Chapter 221: Are You Running Fast? I'm killing faster!
This time.
Don't talk about MMD.
Even the steak, plus the FW team logistics team is stupid.
In normal cognition, this thing is QQQ during the line matching, and the team battle brushes blood and rage to find an opportunity to cut, and there is a high probability that it is rushed up to send.
I didn't expect that there were so many details during the alignment.
Knocked MMD out of Shit.
It became an MMP.
"Why don't you ban your hand."
FW jungler Karsa proposed: "This thing is on the road, I don't dare to catch it, change a hero, at least I can help." ”
"Ban Nuo's hand, what to put it?" The steak was very distressing.
Jace didn't dare to let go.
Not to mention the green steel shadow.
The Spider Queen can basically ignore the strong team.
But FW is in a situation where it can't be beaten in three ways, and if the spider is released, the upper, middle and lower may be infinitely crossed, and it absolutely can't afford such a risk.
Think to the end.
The steak still felt that he couldn't take the ban position to deal with the no-hand.
So, MMD was assigned an Ike who was most suitable for mixed lines.
According to the idea of steak, Kenji was killed alone because she didn't run fast enough.
In addition to the displacement of the E skill, Ike also has three rings of acceleration, and the W time force field restricts the movement of the no-hand, so he can survive no matter what.
Outcome......
After Xing Dao confirmed that his opponent was Ike, he gently and skillfully replaced the 'War Fervor' in his talent with 'Storm Rider's Surge'.
Fighting the sword Ji, without enthusiasm, the damage is a big difference, and it may not be able to fight.
Hit Ike, just run fast.
Simply completed three line kills, which not only destroyed the upper line of defense, but also destroyed the mentality of all FW members, so that the operation consciousness of each position was all deformed, and he Ah Shui played the effect of threading.
EDG didn't even wait for Baron Nash, and with a wave of four splits on the high ground, FW was sent back to his hometown.
"Congratulations EDG!"
Doll and Miller spoke in unison.
"Today's semi-final can only be described as 'easy'."
Miller didn't care if it hurt FW's pride: "General casually pulled out a no-hand that he hadn't used in the whole spring, and he casually broke through MMD three times, and very casually got two four-kills and one five-kill. ”
"It just feels like it's about the same as usual."
"I can't say it's casual." The doll is more face-saving: "General has always used his hand with a promise, and he should also have the intention of hiding it to avoid the hero pool being targeted." ”
This is exactly where SKT's headache lies.
It's different from the illusion god at the beginning of the spring game.
The 7.8 version used by MSI has once again enriched the ecological environment on the road.
It can be said that a hundred flowers are blooming.
A top laner who has won the S6 Finals FMVP, and has no time to practice tanks, will he only have regular sword queens, Jace, Kree, and Qinggang Shadow four-plate axes in his hands?
Unrealistic!
"Another MVP!"
Miller looked at the picture on the big screen: "In these three games, General is really cool, with today's performance, when playing in the finals, the No. 1 hand may not be able to be used." ”
On the main stage.
EDG left his seat and shook hands with the FW team members, leaving the factory manager and Meiko for an interview.
The others returned to the break room.
After waiting for more than ten minutes, I returned to my hotel.
Continue to work as a sparring partner for TSM.
The enemy of the so-called enemy is a friend.
The better TSM plays, the more trouble SKT will have.
Therefore, EDG sparring spares no effort.
Xing Dao simply imitated the hero that Huni is good at, fed TMS top laner Hauntzer moves, and taught a few counter-fight tips.
The discussion lasted until late at night, and the two sides reluctantly said goodbye.
……
May 21.
The other semi-final officially began.
SKT, who finished second in the group, and TSM, who finished third in the group, competed for the last spot to reach the finals.
"How many points do you think TSM will get?"
After KFC, Ah Shui fell in love with Brazilian barbecue again, and ate a plate of chicken wings with honey mustard flavor.
"One point is the most, they can't do it later." Meiko judged.
Compared with the LCK and LPL regions.
Whether it is North America, Hong Kong, Macao and Taiwan LMS, it is a unique situation.
There is a very clear 'fault' disconnection.
So much so that the two teams of North American Divine Cult TMS and Lightning Wolf FW are very inexperienced in playing against strong teams.
Killing indiscriminately in the competition area, I basically don't feel the pressure.
The adjustment of the headwind situation, coupled with the ability of post-processing, is naturally much worse.
"Can't get two points?" Ah Shui was a little skeptical.
"If you can't get it, as long as you lose a game, SKT's attitude will be different." Xing Dao was sure.
In addition to technology.
Mentality is also a very important aspect.
To some extent, not affected by the will of the individual.
SKT to TSM, like a sturdy adult beating a thin junior high school student, no matter how serious he is, he can't hide the contempt in his bones.
But as long as there are twists and turns.
SKT will inevitably go all out on the basis of the current lineup.
There were no surprises in the course of the game.
In the first game, TSM got the head advantage at the beginning, and never opened the economic difference, and was easily overturned by SKT through a team battle.
In the second game, TSM used the top laner Galio to play the lineup of Olaf in the jungle to recover a point.
After SKT's defeat, it was noticeably serious.
From laning to support to small-scale, large-scale team battles, all have the upper hand.
Advantages continue to accumulate.
It doesn't give TSM a chance to fight to the death.
Easily ended the game with the most orthodox Korean operation.
The gap is vividly reflected.
Even the commentator felt a deep powerlessness when he saw such a situation.
However, what he never expected was that in the fourth game, TSM pulled out a combination of Night Hunter Wayne and a steam robot in the lower lane.
Outrageous.
You must know that Wayne does not have the ability to clear the line and recover, and if he doesn't handle it well, he can only go to prison under the tower.
The robot is more of an aid that misses the hook and has no eggs.
Even if you choose later, the line will still be very uncomfortable.
And that's exactly what happened.
Bang and Wolf pressed more than 20 knives in ten minutes, dismantled a blood tower in alignment, and obtained the first earth-based wurm, establishing a great early advantage.
But.
Next.
TSM showed off a trick that no one thought of as a Pawn Q.
- When the robot is out of Q, Sindra, who is selected by Pilsen in the middle laner, uses the W skill to directly grab the creep, so that the hook that would have been blocked passes through the gap and touches the set target.
With one move, he pulled Faker out from under the tower.
Set fire in seconds.
Saved the second earth dragon.
What's more, this trick isn't just about using the cooler once.
When attacking and defending around towers, it can take effect at any time.
SKT offense, easy to be counter-caught.
Defense, as well as the possibility of being stolen chickens.
Moreover, the later it gets, the stronger the threat of the robot Sindra's combo punch, plus a Wayne with real damage, even if it is a tank that is captured, it can still be crippled or even killed.
In the 46th minute, TSM hit a hook in the process of defending the high ground.
Grabbed Ash back from Bang's hand.
Kill this key output point, and the TSM team will chase after you, sending Faker, Wolf, and Little Peanut back to the spring, and bulldozing them with a wave of troops!
(End of chapter)