Chapter 41 is ready to move

Inexplicably, with two apprentices under him, Bud's lying life had to be suspended in advance.

Maybe it's because he hasn't communicated with living people for too long, but he doesn't reject it, after all, he has been at home for more than half a year, and even otaku can't stand it.

"I'd like to give you a rough idea of how to play the game." Bard today is unexpectedly a little talkative.

He hugged his cat, took two cheap apprentices to the living room, and began to explain the original intention and purpose of his game.

"The original intention was to have fun, and if it wasn't fun, it was a game."

Because it's made for fun for yourself and to pass the time, it has to be fun.

Every process in the game, the sense of expectation, harvest, and satisfaction must be full.

As for the purpose, of course, it's to pass the time...

Okay, it does sound a bit painful, but people have to find something to do for themselves to live, otherwise where is the meaning of living?

"Ask, what is the sense of expectation, master?"

It's easy to understand the sense of anticipation in terms of the meaning of the word, but when you put it into a finished game, it's a bit vague.

Bard thought for a moment and slowly spoke out his understanding.

When working on the task system, Bard spent a lot of effort in order to get the sense of expectation right.

The sense of expectation he understands is first and foreshadowing.

He set up all kinds of hints in the mission guide, such as what treasures are strong and powerful, what abilities they have, and where there are amazing treasures buried in them, and the wealth in them is comparable to that of the country.

Then, when the game reaches a certain stage, this quest that has been foreshadowed in advance will be sent to you.

The more foreshadowing, the more difficult the task becomes.

In order to prolong the sense of anticipation and reward, Bard also made this special mission a series of missions.

A little reward is given for each ring, or you can get a reward for completing all the rings.

Then, in the process of foreshadowing, give the player a little frustration.

For example, on a required level, set up a powerful BOSS.

Under normal circumstances, players will have a very hard time fighting, and there will even be situations where they can't beat it.

At this time, the quest guide will tell you that there is a powerful treasure nearby, so go and find it.

As long as you get the treasure, you will definitely be able to easily defeat the boss.

Since Bard has perfected the task system, he talks for hours about anticipation.

During this process, Sister Elena listened very carefully, and even took out a notebook to transcribe it.

In the end, his mouth was dry, and Bard finally passed on some of his understanding of the game.

Why is it only partially understood, because he has not yet spoken of a sense of harvest and satisfaction.

The process of harvesting is very important, and as for satisfaction, it is related to the real lifespan of a game, which is a key point to pay attention to.

"Let's have a meal first, it's not too early."

Suddenly there was a lot of useful game theory, and both sisters were very surprised.

In fact, their real identity is "E", the game producer of Greedy Island.

Greedy Island is a game made by eleven companions, including Kim Fulix (G), Leiza (R), Liszt (L), Elena sisters (E), Ida (E), and Doon (D).

Its full name is "Greed Island", which is spelled after the first letter of the maker's name.

Greedy Island is a very magical game, and the legends surrounding it have long attracted the attention of countless people.

When Bud came to the door the other day with a mini-game that had just been developed, Elena thought she was exposed.

As soon as Bud left, she used hacking techniques to dig up all the information about Bader that could be found on the Internet.

Badr's past has nothing to do with games, and if they suddenly send a game to their door, is it a test for them?

With this suspicion in mind, Sister Elena searched the entire vicinity, inside and out.

As their carefully chosen retreat, the watermill village, including this villa area, is secretly filled with cameras.

Whenever a large number of people appear, they will immediately find out.

But after some searching, Sister Elena found nothing.

Just when they were confused, their sister Elena suddenly discovered that the little game sent by Bud was unexpectedly fun.

How much fun is it?

From the moment they opened the game, the Elena sisters were fascinated by the content.

Guided by Bard's carefully designed missions, they seemed to be fascinated and cleared the entire game overnight.

After clearing the level, the Elena sisters both felt a great sense of nothingness.

This is due to the fact that there is too much harvest before, and when the whole cycle is broken by external forces, nothingness will inevitably arise in the heart.

This little game made by Bard is definitely ahead of its time.

The first time I played this kind of work, the impact on the Elena sisters was unimaginable.

After repeatedly confirming that Bard did not come for the island of greed, the two sisters immediately came to the door with gifts to apprentice.

The final harvest is also very satisfying to them.

Bard taught them unreservedly, giving them valuable game theories.

As the saying goes, the disciples of the church starve to death the master, what good is it for Bard to do so?

After lunch, Bud lay on the couch, petting the cat while feeling the movement in his body.

Just now, when he clearly explained the task system he had designed in the form of a theory, the thoughts in his body suddenly became active.

It's been a long time since Bard has seriously cultivated Nian, and he has some guesses about the abnormal movement of Nianqi, but he is not sure.

But if that speculation is true.

"If that's the case, then you'll have to play later." Bard seemed to think of something terrible, and his heart suddenly beat rapidly.

As his mind moved, the thoughts in his body began to become more and more active.

Something seemed to be moving in this body.