Chapter 35: Daily Task One

Of course, there are exceptions, such as stealing shoes and walking other people's paths, and the two players who are bright and honest, do not choose to do side quests, but instead stare at daily quests and start to brush up energy points.

The two of them coincidentally discovered one thing, that is, the game is still in the "novice period", but the completion of those two novice tasks has confused other players and mistakenly thought that the novice period has passed.

However, one only needs to compare the levels of the game to find that players have not had a substantial upgrade experience since entering the holographic game "Zerg".

The game's leveling method is very unique in that it doesn't require players to move around the map in different trivial tasks like other games, and it doesn't require players to repeat the same thing over and over again until a certain number has accumulated to the requirement.

It only requires players to make sure they're online, and whether they choose to be in a daze or hunt during this time, the results won't make much difference.

If the gameplay of this game is the "relaxed", "leisurely", "free" seen so far, whether it is stealing shoes and walking other people's roads or falling into the ground, I'm afraid I won't believe it, this game is so far, the only holographic game on the earth, such a large game volume, such a complete game background, such a real game feeling, the game production team will have no ambition?

There is also the Zerg setting that has to be mentioned, if the goal of the game production team is really simple, then setting the game character as the Zerg is simply a superfluous move, what can the Zerg do? Ugly and terrible appearance, completely different sensory differences from humans, cruel and cold survival rules, if you pursue a relaxed and leisurely life, how good it is to set the player character as a beautiful and glamorous elf, who usually drinks dew and eats nectar, which is no more attractive than the Zerg.

What is Zerg? It is known as the "natural disaster", the ability to reproduce is powerful, it can explode into a terrible number in a very short time, and it also has an exaggerated predatory ability, which can turn everything it sees into the energy needed to hatch the race, and it only takes a short time for a planet to be devoured.

When it comes to the Zerg, the most common keyword should be war, the Zerg who only plunder and the lives of all races in the universe are naturally hostile, and the lives of no race can get along with the Zerg, just like humans will not get along with their own food, and so do the Zerg.

So when the Zerg appeared, along with this race was a never-ending war.

With such a good hand of cards, how can the game production team be willing to play like a side quest, players just aren't qualified to get access to more advanced game content than hunting.

For example, in various small, medium, and large-scale war missions, Mo Lan took a dozen tentacle-type Zerg to the depths of the Yegu Forest, relying on the strong combat power of the Zerg, quickly accumulating energy through hunting, hatching more Zerg to enhance their own strength, and expanding the number of Zerg, in fact, it can be regarded as a small war activity, it is the Zerg who started the war, and it is the inhabitants of the Yegu Forest who respond to the war, and the territory and corpses are the spoils of the Zerg in this war.

There's nothing like war to make a fortune faster, and it's a great reward for both Mo Lan and players to participate in such an event, which players are probably looking forward to more than Mo Lan.

Obviously, Mo Lan will not only go to the depths of the Yagu Forest once, of course, if Mo Lan chooses to launch a similar event again at this time, the players are destined not to participate in it, because the Zerg characters they can control are too weak.

Not to mention walking a distance deep into the forest, even if they get out of the place where Mo Lan circled them, they may not be able to survive smoothly, Mo Lan did not arrange any powerful animals near the spawn point, but in other places, creatures like the Cracked Tiger abound.

If you forcibly participate in the Zerg team organized by Mo Lan, you will soon be wiped out, because there is not enough survivability, and the Zerg controlled by the players is far weaker than the strength that normal Zerg can play.

The advantage of the players is actually their intelligence, they have the ability to think independently, they can set traps, they can make props, they can use the surrounding environment and other factors to achieve their own goals, and their direct combat ability is not very important - so if there is such a task at this time, Mo Lan still won't choose to bring the players, it's too vegetable, and you need extra attention, it's not necessary.

Discover that the game hasn't really started yet, stealing shoes and going other people's ways, and at the same time choosing the daily task one to capture prey.

The mining of daily task 2 requires players to unlock the basic worker insect to complete, stealing shoes and walking other people's way has unlocked the basic soldier worm, there is no chance to unlock it for the time being, and the basic worker worm can be unlocked by falling into the well, but his mental power value is not enough 1.2, and there is no way to control it.

Stealing shoes and taking other people's roads in other games,It's the kind of out-and-out technical high play,He who has money at home and doesn't have to go to work,He has enough time and energy to hone his skills in the game.,Often called a big guy.,There have been a lot of strategy stickers cited by ordinary players.,The status in some games is very unusual.,Accustomed to the identity of the big guy.,After entering the game "Zerg", he naturally wants to ensure his status as a big guy.

If you want to maintain your identity as a different player from ordinary players, you have to know how to control the game character better than other players, and the daily task is the best choice to steal shoes and walk other people's paths.

Although the game characters that players control now are only the lowest-level mantis humanoid zergs, and there will be more and stronger game characters in the future, a player who understands the body of the mantis humanoid zerg will definitely be easier to adapt to the new zerg body than a player who does not understand it.

And stealing shoes and taking other people's paths can not only increase their familiarity with the game characters through hunting behavior, but also store a certain number of energy points, he has an intuition that after the player's level increases, the energy points will definitely have a very important role, and it will definitely not be a loss to save the energy points early.

In contrast, the idea of falling into the well is more utilitarian than stealing shoes and walking other people's paths, and the moment I saw these side quests, it was already clear that from the current conditions of the Zerg, no matter which side quest players can easily complete in a short period of time, there are quite a few necessary prerequisites that must be achieved, but by completing the energy points stored in daily tasks, you can be one step ahead of other players in subsequent tasks.

When he has enough energy points to store, he can still join the progress of other players' side quests at any time, which is equivalent to letting other players step on thunder, and after groping for a route, he will pick ripe fruits, and he may be a little shameless if he is shameless, but the game does not stipulate that this is not allowed.

Bright and honest stone did not cooperate with stealing shoes and taking the path of others, because the game spirit level between the two is too different, and if the mode of cooperation is adopted, it will seem that the bright and honest stone is very advantageous.

When Guangming Lei fell into the well, he didn't want to be weak, even if he didn't care about stealing shoes and going other ways, but he couldn't pass his own level.

In fact, he didn't say anything about it, but he was still quite concerned about the fact that his mental power value was the lowest, no matter how he thought about it, he didn't feel that he was worse than others, but the result of the game was that his mental power value was the lowest, which made him really unwilling.

In addition, Guangming Luoluo noticed that it was mentioned on the game panel that the increase in the player's mental power value is related to the player's activity in the game, that is, although both daze and hunting can increase the player's mental power value, the latter will obviously increase more than the former.

If he wants to catch up with other players' mental power stats, it means that he has to be more active than other players, and hunting is the most suitable choice for these tasks.

"Inform all players: This deep sleep state has reached eight hours, in order to ensure the mental health of players, please quit the game in time."

The sound of the system notification sounded, announcing that the first day of the game for all closed beta players had ended, and all players were either reluctant, shocked, or full of anticipation and left the game and returned to the real world.

In reality, it is more than four o'clock in the afternoon, and players enter the game at eight o'clock in the morning, although they miss lunch, their bodies do not feel hungry, because the full-featured simulation warehouse has the function of maintaining body nutrition, and will not let players suffer physical damage due to addiction to the game.

On the official website of the "Zerg" game, several new posts soon appeared, each of which was very lively, causing a lot of onlookers, and the first batch of beta players expressed their feelings about the game experience in their respective posts, touting and complaining, as well as instructions for the aftermath, and advice to those who came after.

#辛苦糊墙一整天, the wall cracked after the air dried, and I cracked too#

Publisher: [Wang doesn't see Wang Ba], [Shunfeng Courier]

#出生点有我晾的木材别忘了帮我翻个面#

Publisher: [Sister Ruhua], [Uneducated New Youth]

#孵化巢左边的植物有毒别吃. Don't try the unpalatable one on the right#

Publisher: [Rainbow Pervert King]

……