Chapter 11: The Return
Soon, Chen Mo's consciousness slowly returned, and the first thing he did was to take out his mobile phone to see what time it was.
0:00。
Twelve o'clock in the morning was exactly the same time he received the mission and was teleported away.
There is a legend that one day in the mountains, a thousand years in the world, and it seems that this copy of the game has the same effect.
According to the requirements of the quest, he spent at least 6 hours in the dungeon, which means that the time flow in the Overworld between the time he entered the dungeon and his return was almost negligible.
"This copy is quite humane, so you don't have to worry about suddenly disappearing in front of the public after receiving a certain copy task in the future.... But that's fine, I have a lot more time in my life..."
Chen Mo, who came back to his senses, glanced at the back of his hand again, the engraved pattern had disappeared, and it should only appear when the copy was teleported.
But why did it happen?
This is the disadvantage of new players, and the information experience is really insufficient.
He put the question aside for a moment, and Chen Mo began to check his player panel.
The player panel is presented in a manner similar to that of a VR phantom.
There are six modules: player information, attribute bar, equipment bar, skill bar, mall and backpack.
Player information and stat bars are put together.
【Player: Fool】
[Player Level: Lv2]
[Player ID: 7777]
[Current Experience: 50/200]
[Equipment: None]
[Item: Mr. Li's chalk head]
【Skill: Pai Yun Palm】
[Strength: 6 (Long-term craftsmanship makes your right arm more developed)]
[Dexterity: 5]
[Perception: 5]
[Physique: 4 (long-term craftsmanship has hollowed out the body)]
[Intelligence: 5]
[Charm: 4 (Long-term craftsmanship makes your complexion too pale)]
(5 for the average person)
Freely assignable attribute points: 2 points.
Strength determines the strength of the player's body, the ability to resist hits, and the strength should be able to hit to the point of sanctification of the flesh when added to the extreme.
Agility determines the player's reflexes, agility, hand-eye coordination, and balance, which should be similar to the Assassin's class.
Perception determines the player's early warning of danger.
The physique determines the character's health and resistance to blows, and when added to the extreme, it is a bit like the route of a warrior and a meat shield.
Intelligence is the player's ability to recognize and understand objective things and use knowledge and experience to solve problems, as well as the judgment of the rules in the dungeon, the analysis of the overall situation, and so on.
Charisma determines a character's boldness, persuasiveness, personal appeal, leadership ability, and physical appeal, which should only be reflected in the team dungeon.
But,The charm is also used in personal dungeons.,The main embodiment of this should be to see if you can impress the NPCs in the dungeon.,
Of course, these are all approximate indicators, which does not mean that in actual combat, the one with the higher value will necessarily have an advantage.
For example, those with high strength may not be able to play too fast, so in some teams, because of the different attributes, the division of labor will be different.
Overall, each value has its own advantages.
I just don't know what level the other players are now, because of the lack of information sources, the current Chen Mo can be said to be blind.
I exhaled a breath of turbidity and felt the oppression again.
After a few thoughts, he put a little free attribute in the physique column, from 4 to 5.
The other point is in perception, because in this dangerous world, a little more perception is a little more likely to predict danger in advance.
And the moment he finished adding points, he felt that the pain that had been accompanying him in his brain suddenly lessened a lot.
"So amazing?"
He had guessed before that the physique should be directly linked to the vitality of the body, so increasing the physique is increasing the vitality of the body, which can naturally weaken the diseases in his body.
"I just don't know if it can be completely cured, but now I feel that the brain cancer in my body has improved a lot, at least, it doesn't hurt anymore."
Once, he didn't dare to tell his family that he had cancer, and he himself planned to do it directly, so he didn't tell his father and sister.
Because he knew that if he told his father about it, he would definitely say, "There is no hope at all without disease, even if it is only 1%." ”
For the sake of this 1%, their family may go bankrupt, they may mortgage their property, and they may even borrow money for treatment, but in this case, their family is really ruined.
Because this 1% actually exists in theory.
And now, I have inexplicably obtained the qualification of a player, is this a second chance given to me by God?
Putting aside these complicated thoughts, Chen Mo continued to check.
Below the stat bar is the equipment slot displayed with a transparent outline of a humanoid.
There is no limit to the number of slots in the equipment slot, which means that players can stack equipment at will, and the big gold chain and small watch should be brought casually, well, it is very reasonable.
However, the current Chen Mo belongs to the initial player, and he is poor.
As for the inventory, there were previously five spaces, and after upgrading to LV2, there were 8.
There is a small print note below.
Some items may be living creatures and can only be placed in the bag if the player gains control of them.
Can you also put live animals? Is Pokemon OK?
Chen Mo's gaze shifted downward, and he specially reminded that players cannot enter the bag, so please do not try.
There's an item in the inventory.
[Mr. Li's chalk head].
Chen Mo knew that through this inventory, he should be able to bring things from the main world to the dungeon, but he didn't know if he could bring things from the dungeon to the main world.
The reward given to the player is that they can be placed in it, and other things should be able to be loaded as well.
Theoretically, you can bring something from a dungeon to the Overworld, but the main thing is that there is nothing to bring with the dungeon of this experience, a wasteland.
However, Chen Mo was suddenly thinking about another question.
In this dungeon, the other parts of the player himself actually did not have any changes, or rather, the appearance was not as exaggerated as that of the experimental subject, otherwise Chen Mo would have discovered it a long time ago.
Players can be judged by four aspects: not feeling hungry, not attacking the test subject, fear of rats, and the full moon mark on the center of the eyebrow.
However, the standard for NPCs in the dungeon to determine that the player is an experimental subject should be based on the full moon mark.
There should be no other criteria for judging other than the full moon mark.
Is it possible that some high-level players can find a way to hide the mark on their foreheads, fool those members of the [Iron Cross], and then blend in, so that they can get some high-tech equipment and bring it to the Overworld through their inventory?
For example, a female player with a good posture and a relatively high charm value can use some props that change her face to hide her forehead marks, and then use a little charm to give the five big and three thick leaders to Huo Huo.
In this way, you can not only steal some equipment, but also meet the survival conditions and complete the task, which should be a more profitable way to clear this dungeon.