Chapter 60: Practicing Routines

"In the mission settlement, gain 80 experience points."

"Level me up."

"Level up: Level 4→ Level 5."

"Gain 2 attribute points and 2 skill points."

"Boost my agility."

"Agility Boost: 13→15."

On the third day of arriving on the Island of Greed, Bard bathed in moonlight and quietly felt the changes in his body.

The development of things, the transformation of energy, the transmission of information, and various natural phenomena all contain cause and effect.

As long as time does not stand still, this relationship will be widespread, from cause to effect, throughout the development of things.

When causal transformations are complex and long, we call them "events".

Simple and short-lived, it's "triggering".

The so-called neural reflex/conditioned reflex is a simple and short-lived "trigger" generated when the body interacts with the outside world/itself with information.

The improvement of the agility attribute will greatly shorten the process of interacting with the internal and external information of the body.

When the enemy punches (cause), the body receives information from the outside world (information transformation) and reacts (effect).

The increase in agility is relatively not as obvious as that of strength and constitution.

The direction of its improvement is more inclined to soft power, not only nerve reflexes/conditioned reflexes, but also body balance, flexibility, and so on.

In addition, the shortening of the information interaction process can also improve the speed of shooting and movement to a certain extent, but the increase is not as obvious as that of nerve reflexes.

Lunge punching, throat punching, horse stepping, inward dialing and hooking...

With the staggering of the fist style, the military body fist was punched out one move at a time, one by one, and there was a rapid crisp sound in the air.

"Whew..."

When the punch reached the last punch, Bard retracted the stance, and exhaled heavily.

"It's a pity that I didn't learn the martial arts of the Extreme True Stream."

A set of punches is comfortable, but unfortunately the only set of boxing that Bud can do is military physical boxing.

If you have a chance, you have to find a martial arts gym to study hard.

Looking at today's Dailies, since yesterday's Exploration Quest was not completed, the new quest has changed to a different type.

[Card Collection]: Now that you've come to the Island of Greed, how can you not collect some cards?

[Objective]: Collect a numbered card for a designated pocket.

[Quest Reward]: Two more cards, 40 experience points.

"Huh?"

The card on the island of greed actually appeared in the quest reward, which is a bit interesting, and there was a linkage between the two games.

As for the task description, the so-called numbered cards of the designated pockets are actually the 100 specific cards needed to clear the customs.

Since it is required to clear the level, the difficulty of obtaining it will certainly not be low.

If Bud wants to do it, he really can't do it without putting some effort, and the daily reward is not high, so it doesn't matter if he does it or not.

It's just that Bard is very curious about the [Return] given by the quest reward.

Will the cards given by the task system really have an effect?

If it works, then it's interesting.

Keep in mind that these cards can be used in the real world, and their biggest limitation is in the Book of Games.

Greedy Island Rules: If a card is not placed in the book for 1 minute, it will automatically turn back into an item, and it can no longer be turned into a card.

Note: The spell card simply disappears.

"Perhaps, the card module can replace the effect of the game book."

Many of the cards on the Island of Greed have a very negative effect.

Like what:

【Doctor Mad Muscle Enhancer · A-16】

Effect: Drink one bottle a day for a week to build strength (there are 7 cases in total, each with 10 bottles).

【Sleeping Girl· A-11】

Effect: A girl who can sleep for you, so that she can move 24 hours a day without sleeping.

【Fairy King's Advice· S-6】

Effect: Good advice to tell you about your shortcomings, how to improve them, etc.

【The Witch's Rejuvenating Elixir · S-10】

Effect: Eating one capsule will reduce the age by one year, only affecting the body, knowledge and memory will be retained (100 capsules per bottle).

Take a hundred out and eat it for Nitro, and something very interesting will happen.

In addition, there is the breath of the archangel and so on, basically the effect of the cards above A level is very strong, and if the S-level card is used well, it can completely reverse a person's fate.

Since its release, Greedy Island has not been cleared once, so a lot of information is hidden in the fog.

The gaming industry in this world is underdeveloped, and most people enter the island of greed not for the sake of gaming.

Wealth, treasure, mystery, and the unknown are the main reasons why most capable people enter the island of greed.

If the information about these cards is exposed and turns out to be real (which is mostly rumor), the game will change dramatically.

However, this kind of thing is unlikely to happen.

If Bard is not mistaken, game makers should have mechanisms in place to prevent information leakage when developing games.

I don't know exactly how I got it.

"Today's fitness tasks are not linked to practice."

The daily routine of jumping left and right is not something that can be brushed out every day.

It seems that there is only one guarantee today, and between the practice of mindfulness and daily tasks, Bard must have a choice.

In the future, the attributes are full, the strength is higher, and the task will be easier to do.

Bud's choice is naturally based on the cultivation of mindful qi, no matter what, first cultivate the entanglement and then talk about it.

With Nian Qi, even if it is only a few dozen points, his strength will change dramatically.

Absolute harmony practice is just an application technique, and the importance is not so high.