and cutting a few steps, and then finishing with a Q skill, Duke's HP has dropped a lot!" ”

7 levels play 5 levels.

A serrated dagger and a dazzling light hit a cloth armor shoe.

Even if the Troll's Q skill [Sharp Tooth Bite] can steal attack power, it is not a match for the captain.

What's more.

The captain got the head, and not only three hundred gold coins were paid, but also a ...... Fresh red BUFF!

Next.

In addition to the triple effects of flare, inextinguishable, and jagged dagger, the shot lead bullet has another real damage burn!

Big screen in the center.

Orange plus flash to remove the flying, backhand triple barrel, three fire knife 0.5 times slow down the screen later.

The director's perspective switches around.

Turn back to the top road.

It was discovered that the troll's health had dropped to half again.

"Burst!"

"Bengi: The trolls are slowly withstanding? It's okay, send another red. ”

"Hahaha."

"Brother Dao is going to be inappropriate."

"Whatever it is, it's like being a human being before."

"Duke's mentality is about to collapse, right?"

The barrage was boiling.

Being killed a few times by a single person leads to a blown up, but it doesn't really affect the mood much.

The vast majority of players will work hard to develop, try to follow the group, pay attention to the resources on the field, and strive to hug their teammates' thighs to win.

Because mistakes are made by oneself.

It's easy to forgive.

Being implicated to this point is the most unbearable thing like Duke, who has obviously done nothing wrong.

"I've put the tower, I've put the tower."

"You can't play without the tower."

Duke took a deep breath and made a choice that would benefit him but deflect the pressure to his teammates.

Faker frowned when he heard this.

Wanted to say something.

In the end, it was still not spoken.

After all, in the middle of the game, team harmony is the most important.

You can't add instability when you're at a disadvantage.

"Let it go, pull the line back, he won't dare to press it like this." Bengi said this, and added: "You make up the level first." ”

"Good!"

Duke nodded in support.

No more defensiveness.

Give up the outer tower on the road, which has been consumed for more than half.

Ten minutes, two towers to the line.

Xing Dao thought for a moment.

Gave up on continuing to force Duke.

After all, the captain can use the full level Q to replenish the knife, and he can get 7 extra gold coins each time.

It's almost a third faster to brush money.

Moreover, after the factory director got the first wind dragon, he saw from the wall of the river bay that the attribute of the next elemental wurm was still wind.

There are no resource groups to fight.

The only collective action that SKT can do is to go to the road to farm the boss.

Consider the benefits and risks, as well as the ability to grow ahead.

Xing Daoan calmly made the power of the three phases.

Cleared with wires.

When you can't see more than four SKT heroes, it's definitely not half a game.

Developed for a while.

Use the ultimate to help Deft and Meiko force out the flash of Ash, and assist the factory director to get the second wind dragon and the third attributes......

It's dirt!

Very critical!

An earth dragon that can inflict 10% more true damage on Ancient Monsters and buildings.

For EDG and SKT, who can't play fast-paced and will inevitably drag on in the later stages, the few seconds that this additional true damage bonus will snatch up when fighting dragons and demolishing towers, and it is likely to determine the outcome of the game.

So, SKT can not be put.

Before the earth dragon spawns, fight around the river for a view.

A wave of skirmishes began.

Faker's support was one step faster than his junior brother Scout, arriving early to kill Meiko's Nami, helping SKT recover a head and gaining a brief numerical lead.

"Without an assistant, EDG's control is not enough."

Ze Yuan made a comparison: "Although General's development is very good, and the barrel blew up half of the embers, there is no way to kill. ”

"The factory director and Bengi fought a wave of punishment...... I haven't spelled it! ”

"It's a pity." Miller was a little unwilling: "If you can get this earth dragon, EDG will be very comfortable next." ”

"I didn't get it, the fourth one is still a water attribute."

"The SKT team can slowly develop for more than ten minutes."

When the Water Dragon first appears, it will provide a recovery effect of lost health/mana, regardless of whether it is in combat or not.

It can be called a small mobile spring.

Later, the designer found that the effect was too OP, so it was changed to 5 seconds to trigger without taking damage.

So much so that the current water faucet is only suitable for the early consumption line.

In the middle and late stages, two or three are still somewhat effective.

One is really useless.

SKT can completely ignore it, do a good job of the vision of Baron Nash's area, and drag it to the three or even four major pieces.

In this way, the captain's advantage can be weakened.

What?

Economically leading?

That's right, economic leadership does exist.

The other four major pieces, the captain must have taken out the six god suits.

However, the last piece of equipment often does not increase its damage significantly.

Leaning more towards the functional aspect.

Hard attributes don't improve much.

Considering that Ember of the Drama Master is stronger than EZ, the King of Trolls is a lot higher than Lexey, and the Clockwork Demon Spirit has a wide range of ultimate moves than the Snake Woman.

The longer the game, the better it is for SKT.

EDG, of course, is aware of this problem, and after Deft made the magic cut three-phase, they continued to attack in groups.

POKE to a certain extent, cooperate with the captain to move the pressure state, and find an opportunity to dismantle the tower.

However.

The tempo of such an attack is not fast enough.

At least not fast enough for SKT.

With his teammate guarding Faker, he pulled two ultimates, one to force out Scout's flash, and one to play a one-on-two swap.

With these two waves, the success dragged to three and a half pieces.

"The defensive intensity is really exaggerated......"

The factory director's face was not very good-looking.

The same team in the LCK region, the ROX team ranked higher than SKT, definitely does not have such a resilient defense.

Playing an advantage on the road is easy to destroy.

But SKT is like a piece of kraft candy that can't be chewed and swallowed, and it can bounce around in your mouth no matter how much pressure you are under...... Don't let your opponent get too much real gain.

"In the S3 season, that's how the royal family lost."

"While I'm developing, force them to fight a wave, don't drag it out like this."

Xing Dao remembers the picture of that year.

The teams from the LPL region are extremely good at fighting.

The frontal combat power of the royal team back then was actually not weaker than SKT.

The reason for the loss is not only because of the weapon master's push.

And most importantly......

I can't take it for a long time!

Fortunately, Baron Nash's buff in S6 Season can strengthen the lane, and the Ancient Dragon can also provide true damage burn.

Write around two key resources.

Even if SKT doesn't want to, it has to come and fight!